Version 1.55
-SMIM'd the roughly 10 ingredient items (bonemeal01.nif, ectoplasm.nif, glowdust01.nif, mammothcheesebowl.nif, moonsugar01.nif, powderedmammothtusk.nif, saltpile.nif, sap.nif, trollfat01.nif, and vampiredust.nif) that used a certain bowl style. The vanilla bowl was very ugly. Now they use a nice smoothed bowl with custom textures.
-Of the bowl ingredients, I mostly improved the actual ingredient in the bowl with better UV mapping and custom textures. Half still use vanilla texture to allow texture replacers to work (mammothcheesebowl.nif, moonsugar01.nif, powderedmammothtusk.nif, trollfat01.nif, and vampiredust.nif). I might make custom textures later, but for now I recommend High Quality Food and Ingredients.
-The moonsugar ingredient mesh had a MeshSmooth applied to double the polycount and make the rocks a little less ugly. I recommend the great retexture of the rocks from High Quality Food and Ingredients.
-SMIM'd dwarvenscraplarge2.nif.
-Minor UV improvements for dwarvenscraplarge1.nif but not SMIM'd yet.
-UV fixes for totally low-resolution mine grass cliff rocks (cavegcliffs01.nif and cavegcliffs02.nif) used in about 175 places. Also minor mesh improvements to a few rocks to remove harsh edges.
-UV and mesh fixes for caveghall2way02.nif, caveghall2way02c.nif, and caveghall2way02uf.nif to fix rock UVs and polygons attached to wrong block.
-UV fixes and improvements for most of the dungeons nordic rubble piles (norrubblepileXX.nif).
-Very minor fix to one of the nordic skeleton catacomb meshes finger placements (norcathallbg1way01.nif).