Ingnoring message.
Pre Hook
RESZ not supported.
Depth buffer texture (INTZ) (1024,768) created OK.
Depth buffer attached OK. 0
Ingnoring message.
Received load game message.
Loading a game.
Creating vertex buffers.
Creating shader textures.
Width = 1024, Height = 768
Setting shader surfaces.
Setting depth texture.
Loading the shaders.
Error opening shaderlist.txt file.
Added to list OK.
Loading the shaders.
Error opening shaderlist.txt file.
No texture data found in save file.
No shader data in save file.
Ingnoring message.
Alt Render target - width = 1024, height = 768
Alt Render target - width = 1024, height = 768
Alt Render target - width = 256, height = 256
Received save game message.
Ingnoring message.
Saving a game.
Calling TextureManager::SaveGame
ShaderManager::SaveGame
Shader index = 0
Shader (NormalFilterAA.fx) - Script refID = 2000800
Loading shader (data\shaders\NormalFilterAA.fx)
Shader compilation errors occured - trying legacy compiler.
Setting effects screen texture.
Shader (ssao_perf.fx) - Script refID = 2000800
Loading shader (data\shaders\ssao_perf.fx)
Setting effects screen texture.
Shader (ssao_test.fx) - Script refID = 2000800
Loading shader (data\shaders\ssao_test.fx)