Jetzt wo ich die Erlaubnis habe werde ich auch meine DV vorstellen dürfen, die Beschreibung der Mod übernehme ich von der erstmaligen Vorstellung der EV von P-Froggy
Weather - All Natural DV Version 0.9.5
Beschreibung:
Weather - All Naturall verbindet die drei großen Wettermods Natural Environments, Enhanced Weather und Atmospheric Weather System.
Außerdem bietet es noch mehr als neues Wetter.
Auch werden die Interiors und Lichtverhältnisse durch Real Lights und Natural Interiors verbessert.
Z.B. sind die Fenster jetzt transparent und ihr könnt den Sonnenuntergang beobachten oder das Wetter in den Häusern hören, was vorher auch nicht möglich war.
Außerdem wird die ganze Natur atmosphärischer gemacht, indem z.B. Schmetterlinge und Vögel zu beobachten sind, saisonabhängiges Wetter und bestimmtes Wetter für bestimmte Gebiet.
Wenn ihr es noch genauer wissen wollt, dann müsst ihr euch die Beschreibungen von den zusammengefassten Mods anschauen.
Somit habt ihr eine Wettermod mit über 100 verschiedenen Wetterarten und das ganze in Synchronisatin mit den Interiors.
Insgesamt befinden sich also u.a.
Enhanced Weather
Natural Environments
Atmospheric Weather System
Real Lights
Natural Interiors
im Paket. Ebenfalls ist ein Omodskript enthalten was die Installation so einfach wie möglich machen sollte.
Screenshots:
Klick
Klick
Klick
Klick
Klick
Klick
Klick
Klick
Mehr Screenshots auf der EV Seite von TesNexus
Klick
Und nun noch der
Download Version 0.9.5
DOWNLOAD Alte Version 0.9.1
Größe ~100mb, ab nächster woche folgen hoffentlich neue DV's der DC Mods. Vielleicht heute auch noch eine mal schaun wie sich der Tag entwickelt. Achja, ein Skript lies sich nicht übersetzen, der rest ist alles deutsch.
Die Mod darf selbstverständlich auch hier hochgeladen werden.
Gruß
MC King
EDIT: Aufgrund von einer Nachfrage, ja die Readme ist nicht komplett übersetzt, Fragen dürfen natürlich im Thread gepostet werden.
Weather - All Natural DV Version 0.9.5
Beschreibung:
Weather - All Naturall verbindet die drei großen Wettermods Natural Environments, Enhanced Weather und Atmospheric Weather System.
Außerdem bietet es noch mehr als neues Wetter.
Auch werden die Interiors und Lichtverhältnisse durch Real Lights und Natural Interiors verbessert.
Z.B. sind die Fenster jetzt transparent und ihr könnt den Sonnenuntergang beobachten oder das Wetter in den Häusern hören, was vorher auch nicht möglich war.
Außerdem wird die ganze Natur atmosphärischer gemacht, indem z.B. Schmetterlinge und Vögel zu beobachten sind, saisonabhängiges Wetter und bestimmtes Wetter für bestimmte Gebiet.
Wenn ihr es noch genauer wissen wollt, dann müsst ihr euch die Beschreibungen von den zusammengefassten Mods anschauen.
Somit habt ihr eine Wettermod mit über 100 verschiedenen Wetterarten und das ganze in Synchronisatin mit den Interiors.
Insgesamt befinden sich also u.a.
Enhanced Weather
Natural Environments
Atmospheric Weather System
Real Lights
Natural Interiors
im Paket. Ebenfalls ist ein Omodskript enthalten was die Installation so einfach wie möglich machen sollte.
=======================================================================
=======================================================================
All Natural
By Chong Li
Version 0.9.5 (30-08-2009)
=======================================================================
=======================================================================
Index:
1. Description
2. Version History
3. Installation
4. Uninstallation
5. Optional Plugins
6. Customisation
7. Compatibility
8. Contact Information
9. Legal
10. Credits
=======================================================================
1. Description
=======================================================================
Combines Natural Interiors, Natural Weather, Enhanced Weather, Atmospheric Weather System and Real Lights with a new script to keep the weather synced when entering/exiting interiors, resting and fast traveling.
=======================================================================
2. Version History
=======================================================================
Beta 0.9.3
- icgroundfloor21.nif was the wrong mesh and has been corrected.
- HDR fix for horizon banding issues.
Beta 0.9.2
- Corrected texture paths on all internal meshes.
- Removed some override meshes that don't have interior windows on them along with their references in All Natural.esp
- Fixed the bug with the missing mesh in Aelwin's house in Weye. It affected all Farmhouse01 interiors.
- Fixed the "daylightscript" script in AN Real Lights so it doesn't continuously try to enable or disable light sources. Should help some with frame rates.
Beta 0.9.1
- Redirected resources to prevent overwrite by other mods.
- Included a few resources missing from 0.9.
- Removed door mesh edits from All Natural.
- Removed some unused resources from the BSA.
- Added in a verbosity toggle in the ini that prints a message whenever the weather transitions if enabled.
- Reverted the weather classifications changed in 0.9 as they made other mods not work due to bugs in the game code.
- Removed Natural Environments texture replacements from BSA and plugins containing NW weathers for compatibility with other replacers.
- Added in basic altitude and latitude detection from EW to prevent snow from appearing in areas south of Skingrad or not as high up as Cheydinhal.
- Added in HDR tweaks for AWS weathers.
- Added interior weathers to EN and EC optional features to ensure you see the effects indoors.
Beta 0.9
- Refactored weathers and optional feature scripts into All Natural.esm.
- Fixed bugs in optional feature scripts and added in safety checks to prevent buggy values being used.
- Simplified Enhanced Transitions for end user by changing from exact values to multipliers.
- Expanded Enhanced Colours to incorporate all weathers from all mods, and differentiated between the different mods.
- Re-formatted ini for easier reading.
- Consolidated resources into one BSA.
- Dropped Weather Inside support in favour of Storms Lightning Sounds by Deathless Aphrodite.
- Debug Ring removed from mod.
- Updated plugins for UOP compatibility.
- Real Lights cleaned up and fixed a bit.
- Added Atmospheric Weather System as an option for weathers.
- Updated optional features to use new AWS weathers.
- Added new plugin for combinations of AWS and other weather mods.
- Optimized meshes using PYFFI.
- Swapped EW textures for optimised textures included in EW 1.3.
- Made archive BAIN and OMOD compliant for install with Wyre Bash and Oblivion Mod Manager.
- Corrected a few meshes.
- Corrected several weathers missing sounds and added new sounds in.
- Added in weather types where they were previously missing.
- Added the {{BASH:C.Climate}} tag for use with Wrye Bash.
- Changed the HDR weather lighting values to reduce or eliminate the "nuclear dawn" effect in bright/clear weather.
- Updated Enhanced Seasons for ScreenEffects 1.0 support.
- Fixed a few weathers having incorrect script flag adjustments in their scripts.
- Fixed a large number of weather having been wrongly classified as snowy weather or not at all.
- Fixed bright horizon banding at night bug in Enhanced Nights.
Beta 0.8
- Modularised mod.
- Fixed bugs caused when integrating EW.
- Updated ES.
- Updated optional features.
- Fixed ini params.
- Implemented Enhanced Colours.
- Fixed ES interior bug.
- Fixed UOP compatibility.
Beta 0.7 (Unofficial)
- Swapped AWS for Enhanced Weather.
- Implemented EW's optional features to cover all of All Natural's weathers. Requires OBSE.
Beta 0.6
- Updated the following meshes:
cheydinhaldoorint01.nif
cheydinhaldoorint02.nif
cheydinhalhousemiddle01interior.nif
CheydinhalHouseMiddle02Interior.NIF
cheydinhalhousemiddle03interior.nif
cheydinhalhousemiddle04interior.nif
cheydinhalhousemiddle05interior.nif
cheydinhalhousemiddle06interior.nif
cheydinhalhouseupper01interior.nif
cheydinhalhouseupper02interior.nif
cheydinhalhouseupper03interior.nif
cheydinhalmagesguildinterior.nif
- Updated the following texturs:
cheydinhalwindow01.dds
cheydinhalwindow01_g.dds
cheydinhalwindow01_n.dds
cheydinhalwindow02.dds
cheydinhalwindow02_g.dds
cheydinhalwindow02_n.dds
mageguildwindow04.dds
mageguildwindow04_g.dds
mageguildwindow04_n.dds
Beta 0.5
- Removed annoying yellow tint from all exterior weather
- Updated the debug ring with a new weather select feature
- Changed the way the meshes are replaced, hopefully improving compatibility with other mods
- Implemented a large number of fixes to cells from Unofficial Oblivion Patch
- Removed dependency on Natural Interiors
Beta 0.4
- Removed the changes to lighting in a few Anvil buildings (The Count's Arms)
- Added support for Real Lights (see below for installation)
- Added a Debug Ring for testing different weather types
Beta 0.3
- Fixed the incorrect seasons (Summer ends around September 22, NOT June 21)
- Fixed (hopefully) the issues with resting not updating the weather
- Added all the missing normal maps from Natural Interiors
- Created a new version of All Natural - Weather Inside.esp to work with Weather Inside [seasons] 1.2 (see updated installation instructions below)
Beta 0.2
- Fixed issues with Oblivion, Kvatch wonky weather
- Fixed many missing sounds in interiors
- Split the mod into separate ESM/ESP
- Optimized script, reducing it from 800+ lines to 227
- Added countless tiny features/fixes to script
- Added support for Weather Inside sounds (Uncheck Weather Inside.esp, see updated installation instructions below)
Beta 0.1
- Initial Release
=======================================================================
3. Installation
=======================================================================
Requirements:
Oblivion Script Extender 0014a (latest is always better though)
Installation:
Using Wyre Bash:
1) Uninstall previous version of All Natural or any of the supported mods (Natural Interiors, Real Lights, Natural Weather, Enhanced Weather, AWS) that are installed.
2) Move the archive to your Bethesda Softworks\Oblivion Mods\Bash Installers\ folder.
3) Open up Wyre Bash and click on the Installers tab. Select the All Natural package.
4) Select which sub-folders you wish to install. The '00 Core' subfolder is required. All others are optional. Remember to only select one '03' sub-folder.
5) Right click the All Natural archive in the packages list, and click 'Install' so that the archive is selected with a plus '+'.
6) Activate the plugins you installed in the Mods tab of Wyre Bash.
7) Make sure that you load the All Natural plugins after any mods that change interior cells, and that any weather plugin you use loads after 'All Natural.esp'.
Using Oblivion Mod Manager:
1) Uninstall previous version of All Natural or any of the supported mods (Natural Interiors, Real Lights, Natural Weather, Enhanced Weather, AWS) that are installed.
2) Create the omod in OBMM using the provided omod conversion data.
3) Activate All Natural with OBMM.
4) Make sure that you load the All Natural plugins after any mods that change interior cells, and that any weather plugin you use loads after 'All Natural.esp'.
Manual Install:
1) Uninstall previous version of All Natural or any of the supported mods (Natural Interiors, Real Lights, Natural Weather, Enhanced Weather, AWS) that are installed.
2) Copy all the files from the '00 Core' to your Oblivion/Data directory.
3) Copy any other plugins from their directories to the Oblivion/Data directory. Make sure that you only use one plugin from the '03' directories.
4) Activate the desired plugins.
5) Make sure that you load the All Natural plugins after any mods that change interior cells, and that any weather plugin you use loads after 'All Natural.esp'.
To safely switch from another weather mod, follow these instructions:
1. Open the console and type in "fw 38EEE" (without quotes). This will change the weather to 'Clear'.
2. Enter an interior, wait 24 hours in game and save in a new slot.
3. Uninstall the other weather mod.
4. Load, then save in a 2nd new slot.
5. Install All Natural.
6. Load, then save in a 3rd new slot.
=======================================================================
4. Uninstallation
=======================================================================
To safely uninstall All Natural, follow these instructions:
1. Open the console and type in "fw 38EEE" (without quotes). This will change the weather to 'Clear'.
2. Enter an interior, wait 24 hours in game and save in a new slot.
3. Uninstall All Natural.
4. Load, then save in a 2nd new slot.
=======================================================================
5. Optional Plugins
=======================================================================
All Natural comes with optional plugins that users can choose from to suit their needs. They are:
All Natural - Real Lights.esp - Use if you want Real Lights compatibility.
All Natural - Enhanced Weather.esp - Use if you want to see Enhanced Weather's weathers.
All Natural - Natural Weather.esp - Use if you want to see Natural Weather's weathers.
All Natural - EW + NW.esp - Use if you want to see Enhanced Weather and Natural Weather weathers together.
All Natural - Atmospheric Weather System.esp - Use if you want to see AWS's weathers.
All Natural - EW + AWS.esp - Use if you want to see Enhanced Weather's and AWS's weathers together.
All Natural - NW + AWS.esp - Use if you want to see Natural Weather's and AWS's weathers together.
All Natural - EW + NW + AWS.esp - Use if you want to see Enhanced Weather's, Natural Weather's and AWS's weathers together.
All Natural - Enhanced Seasons.esp - Contains Enhanced Seasons. Requires ScreenEffects.
=======================================================================
6. Customisation
=======================================================================
All Natural also comes with a few optional features that will, in the case of weather changing features, automatically change all the weathers you have chosen to support. These optional features are:
Enhanced Nights enables the user to set their own night luminance levels quickly and easily.
Enhanced Seasons gives the seasons of Cyrodiil more atmosphere. With it, summers feel more vibrant and alive, and winters feel harsher and more barren, while spring and autumn/fall feel as intermediaries between the two extremes.
Enhanced Transitions allows the user to customise the time taken for each weather to transition once it has started to change.
Enhanced Colours allows the user to alter the colours of each of the weather mods' weathers independently from each other, to correct for differences in the colouration of different mods' weathers.
=======================================================================
7. Compatibility
=======================================================================
This is not compatible with any weather mod, besides Enhanced Weather SI Only.
This is not compatible with any mod that is included in All Natural. It is not compatible with any interior weather or lighting effects mod, such as Sunlight Interiors or Weather Inside, besides Storms Lightning Sounds.
All other mods are fully compatible.
If you find any bugs please let me know ASAP and I will fix them.
=======================================================================
8. Contact Information
=======================================================================
If you find any bugs, or want to get in contact for any other reason, post in this thread: http://www.bethsoft.com/bgsforums/index.php?showtopic=938880
=======================================================================
9. Legal
=======================================================================
This mod contains the textures, sounds and meshes from the following mods:
Atmospheric Weather System by HTF
Enhanced Weather by HTF
Natural Environments by Max Tael
Natural Interiors by Wormheart
Real Lights by Josef K.
Permission was sought for all of the above, and was given where contact with the original author was possible.
In the spirit of the original mods' licensing, the textures, sounds and meshes contained within this mod may not be re-distrobuted without consent of their creators. They remain the property of their creators, all rights reserved.
=======================================================================
10. Credits
=======================================================================
..Everyone who supported the mod, whether it be through bug reports, encouragement, or screenshots.
..WrinklyNinja for updating the mod to 0.8 and beyond.
..Arthmoor for updating the mod to 0.8 and beyond.
..Chong Li for creating the original mod.
..Josef K. for Real Lights.
..Wormheart for Natural Interiors.
..Max Tael for Natural Environments.
..HTF, WrinklyNinja and Halo for Enhanced Weather.
..The OBSE Team for creating OBSE.
=======================================================================
All Natural
By Chong Li
Version 0.9.5 (30-08-2009)
=======================================================================
=======================================================================
Index:
1. Description
2. Version History
3. Installation
4. Uninstallation
5. Optional Plugins
6. Customisation
7. Compatibility
8. Contact Information
9. Legal
10. Credits
=======================================================================
1. Description
=======================================================================
Combines Natural Interiors, Natural Weather, Enhanced Weather, Atmospheric Weather System and Real Lights with a new script to keep the weather synced when entering/exiting interiors, resting and fast traveling.
=======================================================================
2. Version History
=======================================================================
Beta 0.9.3
- icgroundfloor21.nif was the wrong mesh and has been corrected.
- HDR fix for horizon banding issues.
Beta 0.9.2
- Corrected texture paths on all internal meshes.
- Removed some override meshes that don't have interior windows on them along with their references in All Natural.esp
- Fixed the bug with the missing mesh in Aelwin's house in Weye. It affected all Farmhouse01 interiors.
- Fixed the "daylightscript" script in AN Real Lights so it doesn't continuously try to enable or disable light sources. Should help some with frame rates.
Beta 0.9.1
- Redirected resources to prevent overwrite by other mods.
- Included a few resources missing from 0.9.
- Removed door mesh edits from All Natural.
- Removed some unused resources from the BSA.
- Added in a verbosity toggle in the ini that prints a message whenever the weather transitions if enabled.
- Reverted the weather classifications changed in 0.9 as they made other mods not work due to bugs in the game code.
- Removed Natural Environments texture replacements from BSA and plugins containing NW weathers for compatibility with other replacers.
- Added in basic altitude and latitude detection from EW to prevent snow from appearing in areas south of Skingrad or not as high up as Cheydinhal.
- Added in HDR tweaks for AWS weathers.
- Added interior weathers to EN and EC optional features to ensure you see the effects indoors.
Beta 0.9
- Refactored weathers and optional feature scripts into All Natural.esm.
- Fixed bugs in optional feature scripts and added in safety checks to prevent buggy values being used.
- Simplified Enhanced Transitions for end user by changing from exact values to multipliers.
- Expanded Enhanced Colours to incorporate all weathers from all mods, and differentiated between the different mods.
- Re-formatted ini for easier reading.
- Consolidated resources into one BSA.
- Dropped Weather Inside support in favour of Storms Lightning Sounds by Deathless Aphrodite.
- Debug Ring removed from mod.
- Updated plugins for UOP compatibility.
- Real Lights cleaned up and fixed a bit.
- Added Atmospheric Weather System as an option for weathers.
- Updated optional features to use new AWS weathers.
- Added new plugin for combinations of AWS and other weather mods.
- Optimized meshes using PYFFI.
- Swapped EW textures for optimised textures included in EW 1.3.
- Made archive BAIN and OMOD compliant for install with Wyre Bash and Oblivion Mod Manager.
- Corrected a few meshes.
- Corrected several weathers missing sounds and added new sounds in.
- Added in weather types where they were previously missing.
- Added the {{BASH:C.Climate}} tag for use with Wrye Bash.
- Changed the HDR weather lighting values to reduce or eliminate the "nuclear dawn" effect in bright/clear weather.
- Updated Enhanced Seasons for ScreenEffects 1.0 support.
- Fixed a few weathers having incorrect script flag adjustments in their scripts.
- Fixed a large number of weather having been wrongly classified as snowy weather or not at all.
- Fixed bright horizon banding at night bug in Enhanced Nights.
Beta 0.8
- Modularised mod.
- Fixed bugs caused when integrating EW.
- Updated ES.
- Updated optional features.
- Fixed ini params.
- Implemented Enhanced Colours.
- Fixed ES interior bug.
- Fixed UOP compatibility.
Beta 0.7 (Unofficial)
- Swapped AWS for Enhanced Weather.
- Implemented EW's optional features to cover all of All Natural's weathers. Requires OBSE.
Beta 0.6
- Updated the following meshes:
cheydinhaldoorint01.nif
cheydinhaldoorint02.nif
cheydinhalhousemiddle01interior.nif
CheydinhalHouseMiddle02Interior.NIF
cheydinhalhousemiddle03interior.nif
cheydinhalhousemiddle04interior.nif
cheydinhalhousemiddle05interior.nif
cheydinhalhousemiddle06interior.nif
cheydinhalhouseupper01interior.nif
cheydinhalhouseupper02interior.nif
cheydinhalhouseupper03interior.nif
cheydinhalmagesguildinterior.nif
- Updated the following texturs:
cheydinhalwindow01.dds
cheydinhalwindow01_g.dds
cheydinhalwindow01_n.dds
cheydinhalwindow02.dds
cheydinhalwindow02_g.dds
cheydinhalwindow02_n.dds
mageguildwindow04.dds
mageguildwindow04_g.dds
mageguildwindow04_n.dds
Beta 0.5
- Removed annoying yellow tint from all exterior weather
- Updated the debug ring with a new weather select feature
- Changed the way the meshes are replaced, hopefully improving compatibility with other mods
- Implemented a large number of fixes to cells from Unofficial Oblivion Patch
- Removed dependency on Natural Interiors
Beta 0.4
- Removed the changes to lighting in a few Anvil buildings (The Count's Arms)
- Added support for Real Lights (see below for installation)
- Added a Debug Ring for testing different weather types
Beta 0.3
- Fixed the incorrect seasons (Summer ends around September 22, NOT June 21)
- Fixed (hopefully) the issues with resting not updating the weather
- Added all the missing normal maps from Natural Interiors
- Created a new version of All Natural - Weather Inside.esp to work with Weather Inside [seasons] 1.2 (see updated installation instructions below)
Beta 0.2
- Fixed issues with Oblivion, Kvatch wonky weather
- Fixed many missing sounds in interiors
- Split the mod into separate ESM/ESP
- Optimized script, reducing it from 800+ lines to 227
- Added countless tiny features/fixes to script
- Added support for Weather Inside sounds (Uncheck Weather Inside.esp, see updated installation instructions below)
Beta 0.1
- Initial Release
=======================================================================
3. Installation
=======================================================================
Requirements:
Oblivion Script Extender 0014a (latest is always better though)
Installation:
Using Wyre Bash:
1) Uninstall previous version of All Natural or any of the supported mods (Natural Interiors, Real Lights, Natural Weather, Enhanced Weather, AWS) that are installed.
2) Move the archive to your Bethesda Softworks\Oblivion Mods\Bash Installers\ folder.
3) Open up Wyre Bash and click on the Installers tab. Select the All Natural package.
4) Select which sub-folders you wish to install. The '00 Core' subfolder is required. All others are optional. Remember to only select one '03' sub-folder.
5) Right click the All Natural archive in the packages list, and click 'Install' so that the archive is selected with a plus '+'.
6) Activate the plugins you installed in the Mods tab of Wyre Bash.
7) Make sure that you load the All Natural plugins after any mods that change interior cells, and that any weather plugin you use loads after 'All Natural.esp'.
Using Oblivion Mod Manager:
1) Uninstall previous version of All Natural or any of the supported mods (Natural Interiors, Real Lights, Natural Weather, Enhanced Weather, AWS) that are installed.
2) Create the omod in OBMM using the provided omod conversion data.
3) Activate All Natural with OBMM.
4) Make sure that you load the All Natural plugins after any mods that change interior cells, and that any weather plugin you use loads after 'All Natural.esp'.
Manual Install:
1) Uninstall previous version of All Natural or any of the supported mods (Natural Interiors, Real Lights, Natural Weather, Enhanced Weather, AWS) that are installed.
2) Copy all the files from the '00 Core' to your Oblivion/Data directory.
3) Copy any other plugins from their directories to the Oblivion/Data directory. Make sure that you only use one plugin from the '03' directories.
4) Activate the desired plugins.
5) Make sure that you load the All Natural plugins after any mods that change interior cells, and that any weather plugin you use loads after 'All Natural.esp'.
To safely switch from another weather mod, follow these instructions:
1. Open the console and type in "fw 38EEE" (without quotes). This will change the weather to 'Clear'.
2. Enter an interior, wait 24 hours in game and save in a new slot.
3. Uninstall the other weather mod.
4. Load, then save in a 2nd new slot.
5. Install All Natural.
6. Load, then save in a 3rd new slot.
=======================================================================
4. Uninstallation
=======================================================================
To safely uninstall All Natural, follow these instructions:
1. Open the console and type in "fw 38EEE" (without quotes). This will change the weather to 'Clear'.
2. Enter an interior, wait 24 hours in game and save in a new slot.
3. Uninstall All Natural.
4. Load, then save in a 2nd new slot.
=======================================================================
5. Optional Plugins
=======================================================================
All Natural comes with optional plugins that users can choose from to suit their needs. They are:
All Natural - Real Lights.esp - Use if you want Real Lights compatibility.
All Natural - Enhanced Weather.esp - Use if you want to see Enhanced Weather's weathers.
All Natural - Natural Weather.esp - Use if you want to see Natural Weather's weathers.
All Natural - EW + NW.esp - Use if you want to see Enhanced Weather and Natural Weather weathers together.
All Natural - Atmospheric Weather System.esp - Use if you want to see AWS's weathers.
All Natural - EW + AWS.esp - Use if you want to see Enhanced Weather's and AWS's weathers together.
All Natural - NW + AWS.esp - Use if you want to see Natural Weather's and AWS's weathers together.
All Natural - EW + NW + AWS.esp - Use if you want to see Enhanced Weather's, Natural Weather's and AWS's weathers together.
All Natural - Enhanced Seasons.esp - Contains Enhanced Seasons. Requires ScreenEffects.
=======================================================================
6. Customisation
=======================================================================
All Natural also comes with a few optional features that will, in the case of weather changing features, automatically change all the weathers you have chosen to support. These optional features are:
Enhanced Nights enables the user to set their own night luminance levels quickly and easily.
Enhanced Seasons gives the seasons of Cyrodiil more atmosphere. With it, summers feel more vibrant and alive, and winters feel harsher and more barren, while spring and autumn/fall feel as intermediaries between the two extremes.
Enhanced Transitions allows the user to customise the time taken for each weather to transition once it has started to change.
Enhanced Colours allows the user to alter the colours of each of the weather mods' weathers independently from each other, to correct for differences in the colouration of different mods' weathers.
=======================================================================
7. Compatibility
=======================================================================
This is not compatible with any weather mod, besides Enhanced Weather SI Only.
This is not compatible with any mod that is included in All Natural. It is not compatible with any interior weather or lighting effects mod, such as Sunlight Interiors or Weather Inside, besides Storms Lightning Sounds.
All other mods are fully compatible.
If you find any bugs please let me know ASAP and I will fix them.
=======================================================================
8. Contact Information
=======================================================================
If you find any bugs, or want to get in contact for any other reason, post in this thread: http://www.bethsoft.com/bgsforums/index.php?showtopic=938880
=======================================================================
9. Legal
=======================================================================
This mod contains the textures, sounds and meshes from the following mods:
Atmospheric Weather System by HTF
Enhanced Weather by HTF
Natural Environments by Max Tael
Natural Interiors by Wormheart
Real Lights by Josef K.
Permission was sought for all of the above, and was given where contact with the original author was possible.
In the spirit of the original mods' licensing, the textures, sounds and meshes contained within this mod may not be re-distrobuted without consent of their creators. They remain the property of their creators, all rights reserved.
=======================================================================
10. Credits
=======================================================================
..Everyone who supported the mod, whether it be through bug reports, encouragement, or screenshots.
..WrinklyNinja for updating the mod to 0.8 and beyond.
..Arthmoor for updating the mod to 0.8 and beyond.
..Chong Li for creating the original mod.
..Josef K. for Real Lights.
..Wormheart for Natural Interiors.
..Max Tael for Natural Environments.
..HTF, WrinklyNinja and Halo for Enhanced Weather.
..The OBSE Team for creating OBSE.
Screenshots:
Klick
Klick
Klick
Klick
Klick
Klick
Klick
Klick
Mehr Screenshots auf der EV Seite von TesNexus
Klick
Und nun noch der
Download Version 0.9.5
DOWNLOAD Alte Version 0.9.1
Größe ~100mb, ab nächster woche folgen hoffentlich neue DV's der DC Mods. Vielleicht heute auch noch eine mal schaun wie sich der Tag entwickelt. Achja, ein Skript lies sich nicht übersetzen, der rest ist alles deutsch.
Die Mod darf selbstverständlich auch hier hochgeladen werden.
Gruß
MC King
EDIT: Aufgrund von einer Nachfrage, ja die Readme ist nicht komplett übersetzt, Fragen dürfen natürlich im Thread gepostet werden.
Zuletzt bearbeitet: