scn name
long health
long oldHealth
Begin onHit player
if player.getEquipped <Objekt-ID>
return
endif
set health to getAV health
if (oldhealth - health) > 2
setAV health (oldhealth - 2)
endif
end
Begin GameMode
if player.getEquipped <Objekt-ID>
return
endif
set oldHealth to getAV health
end