Also
hier meine Ladereihenfolge.
Ist es schlimm, wenn diese Reihenfolge im Oblivion Launcher nicht angezeigt wird?
Die Ladereihenfolge wird in OBMM doch mit den "Move up" und "Move down" Tasten geändert?
Wenn ich die Boss.bat starte kriege ich diesen Text angezeigt:
Master .ESM date: Thu Mar 30 16:43:54 2006
FCOM not detected.
------------------------------------
Recognised and re-ordered mod files:
------------------------------------
Oblivion.esm
All Natural Base.esm
DA Run Fatigue.esm
Natural_Weather_HDR_by_Max_Tael.esp
Natural_Habitat_by_Max_Tael.esp
All Natural.esp
. Note: Required for All Natural.
. Bashed Patch tag suggestion: {{BASH:C.Climate}}
All Natural - Real Lights.esp
. Note: Do not use with original Real Lights mod.
All Natural - EW + NW + AWS.esp
. Note: Only use one All Natural weather plugin.
All Natural - Enhanced Seasons.esp
. Note: Requires ScreenEffects.
Natural_Water_by_Max_Tael.esp
RealSwords - Argonian HI-NPC.esp
. Note: Requires Wrye Bash for compatibility with overhaul mods like OOO/MMM/Fran's.
. Bashed Patch tag suggestion: {{BASH:Invent}} if using overhaul mods (except FCOM).
RealSwords - Bosmer HI-NPC.esp
. Note: Requires Wrye Bash for compatibility with overhaul mods like OOO/MMM/Fran's.
. Bashed Patch tag suggestion: {{BASH:Invent}} if using overhaul mods (except FCOM).
RealSwords - Breton HI-NPC.esp
. Note: Requires Wrye Bash for compatibility with overhaul mods like OOO/MMM/Fran's.
. Bashed Patch tag suggestion: {{BASH:Invent}} if using overhaul mods (except FCOM).
RealSwords - Khajiit HI-NPC v1.3.esp
. Note: Requires Wrye Bash for compatibility with overhaul mods like OOO/MMM/Fran's.
. Bashed Patch tag suggestion: {{BASH:Invent}} if using overhaul mods (except FCOM).
RealSwords - Orc HI_NPC v1.0.esp
. Note: Requires Wrye Bash for compatibility with overhaul mods like OOO/MMM/Fran's.
. Bashed Patch tag suggestion: {{BASH:Invent}} if using overhaul mods (except FCOM).
RealSwords - Redguard HI-NPC.esp
. Note: Requires Wrye Bash for compatibility with overhaul mods like OOO/MMM/Fran's.
. Bashed Patch tag suggestion: {{BASH:Invent}} if using overhaul mods (except FCOM).
Natural_Vegetation_by_Max_Tael.esp
. Note: Put before Unique Landscape mods to return tree sizes there to normal.
Alternative Start by Robert Evrae.esp
. Bashed Patch tag suggestion: {{BASH:Relations}}
Streamline 3.1.esp
-----------------------------------------------------------------
Unrecognised mod files:
Reorder these by hand using your favourite mod ordering utility.
-----------------------------------------------------------------
Unknown mod file: More Capacity Encumbrance DV.esp
Unknown mod file: OBSE-Sprint.esp
Unknown mod file: Real Lights DV.esp
Unknown mod file: Unique Landscapes - Entius Gorge DV.esp
Unknown mod file: Unique Landscapes - Cloudtop Mountains DV.esp
Unknown mod file: Unique Landscapes - ChorrolHinterland DV.esp
Unknown mod file: Unique Landscapes - AncientYews DV.esp
Unknown mod file: Unique Landscapes - ArriusCreek DV.esp
Unknown mod file: Unique Landscapes - River Ethe DV.esp
Unknown mod file: Unique Landscapes - Lush Woodlands DV.esp
Unknown mod file: Unique Landscapes - ColovianHighlands DV.esp
Unknown mod file: Unique Landscapes - Panther River DV.esp
Unknown mod file: Unique Landscapes - Beaches of Cyrodiil DV.esp
Unknown mod file: Unique Landscapes - Fallenleaf Everglade DV.esp
Unknown mod file: Unique Landscapes - Dark Forest DV.esp
Unknown mod file: Unique Landscapes - Imperial Isle DV.esp
Unknown mod file: Unique Landscapes - Rolling Hills DV.esp
Unknown mod file: Unique Landscapes - Brena River Ravine DV.esp
Unknown mod file: Unique Landscapes - Ancient Redwoods DV.esp
Unknown mod file: Unique Landscapes - Stendarr Valley DV.esp
Unknown mod file: Unique Landscapes - The Heath - with Creatures DV.esp
Unknown mod file: Unique Landscapes - Bravil Barrowfields DV.esp
Unknown mod file: Ultimativer Bogenschütze.esp
-----------------------------------------------------------
Done.