//TWEAKABLE VARIABLES.
extern bool DoBlurHighlight = 0;
extern bool DoSepia = 0;
extern bool DoColorInvert = 0;
//Toggles for the on/off effects. 1 is enabled, and 0 is disabled.
extern float Saturation = 1.15;
//Saturation: Scales the saturation level.
//1 is vanilla, less than 1 decreases it, greater than 1 increases it.
extern float Brightness = 1;
//Brightness: Scales the brightness level.
//1 is vanilla, less than 1 decreases it, greater than 1 increases it.
extern float Contrast = 1.05;
//Contrast: Scales the contrast level.
//1 is vanilla, less than 1 decreases it, greater than 1 increases it.
extern float GContrast = 1;
//Gamma Contrast: Scales the contrast level.
//Default = 1.
extern float GBrightness = 1;
//Gamma Brightness: Scales the brightness level.
//Default = 1.
extern float FGIntensity = 0.1;
//Film Grain: Controls the intensity of the noise. 0 = no effect, 1 = full effect.
//Default = 0.3.
extern float BHMagnitude = 10;
//Blur Highlight: Controls the size of the blur.
//Default = 10.
extern float BHBrightness = 4;
//Blur Highlight: Corrects the darkening of the screen the effect causes.
//Default = 4.
//END OF TWEAKABLE VARIABLES.