Problem Elys Community Uncapper

E

Ehemaliger Benutzer 8887

Gast
Servus,

habe ein Problem mit dem Community Uncapper, denn wenn ich nur die Kommentare bei den Perkpunkten pro Level entferne, funktioniert es. Wenn ich zusätzlich Stamina/Health/Magicka pro Level dazu mache stürzt mir das Spiel im Hauptmenü ab.

Ich weiß nicht wie das mit den .ini Dateien läuft, aber vllt. liegts an den Namen der Variablen, denn bei den Perks, Health, Stamina und Magicka Punkten pro Level kommt zuerst "2", "10", "30" und dann "95" und das insgesamt 4 mal gleich.

Möchte aber gerne alle 4 Sachen aktivieren, hoffe ihr könnt mir helfen.

Grüße,
Mythos

Hier meine .ini:
Code:
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; IF YOU DON'T KNOW HOW WORKS AND HOW TO MODIFY AN INI FILE PLEASE READ:
; http://en.wikipedia.org/wiki/INI_file
;
; Anything behind a semicolon is considered a comment and has no effect
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

[General]

;DO NOT MODIFY THIS VALUE
;INI file version
iINIFileVersion = 2

;Enable(1) or Disable(0) the plugin
;Default value = 0
bEnabled=1

;Enable(1) or Disable(0) the Skill Level Caps;
;Default value = 1
bUseSkillCaps=1

;Enable(1) or Disable(0) Skill cap inside formulas governed by skills.
;(This setting replaces the bUseSkillEffectFormulasCap settings used in previous version of the Uncapper)
;Default value = 1
bUseSkillFormulaCaps=1

;Enable(1) or Disable(0) Skill Experience Gained Multipliers;
;Default value = 1
bSkillExpGainMults=1

;Enable(1) or Disable(0) the number of perks gained at each level up
;Default value = 1
bUsePerksPerLevelAndAbove=1

;Enable(1) or Disable(0) the number of health points gained at each level up when Health is selected during the Level Up screen
;Default value = 1
bUseHealthPerLevelAndAbove=1

;Enable(1) or Disable(0) the number of magicka points gained at each level up when Magicka is selected during the Level Up screen
;Default value = 1
bUseMagickaPerLevelAndAbove=1

;Enable(1) or Disable(0) the number of stamina points gained at each level up when Stamina is selected during the Level Up screen
;Default value = 1
bUseStaminaPerLevelAndAbove=1


[SkillCaps]
; Set the Skill Level Cap to
; Between 0 and 10000;
; Using too low or too high values may crash the game. Handle them with caution.
; Default game value = 100

iAlchemy=300
iAlteration=300
iArchery=300
iBlock=300
iConjuration=300
iDestruction=300
iEnchanting=300
iHeavyArmor=300
iIllusion=300
iLightArmor=300
iLockpicking=300
iOneHanded=300
iPickpocket=300
iRestoration=300
iSmithing=300
iSneak=300
iSpeech=300
iTwoHanded=300


[SkillFormulaCaps]
; (This new section replaces the old global iSkillEffectFormulasCap setting used in previous version of the Uncapper)
; Set the Skill FormulaCap to
; Not all game formulas are affected by these caps, and formulas that have no skill cap in the first place won't be affected as well.
; Between 0 and 10000;
; Using too low or too high values may crash the game. Handle them with caution.
; Default game value = 100

iAlchemy=400
iAlteration=400
iArchery=400
iBlock=400
iConjuration=400
iDestruction=400
iEnchanting=400
iHeavyArmor=400
iIllusion=400
iLightArmor=400
iLockpicking=400
iOneHanded=400
iPickpocket=400
iRestoration=400
iSmithing=400
iSneak=400
iSpeech=400
iTwoHanded=400


[SkillExpGainMults]
; Set the Skill Experience Gained Multiplier to
; betwen 0.0 and 10000.0
; Using too low or too high values may crash the game. Handle them with caution.
; Default game value = 1.0

fAlchemy=1.0
fAlteration=1.0
fArchery=1.0
fBlock=1.0
fConjuration=1.0
fDestruction=1.0
fEnchanting=1.0
fHeavyArmor=1.0
fIllusion=1.0
fLightArmor=1.0
fLockpicking=1.0
fOneHanded=1.0
fPickpocket=1.0
fRestoration=1.0
fSmithing=1.0
fSneak=1.0
fSpeech=1.0
fTwoHanded=1.0

[PerksPerLevelAndAbove]
;Set the number of perks gained at each level up. If a specific level is not specified then the closest lower level setting is used.
;Default game value is one perk per level (you can also use float as value, for example 1.25 per points per level)
; Level (2..10000) = Perks (0..255)
;
;In the following inactive commented example the player will gain 1 perk per level at and from level 2 to 9, then 2 perks per level at and from level 10 to 29,
; then 4 perks per level at and from level 30 to 94, then no perk at all per level for level 95 and above
;
2=1
10=2
30=4
95=0


[HealthPerLevelAndAbove]
;Set the number of health points gained at each level up when Health is selected during the Level Up screen. If a specific level is not specified then the closest lower level setting is used.
;Default game value is 10 points per level
; Level (2..10000) = Points (0..10000)
;
;In the following inactive commented example the player will gain 10 health points per level at and from level 2 to 9, then 20 health points per level at and from level 10 to 29,
; then 40 health points per level at and from level 30 to 94, then no health points at all per level for level 95 and above
;
;2=10
;10=20
;30=40
;95=0


[MagickaPerLevelAndAbove]
;Set the number of magicka points gained at each level up when Magicka is selected during the Level Up screen. If a specific level is not specified then the closest lower level setting is used.
;Default game value is 10 points per level
; Level (2..10000) = Points (0..10000)
;
;In the following inactive commented example the player will gain 10 magicka points per level at and from level 2 to 9, then 20 magicka points per level at and from level 10 to 29,
; then 40 magicka points per level at and from level 30 to 94, then no magicka points at all per level for level 95 and above
;
;2=10
;10=20
;30=40
;95=0


[StaminaPerLevelAndAbove]
;Set the number of stamina points gained at each level up when Stamina is selected during the Level Up screen. If a specific level is not specified then the closest lower level setting is used.
;Default game value is 10 points per level
; Level (2..10000) = Points (0..10000)
;
;In the following inactive commented example the player will gain 10 stamina points per level at and from level 2 to 9, then 20 stamina points per level at and from level 10 to 29,
; then 40 stamina points per level at and from level 30 to 94, then no stamina points at all per level for level 95 and above
;
;2=10
;10=20
;30=40
;95=0