Version 0.62.1
Warning: This version requires .Net Framework 4.6
Impact: Minor
Type: Hotfix
- Fixed issue that could prevent users from opening the restore backup UI.
Version 0.62.0
Impact: Major
Type: New Features and many bugfixes
New Features
- Added the Backup Manager (new button under the Tools menu): users will now be able to backup and restore their mod installation, base game files and the NMM Mods folder..
- Added new setting to the General settings tab where the user can set whether NMM should manage the mod name or leave it as the user set it.
- NMM now supports the multi mod selection when using the mod delete function.
- NMM will now be able to retrieve mod categories from the web server (a new button has been added to the Categories submenu).
Bug Fixes
- Fixed a bug causing virtual install and profile config files to become bloated, an automatic file fixing procedure will take care analyze your config files and fix them when you start NMM (This can be a lenghty but necessary process).
- Fixed several crashes when trying to save the profile config.
- Fixed confirmation prompt when exiting the program.
- Fixed crash caused by some special characters in the profile name.
- Various fixes and tweaks to the "Check for mod updates" and "Get missing download ID" functions.
- Fixed mod installation when the mod's downloadID was invalid.
- Fixed issue where NMM was unable to retrieve the mod version when loading the profile's mod list (also randomly causing a crash).
- Added more feedback to the profile switching process when disabling links from the previous profile, previously NMM seemed to hang.
- Fixed long profile names breaking the UI, NMM will now also prevent users to set names longer than 64 chars.
- Fixed crash when NMM tries to read the plugins.txt or loadorder.txt files that are locked for access by another program.
- Fixed issue where right-clicking on a profile in the profile tab didn't select the profile.
- Fixed renaming issue with some special characters causing empty profile names.
- Fixed the progress bar popup randomly starting to blink after changing the loadorder.
- Fixed profile switch related crash when removing old plugins.
- Fixed crash when switching game modes.
- Fixed crash issue when saving or loading a profile.
- Fixed mod migration crash.
- Updated 7zip libraries to address security issues.
- Updated Fallout 4 categories.
- Fixed issue where NMM was unable to retrieve the mod ID from some filenames.
- Fixed startup crash issue when Windows 8 users were missing the latest .
Net Framework.
- Fixed stuck queue issue with invalid mod or download IDs.
- Fixed crash issues when updating a mod IDs in the current profile.
- Tweaked connection issues feedback.
- Fixed issue preventing the mod migration procedure from properly importing the backup file.
- Fixed issue causing mod reinstalls to fail while using the multi-HD mode.
- Fixed issue where dash characters were added to a downloaded mod name.
- Fixed Supported Tools config window popping under its dropdown menu.
- Tweaked and re-enabled the mod upgrade functionality, if it doesn't work for a mod file it means the mod author didn't properly set it as a new version of the previous file.
- Fixed crash issues when saving or updating the profile's modlist xml file.
- NMM will now provide feedback when the 'Check for mod updates' or 'DownloadID' related functions fails.
- Fixed issue where a downloaded mod may not show up in the Mods list when using custom categories.
- Fixed wrong popup menu location when clicking the 'Check for mod updates' button.
- NMM will now properly recognize newer FO4 DLCs as such.
- Fixed another issue that could cause broken records to be added to the profile NMM is switching to and preventing NMM to remove linked files.
- Fixed crash issue when the profile id is null.
- Fixed issue where activating a new mod wasn't saving the mod entries in the virtual install config files, thus showing the mod as disabled when restarting NMM.