Problem Abstürze, alle 20 Sekunden. Eine falsche Mod?

Dark

Ehrbarer Bürger
Habe seit heute in einer ständig abstürze. Ich weiß nicht mehr weiter. Denke es liegt an einer Mod. Aber welche? Weiß einer Rat?

(0 -> 0) Skyrim.esm
(1 -> 1) Update.esm
(2 -> 2) Dawnguard.esm
(3 -> 3) HearthFires.esm
(4 -> 4) Dragonborn.esm
(5 -> 5) Falskaar.esm
(6 -> 6) ClimatesOfTamriel.esm
(7 -> 7) JSwords.esm
(8 -> 8) SPIKE.esm
(9 -> 9) Xvision Children.esm
(10 -> 10) Skyrim - Director's Cut.esp
(11 -> 11) Malachit zu Vulkanglas.esp
(12 -> 12) Brawl Bugs CE.esp
(13 -> 13) Unofficial Skyrim Patch.esp
(14 -> 14) Unofficial Dawnguard Patch.esp
(15 -> 15) Unofficial Hearthfire Patch.esp
(16 -> 16) Unofficial Dragonborn Patch.esp
(17 -> 17) Serana.esp
(18 -> 18) Xvision Children - Complete.esp
(19 -> 19) Better Dynamic Snow.esp
(20 -> 20) Morning Fogs.esp
(21 -> 21) Rainbows.esp
(22 -> 22) SplashofRain.esp
(23 -> 23) LIAT - Sounds.esp
(24 -> 24) StaticMeshImprovementMod.esp
(25 -> 25) Birdsofskyrim.esp
(26 -> 26) Bring Out Your Dead.esp
(27 -> 27) Dual Sheath Redux.esp
(28 -> 28) Immersive Battles.esp
(29 -> 29) Immersive Brigands.esp
(30 -> 30) Immersive Dawnguard.esp
(31 -> 31) Immersive Factions.esp
(32 -> 32) Immersive Mercenaries.esp
(33 -> 33) Immersive Patrols.esp
(34 -> 34) Immersive Travelers.esp
(35 -> 35) Immersive Werewolves.esp
(36 -> 36) LIAT - NPCs.esp
(37 -> 37) Book Covers Skyrim.esp
(38 -> 38) Book Covers Dawnguard.esp
(39 -> 39) Book Covers Hearthfire.esp
(40 -> 40) Point The Way.esp
(41 -> 41) Real Clouds.esp
(42 -> 42) ShootingStars.esp
(43 -> 43) SignTown_by_YURIL_1o5.esp
(44 -> 44) Skyrim Immersive Creatures.esp
(45 -> 45) Skyrim Immersive Creatures - DLC2.esp
(46 -> 46) Skyrim Flora Overhaul.esp
(47 -> 47) TouringCarriages.esp
(48 -> 48) Chesko_LoreBasedLoadingScreens.esp
(49 -> 49) Dragon Soul Relinquishment.esp
(50 -> 50) Footprints.esp
(51 -> 51) Footprints - Ash.esp
(52 -> 52) RaceMenu.esp
(53 -> 53) WetandCold.esp
(54 -> 54) WetandCold - Ashes.esp
(55 -> 55) SkyUI.esp
(56 -> 56) AshlandAmulets.esp
(57 -> 57) Black Mage Armor.esp
(58 -> 58) Cloaks.esp
(59 -> 59) Cloaks - Dawnguard.esp
(60 -> 60) 1nivWICCloaksCRAFT.esp
(61 -> 61) JSwordsDistributionBalancePlugin.esp
(62 -> 62) KWTelescope.esp
(63 -> 63) Ritual Armor of Boethiah.esp
(64 -> 64) Unique Uniques.esp
(65 -> 65) Requiem.esp
(66 -> 66) Requiem - No Heartbeat.esp
(67 -> 67) Requiem - Resources.esp
(68 -> 68) Requiem - Dragonborn.esp
(69 -> 69) Requiem - SIC Patch.esp
(70 -> 70) Requiem - Falskaar.esp
(71 -> 71) Morrowind Soul Gems.esp
(72 -> 72) AgentOfRighteousMight.esp
(73 -> 73) CollegeOfWinterholdImmersive.esp
(74 -> 74) Gildergreen Regrown.esp
(75 -> 75) immersive events.esp
(76 -> 76) Inconsequential NPCs.esp
(77 -> 77) Proudspire Manor Refurbished.esp
(78 -> 78) Wyrmstooth.esp
(79 -> 79) BetterQuestObjectives.esp
(80 -> 80) FalskaarDawnguard.esp
(81 -> 81) Guard Dialogue Overhaul.esp
(82 -> 82) Headtracking.esp
(83 -> 83) NonEssentialChildren.esp
(84 -> 84) SFO - Expanded Diversity.esp
(85 -> 85) dD - Enhanced Blood Main.esp
(86 -> 86) dD-Dragonborn-Dawnguard-EBT Patch.esp
(87 -> 87) Upgraded Weapons and Armors.esp
(88 -> 88) Unique Region Names - Dragonborn.esp
(89 -> 89) Drinking Fountains of Skyrim.esp
(90 -> 90) ImpeREAL Empire - Unique Cities - Falkreath.esp
(91 -> 91) WhiterunAlivePiano.esp
(92 -> 92) SoS - The Dungeons.esp
(93 -> 93) SoS - The Wilds.esp
(94 -> 94) SoS - Civilization.esp
(95 -> 95) SoundPropagationOverhaul.esp
(96 -> 96) ClimatesOfTamriel-Sound.esp
(97 -> 97) skyBirds - Airborne Perching Birds.esp
(98 -> 98) EnhancedLightsandFX.esp
(99 -> 99) ELFX - Dawnguard.esp
(100 -> 100) Realistic Lighting Overhaul - Illuminated Spells.esp
(101 -> 101) Realistic Lighting Overhaul - Dungeons.esp
(102 -> 102) Realistic Lighting Overhaul - Dawnguard Interiors.esp
(103 -> 103) Realistic Lighting Overhaul - Major City Exteriors.esp
(104 -> 104) Realistic Lighting Overhaul - Major City Interiors.esp
(105 -> 105) Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp
(106 -> 106) Realistic Lighting Overhaul - Dungeon Lighting.esp
(107 -> 107) ClimatesOfTamriel-Dawnguard-Patch.esp
(108 -> 108) ClimatesOfTamriel-Dragonborn-Patch.esp
(109 -> 109) ClimatesOfTamriel-Nights-Level-8.esp
(110 -> 110) ELFXEnhancer.esp
(111 -> 111) Unique Region Names - Dragonborn COT Patch.esp
(112 -> 112) SoS - The Dungeons-PatchSPO.esp
(113 -> 113) SoS - The Dungeons-PatchRLODungeons.esp
(114 -> 114) SoS - The Dungeons-PatchRLOMajorCityInteriors.esp
(115 -> 115) SoS - The Dungeons-PatchRLODungeonLighting.esp
(116 -> 116) SoS - The Wilds-PatchSPO.esp
(117 -> 117) SoS - The Wilds-PatchCoT.esp
(118 -> 118) SoS - The Wilds-PatchCoTSounds.esp
(119 -> 119) SoS - Civilization-PatchSPO.esp
(120 -> 120) SoS - Civilization-PatchRLOMajorCityInteriors.esp
(121 -> 121) SoS - Civilization-PatchRLOMinorCities.esp
(122 -> 122) SoS - Civilization -PatchCoTSounds.esp
(123 -> 123) SoS - Civilization-PatchCoT.esp
(124 -> 124) Predator Vision.esp
(125 -> 125) HitStop.esp
(126 -> 126) BFSEffects.esp
(127 -> 127) DeadlySpellImpacts.esp
(128 -> 128) Dual Wield Parrying_SKSE.esp
(129 -> 129) The Dance of Death - Ultimate Edition.esp
(130 -> 130) TKcombat.esp
(131 -> 131) TKDodge.esp
(132 -> 132) Blaze Of Eventide.esp
(133 -> 133) alternate start - live another life.esp
(134 -> 134) WATER.esp
(135 -> 135) WATER Plants.esp
(136 -> 136) WATER DB Waves.esp
(137 -> 137) WATER Falskaar.esp
(138 -> 138) Unique Region Names.esp
(139 -> 139) Automatic Variants.esp
(140 -> 140) Dual Sheath Redux Patch.esp
(141 -> 141) ELFX - Exteriors.esp
(142 -> 142) TKRecoil.esp
(143 -> 143) RoofAvalanches.esp
(144 -> 144) Burg Karstaag Kartenmarkierung.esp
(145 -> 145) Konahrik_Accoutrements.esp
(146 -> 146) MLAdventures.esp
(147 -> 147) REQ - BCS Patch.esp
(148 -> 148) RequiemDB - SIC Patch.esp
(149 -> 149) UltimateCombat.esp
(150 -> 150) _tck_SpellCrafting.esp
(151 -> 151) CollegeOfWinterholdImmersive - ELnFX Patch.esp
(152 -> 152) Skyrim Bridges.esp
(153 -> 153) Xvision Children - IncNPCs.esp
(154 -> 154) Xvision Children - NEC.esp
(155 -> 155) Xvision Children - Requiem.esp
(156 -> 156) Xvision Children - Wyrmstooth.esp
(157 -> 157) ClimatesOfTamriel Falskaar.esp
(158 -> 158) PMR - ELFX Compatibility Patch.esp
(159 -> 159) Xvision Children - Falskaar.esp
(160 -> 160) RiftenThiefEdition.esp
 
Bei der Anzahl kann es im Zusammenspiel jede sein. Was sagt denn das Log ?
 
Das Log ist unter (My Games\Skyrim\Logs\Script) sofern es aktiviert ist. Falls es nicht aktiviert ist, folgendes in die Skyrim.ini eintragen/ändern:

[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation=1
 
Ok, eingetragen, Spiel gestartet, absturz gehabt, aber es wurde keine Log Datei erstellt.
 
Nehme doch die zu letzt installierten mal wieder raus. Irgend eine mag er wohl nicht. So habe ich dieses Problem immer lösen können.
 
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Ich habe ja eig garkeine neuen installiert. Bis auf Vivid Landscapes. Und das es an Texturen liegt glaube ich nicht.

Ist von 12 MB auf 33 gewachsen. Hab' nen andern Save genommen, aber selber charackter. Auch ständig Abstürze.
 
Von einem Save auf das andere von 12 auf 33 MB ?
Wie lang ist die Spielzeit ?
 
Ja. Dürfte eig. nicht sein. 23h.
Log wurde erstellt. 110MB und ich kann sie nicht öffnen. Brauch ich noch ein weiteren Programm?

Edit: Ok, musste nur lange warten. ich lese mich mal durch. :D
 
Zuletzt bearbeitet:
Immer wenn ich solche Threads lese, sind die SoS-Plugins in den Listen der Leute. Dann hast du da wohl ziemlich viel Budenzauber-Mods mit Geblitze und Lichteffekten?

RLO, ELFX, beide für Exterior und Interior, überschneidet sich das alles nicht ein bisschen?

Mein Papyrus-Log ist auch voll, jedoch immer unterhalb eines MBs. Es wird ja auch jeder leise Furz im Spiel mitgeloggt, müssen nicht zwangsweise immer Fehler sein. Aber 110 MB würde ich schon ernst nehmen. Du wirst auch zuviel Skripte wirken haben wenn man sich deine Ladeliste so ansieht. Folge ist Savebloat, Spiel kaputt. Viel tun kann man da dann leider nicht mehr, ausser seine Mods mit Bedacht zu wählen.
 
Zuletzt bearbeitet von einem Moderator:
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Ja. Dürfte eig. nicht sein. 23h.
Log wurde erstellt. 110MB und ich kann sie nicht öffnen. Brauch ich noch ein weiteren Programm?

Edit: Ok, musste nur lange warten. ich lese mich mal durch. :D

Wenn dein Save plötzlich von 12 auf 33MB wächst und das Log 110MB groß ist, ist dein Save mit ziemlicher Wahrscheinlichkeit Schrott. Wenn da irgendwas plötzlich 21MB drauf haut, läuft was gewaltig Amok.
 
Wenn dein Save plötzlich von 12 auf 33MB wächst und das Log 110MB groß ist, ist dein Save mit ziemlicher Wahrscheinlichkeit Schrott. Wenn da irgendwas plötzlich 21MB drauf haut, läuft was gewaltig Amok.

Denke mal. Ich wüsste nur gerne was, damit ich ein neues Save anfangen kann. ;)

SoS ist doch mitlerweile Fehlerfrei. RLO und ELFX sollten sich auch gegenseitig ergänzen.
Würde ja gerne mein LOG posten, aber bei 110 MB nicht so einfach. da scheint wohl ziemlich viel verquer zu sein.
 
21MB von einem Save auf das andere, ist wenn nicht irgendwas durchdreht, unmöglich.
Gut bei 23 Stunden kann man das verschmerzen. Du solltest unbedingt etliche Mods rauswerfen, 160 PIs, wird immer Probleme machen, auch wenn das Spiel theoretisch 250-300 PIs vertragen soll, weis die Zahl jetzt nicht genau.
Das trifft vielleicht auf Klamotten-Mods zu, aber sicher nicht auf solche die tiefer ins Spiel eingreifen, dann ******t die Engine einfach aufs Brett.
Und ansonsten wie gehabt, nicht wahllos installieren und deinstallieren, besonders solche mit haufenweise Skripte.
 
Kann man damit was anfangen?
ount: 1 (Page count: 1)
[08/13/2013 - 09:03:20PM] State: Waiting on other stack for call (Freeze state: Freezing)
[08/13/2013 - 09:03:20PM] Type: Normal
[08/13/2013 - 09:03:20PM] Return register: False
[08/13/2013 - 09:03:20PM] Has stack callback: No
[08/13/2013 - 09:03:20PM] Stack trace:
[08/13/2013 - 09:03:20PM] [None]._WetCloakAttachGear.OnEffectStart() - "_WetCloakAttachGear.psc" Line 40
[08/13/2013 - 09:03:20PM] IP: 134 Instruction: 5 Line: 40
[08/13/2013 - 09:03:20PM] [akTarget]: [Actor < (00045827)>]
[08/13/2013 - 09:03:20PM] [akCaster]: [Actor < (00000014)>]
[08/13/2013 - 09:03:20PM] [::temp3]: True
[08/13/2013 - 09:03:20PM] [::temp4]: False
[08/13/2013 - 09:03:20PM] [::temp5]: None
[08/13/2013 - 09:03:20PM] [::temp6]: False
[08/13/2013 - 09:03:20PM] [::NoneVar]: None
[08/13/2013 - 09:03:20PM] Dumping stack 14248625:
[08/13/2013 - 09:03:20PM] Frame count: 1 (Page count: 1)
[08/13/2013 - 09:03:20PM] State: Waiting on other stack for call (Freeze state: Freezing)
[08/13/2013 - 09:03:20PM] Type: Normal
[08/13/2013 - 09:03:20PM] Return register: False
[08/13/2013 - 09:03:20PM] Has stack callback: No
[08/13/2013 - 09:03:20PM] Stack trace:
[08/13/2013 - 09:03:20PM] [None]._WetCloakAttachCr.OnEffectStart() - "_WetCloakAttachCr.psc" Line 26
[08/13/2013 - 09:03:20PM] IP: 129 Instruction: 5 Line: 26
[08/13/2013 - 09:03:20PM] [akTarget]: [_APBTestBirdScript01 < (FF002077)>]
[08/13/2013 - 09:03:20PM] [akCaster]: [Actor < (00000014)>]
[08/13/2013 - 09:03:20PM] [::temp3]: True
[08/13/2013 - 09:03:20PM] [::temp4]: False
[08/13/2013 - 09:03:20PM] [::temp5]: None
[08/13/2013 - 09:03:20PM] [::temp6]: False
[08/13/2013 - 09:03:20PM] [::NoneVar]: None
[08/13/2013 - 09:03:20PM] Dumping stack 14096246:
[08/13/2013 - 09:03:20PM] Frame count: 1 (Page count: 1)
[08/13/2013 - 09:03:20PM] State: Waiting on other stack for call (Freeze state: Freezing)
[08/13/2013 - 09:03:20PM] Type: Normal
[08/13/2013 - 09:03:20PM] Return register: False
[08/13/2013 - 09:03:20PM] Has stack callback: No
[08/13/2013 - 09:03:20PM] Stack trace:
[08/13/2013 - 09:03:20PM] [None]._WetCloakAttachCr.OnEffectStart() - "_WetCloakAttachCr.psc" Line 26
[08/13/2013 - 09:03:20PM] IP: 129 Instruction: 5 Line: 26
[08/13/2013 - 09:03:20PM] [akTarget]: [Actor < (19016FD9)>]
[08/13/2013 - 09:03:20PM] [akCaster]: [Actor < (00000014)>]
[08/13/2013 - 09:03:20PM] [::temp3]: True
[08/13/2013 - 09:03:20PM] [::temp4]: False
[08/13/2013 - 09:03:20PM] [::temp5]: None
[08/13/2013 - 09:03:20PM] [::temp6]: False
[08/13/2013 - 09:03:20PM] [::NoneVar]: None
[08/13/2013 - 09:03:20PM] Dumping stack 14167174:
[08/13/2013 - 09:03:20PM] Frame count: 1 (Page count: 1)
[08/13/2013 - 09:03:20PM] State: Waiting on other stack for call (Freeze state: Freezing)
[08/13/2013 - 09:03:20PM] Type: Normal
[08/13/2013 - 09:03:20PM] Return register: None
[08/13/2013 - 09:03:20PM] Has stack callback: No
[08/13/2013 - 09:03:20PM] Stack trace:
[08/13/2013 - 09:03:20PM] [None].zbloodaliasnpc.OnEffectStart() - "zbloodaliasnpc.psc" Line 7
[08/13/2013 - 09:03:20PM] IP: 77 Instruction: 4 Line: 7
[08/13/2013 - 09:03:20PM] [akTarget]: [_APBTestBirdScript01 < (FF0020B4)>]
[08/13/2013 - 09:03:20PM] [akCaster]: [Actor < (00000014)>]
[08/13/2013 - 09:03:20PM] [::temp0]: None
[08/13/2013 - 09:03:20PM] [::temp1]: True
[08/13/2013 - 09:03:20PM] [::temp2]: False
[08/13/2013 - 09:03:20PM] Dumping stack 14261473:
[08/13/2013 - 09:03:20PM] Frame count: 1 (Page count: 1)
[08/13/2013 - 09:03:20PM] State: Waiting on other stack for call (Freeze state: Freezing)
[08/13/2013 - 09:03:20PM] Type: Normal
[08/13/2013 - 09:03:20PM] Return register: False
[08/13/2013 - 09:03:20PM] Has stack callback: No
[08/13/2013 - 09:03:20PM] Stack trace:
[08/13/2013 - 09:03:20PM] [None]._WetCloakAttach.OnEffectStart() - "_WetCloakAttach.psc" Line 26
[08/13/2013 - 09:03:20PM] IP: 129 Instruction: 5 Line: 26
[08/13/2013 - 09:03:20PM] [akTarget]: [WIDeadBodyCleanupScript < (9300345A)>]
[08/13/2013 - 09:03:20PM] [akCaster]: [Actor < (00000014)>]
[08/13/2013 - 09:03:20PM] [::temp3]: True
[08/13/2013 - 09:03:20PM] [::temp4]: False
[08/13/2013 - 09:03:20PM] [::temp5]: None
[08/13/2013 - 09:03:20PM] [::temp6]: False
[08/13/2013 - 09:03:20PM] [::NoneVar]: None
[08/13/2013 - 09:03:20PM] Dumping stack 14106737:
[08/13/2013 - 09:03:20PM] Frame count: 1 (Page count: 1)
[08/13/2013 - 09:03:20PM] State: Waiting on other stack for call (Freeze state: Freezing)
[08/13/2013 - 09:03:20PM] Type: Normal
[08/13/2013 - 09:03:20PM] Return register: False
[08/13/2013 - 09:03:20PM] Has stack callback: No
[08/13/2013 - 09:03:20PM] Stack trace:
[08/13/2013 - 09:03:20PM] [None]._WetCloakAttach.OnEffectStart() - "_WetCloakAttach.psc" Line 26
[08/13/2013 - 09:03:20PM] IP: 129 Instruction: 5 Line: 26
[08/13/2013 - 09:03:20PM] [akTarget]: [Actor < (00045827)>]
[08/13/2013 - 09:03:20PM] [akCaster]: [Actor < (00000014)>]
[08/13/2013 - 09:03:20PM] [::temp3]: True
[08/13/2013 - 09:03:20PM] [::temp4]: False
[08/13/2013 - 09:03:20PM] [::temp5]: None
[08/13/2013 - 09:03:20PM] [::temp6]: False
[08/13/2013 - 09:03:20PM] [::NoneVar]: None
[08/13/2013 - 09:03:20PM] Dumping stack 14030240:
[08/13/2013 - 09:03:20PM] Frame count: 1 (Page count: 1)
[08/13/2013 - 09:03:20PM] State: Waiting on other stack for call (Freeze state: Freezing)
[08/13/2013 - 09:03:20PM] Type: Normal
[08/13/2013 - 09:03:20PM] Return register: False
[08/13/2013 - 09:03:20PM] Has stack callback: No
[08/13/2013 - 09:03:20PM] Stack trace:
[08/13/2013 - 09:03:20PM] [None]._WetCloakAttachGear.OnEffectStart() - "_WetCloakAttachGear.psc" Line 40
[08/13/2013 - 09:03:20PM] IP: 134 Instruction: 5 Line: 40
[08/13/2013 - 09:03:20PM] [akTarget]: [Actor < (0004584C)>]
[08/13/2013 - 09:03:20PM] [akCaster]: [Actor < (00000014)>]
[08/13/2013 - 09:03:20PM] [::temp3]: True
[08/13/2013 - 09:03:20PM] [::temp4]: False
[08/13/2013 - 09:03:20PM] [::temp5]: None
[08/13/2013 - 09:03:20PM] [::temp6]: False
[08/13/2013 - 09:03:20PM] [::NoneVar]: None
[08/13/2013 - 09:03:20PM] Dumping stack 14236590:
[08/13/2013 - 09:03:20PM] Frame count: 1 (Page count: 1)
[08/13/2013 - 09:03:20PM] State: Waiting on other stack for call (Freeze state: Freezing)
[08/13/2013 - 09:03:20PM] Type: Normal
[08/13/2013 - 09:03:20PM] Return register: None
[08/13/2013 - 09:03:20PM] Has stack callback: No
[08/13/2013 - 09:03:20PM] Stack trace:
[08/13/2013 - 09:03:20PM] [None].zbloodaliasnpc.OnEffectStart() - "zbloodaliasnpc.psc" Line 7
[08/13/2013 - 09:03:20PM] IP: 77 Instruction: 4 Line: 7
[08/13/2013 - 09:03:20PM] [akTarget]: [_APBTestBirdScript01 < (FF0020B4)>]
[08/13/2013 - 09:03:20PM] [akCaster]: [Actor < (00000014)>]
[08/13/2013 - 09:03:20PM] [::temp0]: None
[08/13/2013 - 09:03:20PM] [::temp1]: True
[08/13/2013 - 09:03:20PM] [::temp2]: False
[08/13/2013 - 09:03:20PM] Dumping stack 14034696:
[08/13/2013 - 09:03:20PM] Frame count: 1 (Page count: 1)
[08/13/2013 - 09:03:20PM] State: Waiting on other stack for call (Freeze state: Freezing)
[08/13/2013 - 09:03:20PM] Type: Normal
[08/13/2013 - 09:03:20PM] Return register: False
[08/13/2013 - 09:03:20PM] Has stack callback: No
[08/13/2013 - 09:03:20PM] Stack trace:
[08/13/2013 - 09:03:20PM] [None]._WetCloakAttach.OnEffectStart() - "_WetCloakAttach.psc" Line 26
[08/13/2013 - 09:03:20PM] IP: 129 Instruction: 5 Line: 26
[08/13/2013 - 09:03:20PM] [akTarget]: [Actor < (93004749)>]
[08/13/2013 - 09:03:20PM] [akCaster]: [Actor < (00000014)>]
[08/13/2013 - 09:03:20PM] [::temp3]: True
[08/13/2013 - 09:03:20PM] [::temp4]: False
[08/13/2013 - 09:03:20PM] [::temp5]: None
[08/13/2013 - 09:03:20PM] [::temp6]: False
[08/13/2013 - 09:03:20PM] [::NoneVar]: None
[08/13/2013 - 09:03:20PM] Dumping stack 14233168:
[08/13/2013 - 09:03:20PM] Frame count: 1 (Page count: 1)
[08/13/2013 - 09:03:20PM] State: Waiting on other stack for call (Freeze state: Freezing)
[08/13/2013 - 09:03:20PM] Type: Normal
[08/13/2013 - 09:03:20PM] Return register: None
[08/13/2013 - 09:03:20PM] Has stack callback: No
[08/13/2013 - 09:03:20PM] Stack trace:
[08/13/2013 - 09:03:20PM] [None].footprintsFootstepsScriptHuman.OnAnimationEvent() - "footprintsFootstepsScriptHuman.psc" Line 52
[08/13/2013 - 09:03:20PM] IP: 0 Instruction: 0 Line: 52
[08/13/2013 - 09:03:20PM] [akSelfRef]: [Actor < (0004584C)>]
[08/13/2013 - 09:03:20PM] [EventName]: "FootLeft"
[08/13/2013 - 09:03:20PM] [::temp4]: False
[08/13/2013 - 09:03:20PM] [::temp5]: False
[08/13/2013 - 09:03:20PM] [::temp6]: 0.000000
[08/13/2013 - 09:03:20PM] [::temp7]: 0.000000
[08/13/2013 - 09:03:20PM] [::temp8]: 0.000000
[08/13/2013 - 09:03:20PM] [::temp9]: 0.000000
[08/13/2013 - 09:03:20PM] [::temp10]: False
[08/13/2013 - 09:03:20PM] [::temp11]: False
[08/13/2013 - 09:03:20PM] Dumping stack 14176049:
[08/13/2013 - 09:03:20PM] Frame count: 1 (Page count: 1)
[08/13/2013 - 09:03:20PM] State: Waiting on other stack for call (Freeze state: Freezing)
[08/13/2013 - 09:03:20PM] Type: Normal
[08/13/2013 - 09:03:20PM] Return register: False
[08/13/2013 - 09:03:20PM] Has stack callback: No
[08/13/2013 - 09:03:20PM] Stack trace:
[08/13/2013 - 09:03:20PM] [None]._WetCloakAttach.OnEffectStart() - "_WetCloakAttach.psc" Line 26
[08/13/2013 - 09:03:20PM] IP: 129 Instruction: 5 Line: 26
[08/13/2013 - 09:03:20PM] [akTarget]: [Actor < (05022358)>]
[08/13/2013 - 09:03:20PM] [akCaster]: [Actor < (00000014)>]
[08/13/2013 - 09:03:20PM] [::temp3]: True
[08/13/2013 - 09:03:20PM] [::temp4]: False
[08/13/2013 - 09:03:20PM] [::temp5]: None
[08/13/2013 - 09:03:20PM] [::temp6]: False
[08/13/2013 - 09:03:20PM] [::NoneVar]: None
[08/13/2013 - 09:03:20PM] Dumping stack 14153382:
[08/13/2013 - 09:03:20PM] Frame count: 1 (Page count: 1)
[08/13/2013 - 09:03:20PM] State: Waiting on other stack for call (Freeze state: Freezing)
[08/13/2013 - 09:03:20PM] Type: Normal
[08/13/2013 - 09:03:20PM] Return register: None
[08/13/2013 - 09:03:20PM] Has stack callback: No
[08/13/2013 - 09:03:20PM] Stack trace:
[08/13/2013 - 09:03:20PM] [None].footprintsAddFootstepsScript.OnEffectStart() - "footprintsAddFootstepsScript.psc" Line 23
[08/13/2013 - 09:03:20PM] IP: 95 Instruction: 4 Line: 23
[08/13/2013 - 09:03:20PM] [Target]: [_APBTestBirdScript01 < (FF0020D0)>]
[08/13/2013 - 09:03:20PM] [Caster]: [Actor < (00000014)>]
[08/13/2013 - 09:03:20PM] [::temp0]: None
[08/13/2013 - 09:03:20PM] [::temp1]: True
[08/13/2013 - 09:03:20PM] [::temp2]: False
[08/13/2013 - 09:03:20PM] [::temp3]: False
[08/13/2013 - 09:03:20PM] [::temp4]: False
[08/13/2013 - 09:03:20PM] [::temp5]: None
[08/13/2013 - 09:03:20PM] [::temp6]: None
[08/13/2013 - 09:03:20PM] [::temp8]: 0.000000
[08/13/2013 - 09:03:20PM] [targetRace]: None
[08/13/2013 - 09:03:20PM] [::temp7]: None
[08/13/2013 - 09:03:20PM] [::temp9]: []
[08/13/2013 - 09:03:20PM] [::temp10]: 0
[08/13/2013 - 09:03:20PM] [bRaceInList]: 0
[08/13/2013 - 09:03:20PM] [::temp11]: []
[08/13/2013 - 09:03:20PM] [DLCSpell]: None
[08/13/2013 - 09:03:20PM] [::temp12]: False
[08/13/2013 - 09:03:20PM] [::mangled_braceinlist_0]: 0
[08/13/2013 - 09:03:20PM] [::mangled_dlcspell_1]: None
[08/13/2013 - 09:03:20PM] [::temp13]: ""
[08/13/2013 - 09:03:20PM] [::NoneVar]: None
[08/13/2013 - 09:03:20PM] Dumping stack 14220184:
[08/13/2013 - 09:03:20PM] Frame count: 1 (Page count: 1)
[08/13/2013 - 09:03:20PM] State: Waiting on other stack for call (Freeze state: Freezing)
[08/13/2013 - 09:03:20PM] Type: Normal
[08/13/2013 - 09:03:20PM] Return register: False
[08/13/2013 - 09:03:20PM] Has stack callback: No
[08/13/2013 - 09:03:20PM] Stack trace:
[08/13/2013 - 09:03:20PM] [None]._WetCloakAttachCr.OnEffectStart() - "_WetCloakAttachCr.psc" Line 26
[08/13/2013 - 09:03:20PM] IP: 129 Instruction: 5 Line: 26
[08/13/2013 - 09:03:20PM] [akTarget]: [_APBTestBirdScript01 < (FF001D15)>]
[08/13/2013 - 09:03:20PM] [akCaster]: [Actor < (00000014)>]
[08/13/2013 - 09:03:20PM] [::temp3]: True
[08/13/2013 - 09:03:20PM] [::temp4]: False
[08/13/2013 - 09:03:20PM] [::temp5]: None
[08/13/2013 - 09:03:20PM] [::temp6]: False
[08/13/2013 - 09:03:20PM] [::NoneVar]: None
[08/13/2013 - 09:03:20PM] Dumping stack 14221310:
[08/13/2013 - 09:03:20PM] Frame count: 1 (Page count: 1)
[08/13/2013 - 09:03:20PM] State: Waiting on other stack for call (Freeze state: Freezing)
[08/13/2013 - 09:03:20PM] Type: Normal
[08/13/2013 - 09:03:20PM] Return register: False
[08/13/2013 - 09:03:20PM] Has stack callback: No
[08/13/2013 - 09:03:20PM] Stack trace:
[08/13/2013 - 09:03:20PM] [None]._WetCloakAttachGear.OnEffectStart() - "_WetCloakAttachGear.psc" Line 40
[08/13/2013 - 09:03:20PM] IP: 134 Instruction: 5 Line: 40
[08/13/2013 - 09:03:20PM] [akTarget]: [Actor < (00045839)>]
[08/13/2013 - 09:03:20PM] [akCaster]: [Actor < (00000014)>]
[08/13/2013 - 09:03:20PM] [::temp3]: True
[08/13/2013 - 09:03:20PM] [::temp4]: False
[08/13/2013 - 09:03:20PM] [::temp5]: None
[08/13/2013 - 09:03:20PM] [::temp6]: False
[08/13/2013 - 09:03:20PM] [::NoneVar]: None
[08/13/2013 - 09:03:20PM] Dumping stack 14139496:
[08/13/2013 - 09:03:20PM] Frame count: 1 (Page count: 1)
[08/13/2013 - 09:03:20PM] State: Waiting on other stack for call (Freeze state: Freezing)
[08/13/2013 - 09:03:20PM] Type: Normal
[08/13/2013 - 09:03:20PM] Return register: False
[08/13/2013 - 09:03:20PM] Has stack callback: No
[08/13/2013 - 09:03:20PM] Stack trace:
[08/13/2013 - 09:03:20PM] [None]._WetCloakAttachCr.OnEffectStart() - "_WetCloakAttachCr.psc" Line 26
[08/13/2013 - 09:03:20PM] IP: 129 Instruction: 5 Line: 26
[08/13/2013 - 09:03:20PM] [akTarget]: [_APBTestBirdScript01 < (FF0020D5)>]
[08/13/2013 - 09:03:20PM] [akCaster]: [Actor < (00000014)>]
[08/13/2013 - 09:03:20PM] [::temp3]: True
[08/13/2013 - 09:03:20PM] [::temp4]: False
[08/13/2013 - 09:03:20PM] [::temp5]: None
[08/13/2013 - 09:03:20PM] [::temp6]: False
[08/13/2013 - 09:03:20PM] [::NoneVar]: None
[08/13/2013 - 09:03:20PM] Dumping stack 14164562:
[08/13/2013 - 09:03:20PM] Frame count: 1 (Page count: 1)
[08/13/2013 - 09:03:20PM] State: Waiting on other stack for call (Freeze state: Freezing)
[08/13/2013 - 09:03:20PM] Type: Normal
[08/13/2013 - 09:03:20PM] Return register: False
[08/13/2013 - 09:03:20PM] Has stack callback: No
[08/13/2013 - 09:03:20PM] Stack trace:
[08/13/2013 - 09:03:20PM] [None]._WetCloakAttachGear.OnEffectStart() - "_WetCloakAttachGear.psc" Line 40
[08/13/2013 - 09:03:20PM] IP: 134 Instruction: 5 Line: 40
[08/13/2013 - 09:03:20PM] [akTarget]: [Actor < (00045839)>]
[08/13/2013 - 09:03:20PM] [akCaster]: [Actor < (00000014)>]
[08/13/2013 - 09:03:20PM] [::temp3]: True
[08/13/2013 - 09:03:20PM] [::temp4]: False
[08/13/2013 - 09:03:20PM] [::temp5]: None
[08/13/2013 - 09:03:20PM] [::temp6]: False
[08/13/2013 - 09:03:20PM] [::NoneVar]: None
[08/13/2013 - 09:03:20PM] Dumping stack 14274046:
[08/13/2013 - 09:03:20PM] Frame count: 1 (Page count: 1)
[08/13/2013 - 09:03:20PM] State: Waiting on other stack for call (Freeze state: Freezing)
[08/13/2013 - 09:03:20PM] Type: Normal
[08/13/2013 - 09:03:20PM] Return register: False
[08/13/2013 - 09:03:20PM] Has stack callback: No
[08/13/2013 - 09:03:20PM] Stack trace:
[08/13/2013 - 09:03:20PM] [None]._WetCloakAttach.OnEffectStart() - "_WetCloakAttach.psc" Line 26
[08/13/2013 - 09:03:20PM] IP: 129 Instruction: 5 Line: 26
[08/13/2013 - 09:03:20PM] [akTarget]: [Actor < (0004584C)>]
[08/13/2013 - 09:03:20PM] [akCaster]: [Actor < (00000014)>]
[08/13/2013 - 09:03:20PM] [::temp3]: True
[08/13/2013 - 09:03:20PM] [::temp4]: False
[08/13/2013 - 09:03:20PM] [::temp5]: None
[08/13/2013 - 09:03:20PM] [::temp6]: False
[08/13/2013 - 09:03:20PM] [::NoneVar]: None
[08/13/2013 - 09:03:20PM] Dumping stack 14202567:
[08/13/2013 - 09:03:20PM] Frame count: 1 (Page count: 1)
[08/13/2013 - 09:03:20PM] State: Waiting on other stack for call (Freeze state: Freezing)
[08/13/2013 - 09:03:20PM] Type: Normal
[08/13/2013 - 09:03:20PM] Return register: False
[08/13/2013 - 09:03:20PM] Has stack callback: No
[08/13/2013 - 09:03:20PM] Stack trace:
[08/13/2013 - 09:03:20PM] [None]._WetCloakAttachCr.OnEffectStart() - "_WetCloakAttachCr.psc" Line 26
[08/13/2013 - 09:03:20PM] IP: 129 Instruction: 5 Line: 26
[08/13/2013 - 09:03:20PM] [akTarget]: [Actor < (93003472)>]
[08/13/2013 - 09:03:20PM] [akCaster]: [Actor < (00000014)>]
[08/13/2013 - 09:03:20PM] [::temp3]: True
[08/13/2013 - 09:03:20PM] [::temp4]: False
[08/13/2013 - 09:03:20PM] [::temp5]: None
[08/13/2013 - 09:03:20PM] [::temp6]: False
[08/13/2013 - 09:03:20PM] [::NoneVar]: None
[08/13/2013 - 09:03:20PM] Dumping stack 14079538:
[08/13/2013 - 09:03:20PM] Frame count: 1 (Page count: 1)
[08/13/2013 - 09:03:20PM] State: Waiting on other stack for call (Freeze state: Freezing)
[08/13/2013 - 09:03:20PM] Type: Normal
[08/13/2013 - 09:03:20PM] Return register: None
[08/13/2013 - 09:03:20PM] Has stack callback: No
[08/13/2013 - 09:03:20PM] Stack trace:
[08/13/2013 - 09:03:20PM] [None].footprintsFootstepsScriptCow.OnAnimationEvent() - "footprintsFootstepsScriptCow.psc" Line 29
[08/13/2013 - 09:03:20PM] IP: 255 Instruction: 9 Line: 29
[08/13/2013 - 09:03:20PM] [deliverator]: [Actor < (93003CF4)>]
[08/13/2013 - 09:03:20PM] [EventName]: "FootFront"
[08/13/2013 - 09:03:20PM] [::temp3]: True
[08/13/2013 - 09:03:20PM] [::temp4]: 1
[08/13/2013 - 09:03:20PM] [::temp5]: True
[08/13/2013 - 09:03:20PM] [::temp6]: 0.000000
[08/13/2013 - 09:03:20PM] [::temp7]: 0.000000
[08/13/2013 - 09:03:20PM] [::temp8]: -1.000000
[08/13/2013 - 09:03:20PM] [::temp9]: 512.000000
[08/13/2013 - 09:03:20PM] [::temp10]: False
[08/13/2013 - 09:03:20PM] [::temp11]: False
[08/13/2013 - 09:03:20PM] Dumping stack 14092188:
[08/13/2013 - 09:03:20PM] Frame count: 1 (Page count: 1)
[08/13/2013 - 09:03:20PM] State: Waiting on other stack for call (Freeze state: Freezing)
[08/13/2013 - 09:03:20PM] Type: Normal
 
Warum überprüfst du das nicht mit BOSS? ;)

A plugin load order optimiser for TES III: Morrowind, TES IV: Oblivion, Nehrim - At Fate's Edge, TES V: Skyrim, Fallout 3 and Fallout: New Vegas.
Wäre mal ein Anfang, sieht nach nem ziemlichen Chaos aus in deiner Load-Oder...

mfg
Raven
 
Wet & Cold läuft offenbar Amok.
Auch so eine skriptverseuchte Mod, die man immer wieder in Logs findet, wenns Probleme gibt. Überlegt einfach 2 Mal ob solche Mods wirklich sein müssen, auch wenn die noch so viele Endorsments haben, sie sind und bleiben Dreck, da sie die Engine viel zu sehr belasten. Wenn dann noch hundert ähnliche Skriptmonster dazukommen, ja dann müsst ihr euch nicht wundern, wenn das Spiel streikt.
Interessanter wäre allerdings noch das Ende des Log, aber vermutlich sieht das genauso aus.
 
Wet and Cold ist bei mir wieder von Rechner gepflogen, weil es so massiv das System belastet hat, dass andere Skriptbasierte Mods nicht mehr zum Zuge kamen. Selbst Immersive Hud hat wenn überhaupt nur noch mit Verzögerung reagiert.
Und wegen so einem Effekt wie bei Wet and Cold riskiere ich nicht mein Spiel.
Ist zwar nett anzuschauen, aber auch sehr rechenintensiv, weil alle NPCs und die gesamten Tiere davon betroffen sind. Skyrim hat schon damit genug zu tun deren Verhalten so zu berechnen.