//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//ROUGH WIP
// visit
http://enbdev.com for updates
// Copyright (c) 2007-2012 Boris Vorontsov
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=true
ProxyLibrary=d3d9_smaa.dll
[GLOBAL]
AdditionalConfigFile=userconfig.ini
UseEffect=true
[FIX]
ForceFakeVideocard=false
FixGameBugs=true
FixParallaxBugs=false
ForceSingleCoreCPU=false
IgnoreThreadManagement=false
IgnoreThreadPriority=false
AntiBSOD=true
[GAME]
SpeedHack=false
[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0
[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=32.0
[INPUT]
//back
KeyReadConfig=8
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num / 106
KeyShowFPS=106
//insert
KeyScreenshot=45
[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=8
SkipShaderOptimization=true
[EFFECT]
UseOriginalPostProcessing=false
EnableBloom=true
EnableAdaptation=false
EnableAmbientOcclusion=false
EnableDepthOfField=false
UseOriginalObjectsProcessing=false
EnableDetailedShadow=false
EnableSunRays=false
EnableSkyLighting=false
[BLOOM]
Quality=0
AmountDay=1.35 //for0117 1.4 //1.68 //1.7 //1.8 //1 //2 //1.75 //1.68 //1.5 //1.6 //1.55 //ROUGH 1.6 //1.45 //DESAT 1.35
AmountNight=1.0
AmountInterior=0.92 //0.865 //0.89 //0.88 //0.8 //0.95 //1.05 //1.15 //ROUGH 1.25 //1.5 1.55 //1.52 //1.3 //1.15 //DESAT 1.05
BlueShiftAmountDay=5 //0 //1 //0 //ROUGH 5 //DESAT 1
BlueShiftAmountNight=10 //0 //5 //DESAT 1
BlueShiftAmountInterior=10
ContrastDay=0.75 //0.98 //0.85 //ROUGH 0.95//DESAT 0.75
ContrastNight=1 //0.85 //ROUGH 0.95 //DESAT 0.75 //0.5
ContrastInterior=1
Radius1=0.2 //1 //0.8 //0.6 //1
Radius2=1 //0.8 //1
[CAMERAFX]
LenzReflectionIntensityDay=1.5 //ROUGH 4.0
LenzReflectionIntensityNight=0.64 //0.6 //0.48 //ROUGH 0.5 //0.35 //0.55
LenzReflectionIntensityInterior=0.64
LenzReflectionPowerDay=2.25 //RouGH 4.0
LenzReflectionPowerNight=2 //1.24 //ROUGH 0.55 //0.4 //0.5
LenzReflectionPowerInterior=2
[SSAO_SSIL]
UseIndirectLighting=true
UseComplexIndirectLighting=true
SamplingQuality=2
SamplingRange=0.4 //ROUGH 0.2 //0.25 //DESAT 0.3
FadeFogRangeDay=10 //DESAT 12.0
FadeFogRangeNight=10 //DESAT 12.0
FadeFogRangeInterior=10
SizeScale=0.33
SourceTexturesScale=0.33
FilterQuality=2
AOAmount=0.6 //0.7 //1 //ROUGH 0.75 //DESAT 1.0
ILAmount=1.4 //2.8 //3 //2.5 //2.75 //DESAT 3.0
[NIGHTDAY]
DetectorDefaultDay=true
DetectorLevelDay=0.65
DetectorLevelNight=0.25
DetectorLevelCurve=1.1
[ADAPTATION]
ForceMinMaxValues=true
AdaptationSensitivity=0.2
AdaptationTime=0.5
AdaptationMin=0.2
AdaptationMax=0.2
[ENVIRONMENT]
DirectLightingIntensityDay=1.78 //1.805 //1.335 //1.3 //1.2 //1.45 //2 //1.4 //1.2 //ROUGH 0.95 //0.85 //1.05 //1.15
DirectLightingIntensityNight=1.65
DirectLightingIntensityInterior=1.308 //1.3 //1.65 //1.68 //1.45 //ROUGH 1.8
DirectLightingCurveDay=0.15 //0.62 //0.62 //0.7 //0.45 //ROUGH 1 //1.2
DirectLightingCurveNight=1.2
DirectLightingCurveInterior=0.95 //1 //0.85 //0.55
DirectLightingDesaturationDay=0
DirectLightingDesaturationNight=0 //0.65
DirectLightingDesaturationInterior=0
AmbientLightingIntensityDay=0.78 //for0117 0.74 //0.65 //0.54 //0.885 //0.92 //0.8 //0.75 //1.05 //0.98 //1.2 //0.85 //0.95 //1.04 //1 //1.07 //1.22 //ROUGH 1.1 //1.06 //1.08 //RELIGHT 0.88 //0.75 //0.65 //0.80 //0.85
AmbientLightingIntensityNight=1.05
AmbientLightingIntensityInterior=0.875 //0.98 //0.95 //1.12 //1.32 //ROUGH 1.28 //UNDONE 1.35 //1.15 //1.26 1.06 DESAT 1.05 //0.75 //RELIGHT 0.6 //0.4
AmbientLightingCurveDay=0.1 //0.05 //0.46 //0.45 //0.5 //0.05 //0.46 //0.4 //ROUGH 0.28 //0.3 //1 //0.38
AmbientLightingCurveNight=0.92
AmbientLightingCurveInterior=1 //1.1 //0.8 //0.78 //0.9 //ROUGH 0.82 //UNDONE 1 //0.30
AmbientLightingDesaturationDay=0 //ROUGH 40 //UNDONE 100 //0 //2.5 //20
AmbientLightingDesaturationNight=0 //ROUGH 40 //UNDONE 100 //0
AmbientLightingDesaturationInterior=0
PointLightingIntensityDay=1 //1.2
PointLightingIntensityNight=1.98 //1.8
PointLightingIntensityInterior=1.66 //1.68 //1.72 //1.5 //ROUGH 1.25 //DESAT 1.2 //1.5 //1.4
PointLightingCurveDay=1.0
PointLightingCurveNight=1.15 //0.85
PointLightingCurveInterior=0.98 //1.02 //0.95 //ROUGH 0.8 //1.1 //0.8
PointLightingDesaturationDay=0.0
PointLightingDesaturationNight=0.0
PointLightingDesaturationInterior=0.0
SpecularAmountMultiplierDay=1.42 //ROUGH 1.2
SpecularAmountMultiplierNight=1.32 //1 //1.2
SpecularAmountMultiplierInterior=1.32
SpecularPowerMultiplierDay=3.5 //DESAT 7.0
SpecularPowerMultiplierNight=3.5
SpecularPowerMultiplierInterior=3.5
SpecularFromLightDay=0.05 //DESAT 0.15
SpecularFromLightNight=0.05 //DESAT 0.15
SpecularFromLightInterior=0.05
FogColorMultiplierDay=0.8 //1.1 //1.05 //1.15 //1.4 //0.98 //ROUGH 0.85 //0.67 //UNDONE 1.1 //DESAT 1.15
FogColorMultiplierNight=0.5
FogColorMultiplierInterior=0.85 //1.05//DESAT 1.2
FogColorCurveDay=0.98 //1.05 //1.15 //ROUGH 0.9 //1.65 //UNDONE 1.8 //DESAT 2
FogColorCurveNight=1
FogColorCurveInterior=0.5 //1.3 //ROUGH 1.5 //DESAT 2
ColorPowDay=1.1 //DESAT 1.25
ColorPowNight=1.22 //ROUGH 1.25 //DESAT 1.3
ColorPowInterior=1.22
[SKY]
Enable=true
StarsIntensity=3 //ROUGH 2.5 //1.5
StarsCurve=1.5
AuroraBorealisIntensity=3 //4.0 //ROUGH 2.5 //1.5
AuroraBorealisCurve=1
CloudsIntensityDay=1.2
CloudsIntensityNight=0.65
CloudsIntensityInterior=1.0 //COT 1.2 //RELIGHT 2.3
CloudsCurveDay=1.1 //1.05 //COT 1.25
CloudsCurveNight=1.25
CloudsCurveInterior=1.25 //COT 1.25
CloudsDesaturationDay=0.0
CloudsDesaturationNight=0.0
CloudsDesaturationInterior=0.0
//GradientIntensity=1 //DESAT 0.9 //COT 0.85 //RELIGHT 1.0
//GradientDesaturation=0.5 //DESAT 0.35 //0.24 //COT 0.12 //RELIGHT 0.25
GradientIntensityDay=0.8 //1
GradientIntensityNight=1
GradientIntensityInterior=1
GradientDesaturationDay=0.5
GradientDesaturationNight=0.5
GradientDesaturationInterior=0.5
GradientTopIntensityDay=4 //COT 3.2
GradientTopIntensityNight=1.1
GradientTopIntensityInterior=1.1
GradientTopCurveDay=2.0
GradientTopCurveNight=1.5
GradientTopCurveInterior=1.5
GradientMiddleIntensityDay=1.6 //2.6 //ROUGH 2.2 //DESAT 2.0 //COT 1.8
GradientMiddleIntensityNight=1.5 //UNDONE 1.7 //DESAT 1.5
GradientMiddleIntensityInterior=1.5
GradientMiddleCurveDay=1.2 //ROUGH 2.0
GradientMiddleCurveNight=1.5 //UNDONE 1.0
GradientMiddleCurveInterior=1.5
GradientHorizonIntensityDay=3.2 //3.5 //ROUGH 2.65 //DESAT 2.45 //2.0 //2.4 //COT 2.8
GradientHorizonIntensityNight=3 //DESAT 2.8 //2.8 //COT 3.0
GradientHorizonIntensityInterior=3.5
GradientHorizonCurveDay=1.8 //COT 2.0
GradientHorizonCurveNight=2.0//COT 1.0
GradientHorizonCurveInterior=2.0
SunIntensity=1.3 //ROUGH 1.2 //RELIGHT 1.7
SunDesaturation=0.5 //ROUGH 0.0
SunCoronaIntensity=1.2 //RELIGHT 1.7
SunCoronaCurve=1.2
SunCoronaDesaturation=0.0
MoonIntensity=2.0 //1.0
MoonCurve=0.8
MoonDesaturation=0.0
GradientIntensity=1.0
GradientDesaturation=0.0
CloudsEdgeClamp=0.5
CloudsEdgeIntensity=8.0
[OBJECT]
SubSurfaceScatteringMultiplierDay=0.5 //ROUGH 1.0
SubSurfaceScatteringMultiplierNight=0.25 //DESAT 0.2
SubSurfaceScatteringMultiplierInterior=0.25
SubSurfaceScatteringPowerDay=5.5 //ROUGH 1.0
SubSurfaceScatteringPowerNight=2 //DESAT 1.0
SubSurfaceScatteringPowerInterior=2
[LIGHTSPRITE]
IntensityDay=1.2 //ROUGH 1.4
IntensityNight=1.06 //0.85 //ROUGH 0.7
IntensityInterior=1.06
CurveDay=1.5 //ROUGH 1.8
CurveNight=1.28 //ROUGH 1.8
CurveInterior=1.28
[WINDOWLIGHT]
Intensity=15.5
Curve=1.65
[VOLUMETRICFOG]
IntensityDay=1.5 //RELIGHT 2.0
IntensityNight=1.25
IntensityInterior=0.5 //1 //0.20 //0.22 0.25 0.35
CurveDay=1
CurveNight=1.25
CurveInterior=1.2 //0.35
[FIRE]
IntensityDay=1.5 //ROUGH 2.7
IntensityNight=1.5 //ROUGH 3.25 //DESAT 2.85 //3.85
IntensityInterior=1.5
CurveDay=1.5 //1 //DESAT 1.9
CurveNight=1.5 //ROUGH 1 //DESAT 0.75 //1 2.15
CurveInterior=1.5
[COLORCORRECTION]
UsePaletteTexture=true
Brightness=1.0 //0.98
GammaCurve=0.975
[SHADOW]
ShadowCastersFix=true
ShadowQualityFix=true
DetailedShadowQuality=1
UseBilateralShadowFilter=true
UseShadowFilter=true
[DEPTHOFFIELD]
FadeTime=0.8 // 0.2
[RAYS]
SunRaysMultiplier=2 //RELIGHT 3.5 //2.5 //1.5
[SKYLIGHTING]
Quality=1
FilterQuality=1
AmbientMinLevel=0.24 //0.255 //0.22