Well I'm finally back to continue with TK29's reports of problems. I've had a quick read through the posts which have followed my last posting, and it
appears that TerryDoneLLi is upset that we are actually willing to fix these issues (unless Google Translate completely messed up the translation of the
posts). I'm sorry if our commitment to the mod doesn't agree with you, but we won't stop until we run out of things to do. No one is ever forced to download
and use every update we release, it's up to the end-user to decide which version they want to stop at
Now onto the reported problems:
Anvil
Error 60: I love the drawings, but have no idea what problem is being reported here. Nothing changed.
Error 61: Land height has been adjusted to resolve blockage.
Error 62: Bad collision on a vanilla rock mesh. We cannot fix the collision on the mesh, so a collision box has been placed within the rock.
Skingrad
Error 63: Again, a very nice drawing of someone leaning against a tree, but what's the problem here? Nothing changed.
Bruma
Error 64: Overlapping wooden planks have been moved slightly to end the flickering.
Chorrol
Error 65: Grass land texture overpainted with NoGrass version.
Cheydinhal
Error 66: Rock under tree moved aside slightly, also the rock under the bush beside the tree.
Error 67: Hole in vanilla mesh. Rock has been rotated so that the hole now points down underground, no longer in sight.
Error 68: There is nothing to fix here.
Error 69: Grass land texture overpainted with NoGrass version.
Errors 70 + 71: Grass grows through wooden planks occasionally, nothing to fix here.
Error 72: Grass land texture overpainted with stone paving land texture.
Error 73: I don't know what the problem is supposed to be.
Error 74: Tree roots have been repositioned.
Error 75-78: Grass land texture overpainted with NoGrass version.
Error 79: Bush has been nudged slightly to prevent leaves poking through wall
Error 80: Landscape has been adjusted to remove the hole.
Error 81: Tree has been moved slightly so branches shouldn't poke through the building. The other circled problem is a bad vanilla mesh, nothing we can do
about that.
Error 82: Bush has been moved away from the building to try to prevent branches poking through the building.
Error 83: The pillar circle end piece has been slightly nudged further into the building mesh, hiding the pillar base.
Proposal 1: Good suggestion, this wall is a little low. It has been raised slightly, and the land texture has been overpainted with a Grass version.
Proposal 2: Grass has been added here too.
Bravil
Error 84: That's another bad vanilla mesh. Won't be doing anything about it, I can't keep placing collision boxes for every vanilla mesh Beth made bad
collision for
Error 85: Land has been raised slightly so that the base pillars for this dock are no longer floating. B&M version of Bravil didn't need this fix.
Error 86: Open sided vanilla mesh. Nothing we can do about that unless someone is willing to edit the mesh for us.
Error 87: The bush is growing through and over the wooden steps, no change needed.
Errors 88, 89, 91: Grass is growing up through the boardwalk and the barrel, no change needed.
Error 90: All looks as it should here, nothing changed.
Error 92: The wood planks crossing to the far roof are not part of the raised walkway, so the rope belongs where it is.
Error 93: Bad vanilla mesh. It contains a tiny overlap, nothing we can do about this.
Error 94: Gravestone head dropped to the ground.
Error 95: The circled rock has been removed. I have no idea why you see grass growing through the wall and rock, there is no grass land texture used there.
Error 96: Grass land texture has been overpainted with NoGrass version.
Error 97: Rock nudged a little away from the rock.
Error 98: This issue does not exist in Better Cities. Either you have another mod loaded after BC which edits the land height, or we fixed this several
versions ago and you're not using a version released since we fixed it.
Error 99/100: Bush has been raised slightly to prevent branches poking through the rock.
Error 101: Grass land texture has been overpainted with NoGrass version.
Leyawiin
Error 102: Grass land texture has been overpainted with NoGrass version.
Error 103: All ferns around this statue have been repositioned so that they no longer poke through the steps, wall and statue plinth.
Error 104: Pavement steps have been nudged slightly to resolve the texture flicker.
Error 105: Plants raised so they're no longer buried under the ground.
Error 106: Grass land texture has been overpainted with NoGrass version.
These fixes will all be in the next English release.
Thanks again TK29