Dawnguard The Elder Scrolls V: Dawnguard - Name nun offiziell

die meisten Skelette wurden ja auch von finsteren Mächten wiederbelebt. Aber das ein Skelett, dass seit Jahrhunderten vor sich hin modert, auf einmal und ohne fremde Hilfe wieder aufsteht, hält ich trotzdem für unwahrscheinlich.

Wir geben einfach eine gelangweilten Daedra die Schuld! Hat bisher immer super in TES funktioniert.
 
  • Like
Reaktionen: Amkaos
In der Update.bsa des Beta-Patches 1.6 sind in dem Unterordner "DLC01" neue Animationen versteckt, unter anderem die Verwandlung in einen Vampirlord, Vampirlord-Killmoves, Armbrustanimationen und neue Dialog-Gesten.

Quelle: Bethsoft Forum

Vollständige Liste der DLC-Animationen:
<hkcstring>Animations\DLC01\Chair_IdleVampireEat.hkx</hkcstring>

<hkcstring>Animations\DLC01\Chair_SnowElfPrinceBigSpellIntro.HKX</hkcstring>
<hkcstring>Animations\DLC01\Chair_SnowElfPrinceBigSpellLoop.HKX</hkcstring>
<hkcstring>Animations\DLC01\Chair_SnowElfPrinceBigSpellRelease.HKX</hkcstring>
<hkcstring>Animations\DLC01\Chair_SnowElfPrinceDialogueA.HKX</hkcstring>
<hkcstring>Animations\DLC01\Chair_SnowElfPrinceDialogueB.HKX</hkcstring>
<hkcstring>Animations\DLC01\Chair_SnowElfPrinceDialogueC.HKX</hkcstring>
<hkcstring>Animations\DLC01\Chair_SnowElfPrinceDialogueD.HKX</hkcstring>
<hkcstring>Animations\DLC01\Chair_SnowElfPrinceDialogueE.HKX</hkcstring>
<hkcstring>Animations\DLC01\Chair_SnowElfPrinceFireBall.HKX</hkcstring>
<hkcstring>Animations\DLC01\Chair_SnowElfPrinceSitIdle.HKX</hkcstring>

<hkcstring>Animations\DLC01\Child_CryingEnd.hkx</hkcstring>
<hkcstring>Animations\DLC01\Child_CryingLoop.hkx</hkcstring>
<hkcstring>Animations\DLC01\Child_CryingStart.hkx</hkcstring>

<hkcstring>Animations\DLC01\CrossBow_Aim.hkx</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_AimDwarven.hkx</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_BlockBash.HKX</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_Equip.hkx</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_IdleDrawn.hkx</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_IdleDrawnDwarven.hkx</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_IdleHeld.hkx</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_Release.hkx</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_ReleaseDwarven.hkx</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_Reload.hkx</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_ReloadDwarven.hkx</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_RunBackward.hkx</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_RunBackwardLeft.hkx</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_RunBackwardRight.hkx</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_RunForward.HKX</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_RunForwardLeft.HKX</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_RunForwardRight.HKX</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_RunLeft.HKX</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_RunRight.HKX</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_RunStrafeLeft.HKX</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_RunStrafeRight.HKX</hkcstring>
<hkcstring>Animations\DLC01\Crossbow_ShoutOffset.hkx</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_TurnLeft180.HKX</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_TurnLeft60.HKX</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_TurnRight180.HKX</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_TurnRight60.HKX</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_WalkBackward.hkx</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_WalkBackwardLeft.hkx</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_WalkBackwardRight.hkx</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_WalkForward.hkx</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_WalkForwardLeft.hkx</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_WalkForwardRight.hkx</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_WalkLeft.hkx</hkcstring>
<hkcstring>Animations\DLC01\CrossBow_WalkRight.hkx</hkcstring>
<hkcstring>Animations\DLC01\CrossbowSprintForward.hkx</hkcstring>

<hkcstring>Animations\DLC01\DialogueDefensiveHandGesture.HKX</hkcstring>
<hkcstring>Animations\DLC01\DialogueHandOnChinGesture.HKX</hkcstring>

<hkcstring>Animations\DLC01\DialogueWelcomeHandGesture.HKX</hkcstring>
<hkcstring>Animations\DLC01TrailerWalkForward.HKX</hkcstring>

<hkcstring>Animations\DLC01\IdleActivateCoffinPuzzle.HKX</hkcstring>

<hkcstring>Animations\DLC01\IdleInjured.HKX</hkcstring>

<hkcstring>Animations\DLC01\IdleMesmerizes.hkx</hkcstring>

<hkcstring>Animations\DLC01\IdleReadElderScrollEnd.HKX</hkcstring>
<hkcstring>Animations\DLC01\IdleReadElderScrollEnter.HKX</hkcstring>

<hkcstring>Animations\DLC01\IdleReadElderScrollLooping.HKX</hkcstring>

<hkcstring>Animations\DLC01\IdleScrapeTreeBark.HKX</hkcstring>

<hkcstring>Animations\horse_rider\DLC01\MC_CrossBow_Aim.HKX</hkcstring>
<hkcstring>Animations\horse_rider\DLC01\MC_CrossBow_Equip.HKX</hkcstring>
<hkcstring>Animations\horse_rider\DLC01\MC_CrossBow_IdleDrawn.HKX</hkcstring>
<hkcstring>Animations\horse_rider\DLC01\MC_CrossBow_IdleHeld.HKX</hkcstring>
<hkcstring>Animations\horse_rider\DLC01\MC_CrossBow_Release.HKX</hkcstring>
<hkcstring>Animations\horse_rider\DLC01\MC_CrossBow_Reload.HKX</hkcstring>

<hkcstring>Animations\DLC01\MT_HandCut_Standing.hkx</hkcstring>

<hkcstring>Animations\DLC01\MT_VampireFeast_VictimIdle.hkx</hkcstring>
<hkcstring>Animations\DLC01\MT_VampireLord_Transform.HKX</hkcstring>

<hkcstring>Animations\DLC01\MT_Wound03Exit.hkx</hkcstring>

<hkcstring>Animations\DLC01\Paired_DLC1SeranaHoldsVyrthur.HKX</hkcstring>

<hkcstring>Animations\DLC01\Paired_VampFeedBack.hkx</hkcstring>
<hkcstring>Animations\DLC01\Paired_VampFeedFront.hkx</hkcstring>
<hkcstring>..\SharedKillMoves\Human&amp;VampireLord\Paired_VampireLord_FeedBack.hkx</hkcstring>
<hkcstring>..\SharedKillMoves\Human&amp;VampireLord\Paired_VampireLord_FeedFront.hkx</hkcstring>

<hkcstring>Animations\DLC01\RF_Guarded_Dismissive1.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Guarded_EndR.hkx</hkcstring>
<hkcstring>Animations\DLC01\RF_Guarded_IdleR.hkx</hkcstring>
<hkcstring>Animations\DLC01\RF_Guarded_Interested1.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Guarded_Pleading1.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Guarded_StartR.hkx</hkcstring>
<hkcstring>Animations\DLC01\RF_Guarded_Talk01.hkx</hkcstring>
<hkcstring>Animations\DLC01\RF_Guarded_Talk02.hkx</hkcstring>
<hkcstring>Animations\DLC01\RF_Guarded_Talk03.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Guarded_Talk04.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Guarded_Talk05.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Guarded_ThrowHandsUp1.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_GuardedRToOpenR.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_GuardedRToPlayful.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_GuardedRToSeriousR.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Open_Dismissive1.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Open_EndR.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Open_IdleR.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Open_Interested1.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Open_Pleading1.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Open_StartR.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Open_Talk01.hkx</hkcstring>
<hkcstring>Animations\DLC01\RF_Open_Talk02.hkx</hkcstring>
<hkcstring>Animations\DLC01\RF_Open_Talk03.hkx</hkcstring>
<hkcstring>Animations\DLC01\RF_Open_Talk04.hkx</hkcstring>
<hkcstring>Animations\DLC01\RF_Open_Talk05.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Open_ThrowHandsUp1.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_OpenRToGuardedR.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_OpenRToPlayful.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_OpenRToSeriousR.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_PickUpScroll.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Playful_Dismissive1.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Playful_End.hkx</hkcstring>
<hkcstring>Animations\DLC01\RF_Playful_Idle.hkx</hkcstring>
<hkcstring>Animations\DLC01\RF_Playful_Interested1.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Playful_Pleading1.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Playful_Start.hkx</hkcstring>
<hkcstring>Animations\DLC01\RF_Playful_Talk01.hkx</hkcstring>
<hkcstring>Animations\DLC01\RF_Playful_Talk02.hkx</hkcstring>
<hkcstring>Animations\DLC01\RF_Playful_Talk03.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Playful_ThrowHandsUp1.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_PlayfulToGuardedR.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_PlayfulToOpenR.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_PlayfulToSeriousR.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Serious_Dismissive1.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Serious_EndR.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Serious_IdleR.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Serious_Interested1.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Serious_Pleading1.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Serious_StartR.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Serious_Talk01.hkx</hkcstring>
<hkcstring>Animations\DLC01\RF_Serious_Talk02.hkx</hkcstring>
<hkcstring>Animations\DLC01\RF_Serious_Talk03.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Serious_Talk04.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Serious_ThrowHandsUp1.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_SeriousRToGuardedR.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_SeriousRToOpenR.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_SeriousRToPlayful.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Shock01_GuardedR.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Shock01_OpenR.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Shock01_Playful.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Shock01_SeriousR.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Shock02_GuardedR.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Shock02_OpenR.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Shock02_Playful.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Shock02_SeriousR.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Shock03_GuardedR.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Shock03_OpenR.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Shock03_Playful.HKX</hkcstring>
<hkcstring>Animations\DLC01\RF_Shock03_SeriousR.HKX</hkcstring>

<hkcstring>Animations\DLC01\SneakCrossBow_Aim.hkx</hkcstring>
<hkcstring>Animations\DLC01\SneakCrossBow_AimDwarven.hkx</hkcstring>
<hkcstring>Animations\DLC01\SneakCrossBow_IdleDrawn.hkx</hkcstring>
<hkcstring>Animations\DLC01\SneakCrossBow_IdleDrawnDwarven.hkx</hkcstring>
<hkcstring>Animations\DLC01\SneakCrossBow_Release.hkx</hkcstring>
<hkcstring>Animations\DLC01\SneakCrossBow_ReleaseDwarven.hkx</hkcstring>
<hkcstring>Animations\DLC01\SneakCrossBow_Reload.hkx</hkcstring>
<hkcstring>Animations\DLC01\SneakCrossBow_ReloadDwarven.hkx</hkcstring>

<hkcstring>Animations\DLC01\SnowElfPrinceAscensionBurning.HKX</hkcstring>

<hkcstring>Animations\DLC01\Special_DLC01CoffinExit.HKX</hkcstring>
<hkcstring>Animations\DLC01\Special_DLC01CoffinIdle.HKX</hkcstring>

<hkcstring>Animations\DLC01\WayShrinePourWater.HKX</hkcstring>
<hkcstring>Animations\DLC01\WayShrineScoopingWater.HKX</hkcstring>
 
Wenn man sich tatsächlich in einen Vampirlord verwandeln kann, sowie in Underworld, dann würde ich sogar mal als Vampir spielen.

Danke für die Info PlanB
 
klingt schon interessant, Vampire an sich finde ich zwar grundsätzlich etwas langweilig aber wenn es gut gemacht wird und vielleicht die Wächter von Stendarr noch miteinbezieht und endlich als Fraktion spielbar macht oder sie einfach allgemein eine wichtigere Position bekommen dann sind mir die Vampire auch willkommen.^^ Und Armbrüste klingen super 8)
 
Armbrüste sind schon toll :3
Vampire interessiert mich momentant nicht besonders, aber was nicht ist, kann ja noch werden ^^
 
Wie bei den vorherigen Erweiterungen zu einem "Elder Scrolls"-Titel tippe ich mal auf The Elder Scrolls V: Dawnguard.
 
Hab ja mit vielem gerechnet aber damit nicht :) Sagt mir zu das sich da anscheinend etwas mehr mit Vampiren und anderen "Okkultem" beschäftigt wird und ich komm doch noch zu meinem Vampirlord :D nette Sache
 
Jop, ich freue mich schon so richtig drauf. Anscheinend kann man sich ja zwischen der Dämmerwache und diesen ?Vampirlords? entscheiden - schwierige Entscheidung, ich finde beide Seiten geil^^ Außerdem gefällt mir das Dark Fantasy Setting, erinnert ein wenig an Dragon Age.