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Nachfolgend eine Übersicht über die '''Versionshistorie und Patches''' von {{LG|The Elder Scrolls: Legends}}. | Nachfolgend eine Übersicht über die '''Versionshistorie und Patches''' von {{LG|The Elder Scrolls: Legends}}. | ||
== 1.61 == | |||
''25.01.2017'' | |||
===Spieländerungen=== | |||
'''Kartenänderungen''' | |||
*When this update is live, Soul Summoned versions of Ungolim the Listener, Dark Rift, Gladiator Arena, Black Worm Necromancer, and Shrieking Harpy can be Soul Trapped for their full value until February 8. | |||
*{{LG|Dagi-raht-Mystiker}}: Gesundheit von 4 auf 5 erhöht | |||
*{{LG|Dunkle Spalte}}: Kosten von 2 auf 3 erhöht | |||
*{{LG|Gladiatorenarena}}: Kosten von 3 auf 4 erhöht | |||
*{{LG|Kreischende Harpyie}}: Gesundheit von 2 auf 1 gesenkt | |||
*{{LG|Reive der Schwertmeister}}: Macht von 2 auf 3 erhöht | |||
*{{LG|Schwarzwurm-Nekromant}}: Kosten von 5 auf 6 erhöht | |||
*{{LG|Ungolim der Lauscher}}: Macht von 2 auf 1 gesenkt | |||
'''New Player Quest System''' | |||
*New players will now receive a string of quests guiding them through some of the game's major features. | |||
*Players who have already completed Chapter 8 of Story Mode are not affected by this change. | |||
*Some of the early daily starting quests have changed. | |||
'''Social''' | |||
*The friends limit has been increased. | |||
*Miscellaneous chat improvements. | |||
'''Questgiver Guidance UI''' | |||
*New UI element introduced to help remind players of active quests. | |||
*If a quest can only be completed in a single game mode (for example "Win 3 games in play mode), the guidance UI will appear over that mode. | |||
*If a player has a quest for a particular class, the guidance UI will appear over that class in Arena selections. | |||
'''Story Mode Reward Messaging''' | |||
*Players now see a preview of which rewards they will receive upon completion of the last game of an act in Story Mode. | |||
'''Soul Gem Tutorial''' | |||
*This tutorial has been revised due to its interaction with the New Player Quest system. | |||
'''Collection''' | |||
*Monthly cards will now be revealed five days in advance rather than ten. The game will still show ten days until after this update. | |||
*Mousing over a deck tile reveals the new Deck Info button, which allows deleting, renaming, and copying decks from the Collection screen. | |||
'''Deckbuilder''' | |||
*The Magicka Costs chart now displays counts for cards by attribute and number of prophecies in the deck. | |||
===Bug Fixes=== | |||
'''AI''' | |||
*AI opponents will no longer waste attachments/items on creatures it already intends to “trade” with against guards. | |||
*The AI opponent Sureshot no longer uses a 3-color deck. | |||
'''Animation''' | |||
*The mouse cursor VFX can no longer be separated on touch devices or partially remove VFX on PC. | |||
*The summon ability animation from Cloudrest Illusionist no longer follows a card into the graveyard. | |||
*When Farsight Nereid is played, the revealed card's shadow no longer stays on the screen after the card disappears. | |||
*Creatures’ attacking animation now completes if a heal potion is cast during the animation. | |||
*Creatures that are copied by another card no longer display a placeholder image briefly. | |||
*The ward animation no longer appears pixelated even at high video quality. | |||
'''Arena''' | |||
*After beating an Arena boss, the scorch VFX no longer persists on the opponent select screen until rewards screen. | |||
*The loss VFX in Arena no longer persists on the board when leaving the Arena after a loss. | |||
*When a player wins a solo Arena, there is no longer a dark stain left behind the arena masters icon that disappears abruptly during a screen transition. | |||
*At the Choose Your Prize screen, the announcer’s VO is no longer inappropriate given the player’s prize choices. | |||
*In Solo Arena, the announcer’s VO for a player’s victory can no longer be heard immediately after the VO for starting a match. | |||
*The rule “One of your opponent’s creatures gets the drop on you” now has VO. | |||
*When the player advances their rank in Versus Arena, the Announcer no longer has two lines of VO that overlap each other. | |||
*When the player defeats an Arena boss, the announcer no longer interrupts himself with his VO at the Arena Complete screen. | |||
*Enemy creatures played into a Plunder lane no longer get the “Created by:” message when an item is attached. | |||
*Completing the Versus Arena with losses no longer grants Champion of the Arena Title and progress towards Master of the Arena. | |||
*When cards are being added to a deck, an empty premium frame no longer appears briefly in the decklist. | |||
*Real money purchases are no longer disabled after purchasing entry into either Arena with real money. | |||
*Class portraits no longer have distorted and smeared backgrounds on iPad 3 and iPad 4 | |||
*A noticeable hitch no longer occurs when transitioning to or from either Arena mode purchase entry screen. | |||
*The transition between Arena Complete and Rewards no longer causes window to grow darker. | |||
*The animation for the seventh win in a Versus Arena is no longer missing SFX. | |||
*Keywords for special lane rules no longer have inconsistent bold font. | |||
*Arena decklist colors are no longer partially obscured by a shadow. | |||
*Arena opponent “He Who Slithers” no longer has an avatar that pulls from a pool containing a female portrait. | |||
*Finding a match in Versus Arena while the View Deck screen is open no longer continues showing the cards until the match starts. | |||
*King of the Hill lane in Arena no longer reads and functions differently from lane documentation. | |||
*Opponent portraits can no longer be selected without closing the View Deck window. | |||
*Arena opponent and player name text no longer appears before the nameplate. | |||
*The AI opponent Swornsteel, the Mighty's name no longer extends outside the text box. | |||
*The selection VFX on the decklist button on Opponent Select screen is now centered on the button. | |||
*Opponent defeat VFX no longer persists on screen when navigating from Solo Arena opponent screen. | |||
*Resigning in Solo Arena no longer triggers inappropriate victorious announcer VO. | |||
'''Art''' | |||
*A white square will no longer appear when loading the Icon that displays the player going first. | |||
*Premium versions of Altar of Despair and Swindler's Market no longer contain artifacting/extra particles when the support is in play. | |||
*Kvatch Soldier now wears Kvatch armor. | |||
'''Audio''' | |||
*When Conceding as certain races, their "Oops" emote VO that plays no longer overlaps with the Concede SFX. | |||
*Master Volume and Music sliders now mute audio when turned all the way down. | |||
*SFX for unlocking a new game mode can no longer occur on other screens. | |||
*Royal Sage now has VO when attacking. | |||
*The Keep Hand button no longer has inconsistent SFX. | |||
*While opening packs, a “thud” sound can no longer be heard before the pack falls to the mat. | |||
'''Battle''' | |||
*A creature’s summoning VO can no longer be overlapped by its attacking VO. | |||
*A discard pile’s contents will no longer display on top of Moment of Clarity’s UI. | |||
*Player is no longer able to select playmat buttons when transitioning to Practice/Versus Battle deckbuilder. | |||
*Briefly during the Mulligan stage of a match, the words Some Long Text will no longer flash over the Keep Hand/Redraw Cards button. | |||
*Support cards can no longer be hovered through the OK and Cancel buttons when sacrificing a card in a full lane. | |||
*Unmuting an opponent no longer displays as Unblock, instead of Unmute. | |||
'''Beta Agreement''' | |||
*The title on the beta agreement no longer extends above the window. | |||
'''Campaign''' | |||
*After a pre chapter scene ends, a static picture no longer remains on screen. | |||
*Chapter cinematics will no longer play without SFX. | |||
*Chapter 4 movie no longer has subjects cropped out of the frame. | |||
*Chapter 1 background SFX will no longer play with the Prologue video. | |||
*Chapter 16 background SFX now fits the chapter theme. | |||
*Tyr’s VO line “Sorry, better your blood than…” in Chapter 1 is no longer cut off. | |||
*Chapter 19 & 20: Chapter movies now fade to black at the end as the other cinematics do. | |||
*Chapter 4: Story choice cutscene no longer has merchant's head cut off. | |||
*In Chapter 15, Tyr’s dialogue no longer lacks continuity with the match rule. | |||
*Reive's image on the playmat now matches image from cutscenes. | |||
*The image for Warriors of Hammerfell no longer appears as a white box on the rewards screen. | |||
*Campaign chapter completion reward cards are no longer misaligned from other rewards. | |||
*The music in the Epilogue no longer ends before the movie does. | |||
*Skipping the Interlude the first time it is played no longer prompts the choice of Tyr or the Orb of Vaermina. | |||
*The pack opening tutorial no longer displays two back arrows after revealing the cards. | |||
*The Chapter 11, 13, 15, 18, and 20 intro images are no longer pixelated. | |||
*The end of the Prologue no longer has a large hitch/freeze towards the end of the cutscene with Tyr and Reive. | |||
*Fast Forward button no longer persists if the player skips intro scene dialog by clicking elsewhere. | |||
*Mouse hovering the Play button while entering the Chapter screen no longer results in no button VFX. | |||
*The Chapter 1 and 16 Story images are no longer pixelated. | |||
*The player emote VFX can no longer play simultaneously with the announcer and actor VFX. | |||
'''Cards''' | |||
*When Blackrose Herbalist heals a creature, there is now SFX. | |||
*Cards no longer display Thieves Guild Recruit’s “Got the Loot” ability hanger if the effect wasn’t applied. | |||
*Miraak’s summon ability no longer produces a hanger that describes it as a debuff. | |||
*The premium version of Goldbrand no longer has a different animation while on the playmat than the card itself. | |||
*The VFX for Falinesti Reaver's summon ability no longer produces sword VFX in the right side of the playmat. | |||
*A premium Dunmer Nightblade now generates a premium Iron Sword upon death. | |||
*Ring of Imaginary Might is now generated through cards that grant random items. | |||
*Summoning then unsummoning the first creature every turn while Wrothgar Forge is in play will no longer summon a new random item every time. | |||
*When Gardener of Swords gains an item while summoned to a Plunder lane, other Gardener of Swords cards now gain that item. | |||
*While in play, Eastmarch Pillager and Flesh Atronach description will no longer change to reflect a non-existent buff. | |||
*Creatures destroyed by Immolating Blast are now displayed in Play History. | |||
*VO for Nahkriin, Dragon Priest is no longer inconsistent with lore. | |||
*Ring of Chaos text no longer implies that only cards drawn from the deck are replaced instead of any card added to the hand. | |||
*The word "Move" on Riverhold Escort refers to an in-game function that is now defined in the glossary. | |||
*0-cost Elusive Schemer created by Wispmother no longer appears as a 4-cost during summon animation. | |||
*A card’s buff quantity indicator is no longer covered by its Magicka Cost indicator in right side lanes. | |||
*Camlorn Hero now displays an information hanger for the word Summon. | |||
*Silvenar Tracker now receives a hanger corresponding to its summon ability. | |||
*The equipped item info icon of Staff of Sparks now fills up its hanger. | |||
*The icon images of items with long descriptions now fill up their hanger after they are equipped. | |||
*VFX for a card cost decrease no longer appears inconsistently. | |||
*Whirling Duelist now produces VFX when equipped with an item. | |||
*Text displaying multiple items attached to creatures is no longer partially obscured. | |||
'''Chaos Arena''' | |||
*Deck Type architype icons are now positioned properly. | |||
*Crusader’s Chaos Arena art is no longer missing graffiti. | |||
*Redeeming a Special Offer code after that special offer has been purchased no longer prevents reception of future entitlements. | |||
*Debug text no longer appears on Chaos Arena Ticket redemption notification | |||
*The lane description for the deck swap rule is no longer confusing. | |||
'''Collection''' | |||
*When Soul Summoning an un-owned Legendary card, the border no longer stays gray. | |||
*Quickly mousing over cards in deck no longer displays a blank card image. | |||
*Dark Harvester no longer displays Stoneshard Orc’s art in the player’s deck list. | |||
*Adding a card to the deck no longer causes pixelated VFX in the Magicka curve. | |||
*If a Legendary card is at the bottom of the decklist, the mouseover preview will no longer be cut off. | |||
*The border of legendary cards no longer remain gray if all copies are added to a deck then removed. | |||
*Searching for “Monthly” no longer displays Withered Hand Cultist, Staff of Sparks, and Mages Guild Retreat. | |||
*Searching for numbers “0” or “9” will no longer display multiple cards that do not have either of these numbers on them. | |||
*Using the mouse wheel to scroll through collection no longer causes a blue glow to persist between pages. | |||
*Card Info screen now has a Tooltip text prompt for the Card Set icon. | |||
*Card Set and Soul Gem Icons no longer appear before the Card Info modal is completely opened. | |||
*Mechanical Ally can now be found by searching the term “Neutral”. | |||
*Debug text no longer appears on Card Info pop-up for Madhouse Collection cards. | |||
*Entering the Collection menu will no longer display two Attribute tabs as selected. | |||
*Searching for Epic in the search field no longer brings up Ungolim the Listener. | |||
*Selecting the Intelligence Attribute Filter once will now filter Intelligence cards. | |||
*Long deck names with spaces now shrink and no longer become partially obscured. | |||
*Unowned Legendary and Unique cards that the player Soul Summons no longer have their borders grayed out until the page is refreshed. | |||
*The missing VFX for the Soul Trap button in the Collection is no longer missing. | |||
'''Compatibility''' | |||
*Menu navigation performance no longer decreases overtime as game uptime/memory usage increases. | |||
*Game no longer hitches when auto-finishing a deck. | |||
*During Battle, if the Discard Pile menu is opened, the FPS will no longer drop down between 10 and 16. | |||
'''Deckbuilder''' | |||
*If the player adds a card to a deck, then quickly drags a card that isn’t allowed in the same deck, page navigation will no longer fail. | |||
'''Gameplay''' | |||
*Action cards no longer pop on screen and now flow smoothly from the opponent's hand when played. | |||
*The shadow VFX that occurs when a creature with Guard is played no longer has visible gaps in it between the border and the card. | |||
*Cast Out’s summon text box is no longer cut off on the bottom of the screen. | |||
*The summoned card of Dragon Priest no longer displays as 0 cost before entering the player’s hand. | |||
*Turn timer tooltip no longer displays incorrectly while Merchant’s Camel and Moment of Clarity UI is active. | |||
*Player is able to no longer click through the cancel button onto the card when using a summon ability. | |||
*Keywords/icons no longer disappear when transforming a creature with a keyword into another with the same keyword, through Wabbajack or Zoo lane. | |||
*Ring of Magicka no longer displays the activation VFX when returning to a current match. | |||
*Playing a card as the turn ends will no longer make the card appear as in play until the opponent performs an action. | |||
*Deck tooltips no longer display “1 Cards” instead of “1 Card”. | |||
*The opponent’s concede text box will no longer move from its original position. | |||
*Turn timer tooltip no longer displays “1 Seconds Left” instead of “1 Second Left”. | |||
*The top half of the rightmost support slot is now able to be targeted. | |||
'''Glossary''' | |||
*The Game Terms tab in the Glossary now mentions “Unsummon”. | |||
'''History''' | |||
*Actions that summon creatures to a lane no longer show every creature in those lanes in the Play History. | |||
*Moment of Clarity will no longer reveal to opponent what cards are shown to player. | |||
*In 4:3 resolutions, when a single card affects a full lane or 7 to 8 creatures, cards are no longer truncated in the Play History. | |||
*Play History now shows an arrow when damage is done by Last Gasp. | |||
'''iOS/Android''' | |||
*Press and dragging scroll bars are now always responsive. | |||
*During Account Creation, the checkbox on the EULA acceptance screen is no longer difficult to select. | |||
*The blue attack arrow now displays when tapping and holding on the playmat. | |||
*There is now a message if player minimizes game while queued and comes back after the match has ended. | |||
*The Profile tutorial prompt message is no longer very small. | |||
*Resuming from a locked state no longer causes a player's card drawn per turn to be delayed until resumed. | |||
*The error messages in the User Search window now updates if the player is hitting Done on the keyboard. | |||
*User no longer receives broken message when searching for an account that does not exist when hitting Done on the keyboard. | |||
*Pack opening is no longer delayed if the player presses the home button on their device. | |||
*iPad 4 with iOS 10.0 no longer has missing audio in most parts of the game. | |||
*Tapping on a title in game will no longer make the title blink. | |||
*Tooltips for locked chapters no longer display the message "Profile will be unlocked after mission 8.". | |||
*Player is no longer able to select multiple chapters simultaneously. | |||
*Campaign Act navigation arrows buttons are no longer positioned really close to the Back Arrow and the Options button. | |||
*A line no longer appears above the Magicka cost filter. | |||
*Player can no longer highlight a second attribute filter. | |||
*Upgradeable cards will no longer glow green when tapping and holding on the Soul Gems icon. | |||
*When the player cancels an In-App purchase of a Special Offer item, the item is no longer removed from the store. | |||
*Equipping a creature with an item that has a summon ability no longer causes target inconsistencies. | |||
*The “Catching up to current game state” banner is no longer small and hard to read. | |||
*Icons used for Prophecy, Last Gasp, Triggered Effects (star), and Support Use no longer appear pixelated. | |||
*The Ranked circle icon will no longer be highlighted when Casual is selected. | |||
*Attempting to purchase a Special Offer with an unverified email will no longer return a non-user friendly Error. | |||
*Multiple pop-up menu borders no longer appear pixelated/low resolution. | |||
*In Arena, the View Deck button is no longer unsmooth when opening. | |||
*Selecting Avatar Select on Profile will no longer highlight the corresponding avatar on the next screen. | |||
*Season Rewards preview screen no longer contains multiple pixelated art assets. | |||
*Skipping story mode movies no longer causes a brief flash on screen. | |||
*Large title fonts are no longer pixelated. | |||
*Clicking the Exit/Reconnect button at the Class Select screen will no longer cause the Class modal to appear while disconnecting. | |||
*Closing the Options Menu by clicking on the arrow that points to the Special Offers button no longer causes the Versus Arena tile to bounce. | |||
*Collection UI elements are no longer blurry and pixelated. | |||
*Options menu icon no longer appears blurry and low quality. | |||
*Main Menu mist VFX now animates. | |||
*Selecting outside of the Practice or Versus Battle windows no longer registers other game mode buttons as having been selected. | |||
'''Localization''' | |||
*Text is no longer truncated on the special offers "Buy now!" button. | |||
*FR/DE/ES/IT: Missing audio during deck creation tutorial is no longer missing. | |||
*Text in chat windows is no longer hardcoded when using emotes. | |||
*FR: Wrong audio is no longer wrong in Interlude video. | |||
*FR/IT/DE/ES/PL/RU: Audio no longer overlaps when the player ranks up in Chaos Arena. | |||
*Madhouse Collection cards are no longer missing information in the Card Info modal. | |||
*FR/IT/DE/ES/PL: The counting of Wins after completing an arena is now translated. | |||
*BR: VOs for different avatars now match their emotes. | |||
*BR: Morthal Executioner is no longer referred to as “Executor de Mortal”. | |||
*DE: Missing space is no longer missing in the quest requirements for the Rescuing a Friend Quest. | |||
*ES: Tyr's VO is no longer misaligned with the subtitles during the Interlude. | |||
*FR/IT/DE/ES/PL: Searching no longer functions incorrectly when searching for the names of Attributes. | |||
*FR/IT/DE/ES/PL/RU: The Mage Tower lane’s description now matches its actual functionality. | |||
*FR/IT/DE/ES/PL/RU: The Madhouse Collection message is now localized in the Special Offer menu at the store. | |||
*FR: Naarifin’s VO now matches parts of his subtitles during the Interlude choice. | |||
*FR: Altar of Despair now has a space before the colon in its description in French. | |||
*FR: High Rock Summoner no longer displays two colons in the description in French. | |||
*FR: The word Silence now appears on Bone Bow in French. | |||
*IT: Altar of Despair no longer appears to refer to itself as Dark Laboratory in its card text. | |||
*FR/IT/DE/PL: There’s no longer an audio/text desync in the Epilogue. | |||
*PL: Interlude Part 2 is no longer missing a line of Cassia's VO. | |||
*RU: Quests that require the player to win 3 matches with a specific 2-color deck no longer display the deck attributes in an awkward spot. | |||
*SP: The tooltip for the player’s discard pile no longer displays “Waiting for opponent to reconnect” in Spanish. | |||
*FR: Exclamation mark no longer appears on its own line of text during Chapter 7 movie. | |||
'''Login''' | |||
*Reconnect button now allows a user to reconnect. | |||
'''Menu''' | |||
*Menu for Practice Mode no longer prompts when returning to the main screen. | |||
*There are now SFX produced when the player selects the Ranked Season Reward. | |||
*The menu items within the Info section of the Options menu now links the player to their corresponding web pages. | |||
*In Practice, the Options button can no longer be used when not visible. | |||
*The Social menu now has a text box pop-up following the profile tutorial. | |||
*The red banner for the Chaos Arena entry screen will no longer display briefly when clicking Versus Arena. | |||
*The locked Arena Ticket tooltip no longer appears differently from the other locked tooltips that say Story Chapter. | |||
*Certain menus no longer can be navigated with the keyboard arrow/enter keys when pop-up menus are displayed. | |||
*Clicking the OK button on the Ranked Season Countdown tutorial will no longer close the screen. | |||
*The player is no longer presented with an error message when attempting to view Credits. | |||
*Setting the Quality to “Auto” no longer defaults to High quality for all computers. | |||
'''Options''' | |||
*The check boxes for “Mute Music” and “Play Sound In Background” now align. | |||
'''Performance''' | |||
*Long hitch no longer occurs when attempting to view the Credits. | |||
*Screen tearing and VSYNC issues no longer present for many instances of moving cards. | |||
*The X button on the stats window no longer has un-synced audio. | |||
*Entering the Avatar Select screen no longer results in an unsmooth transition. | |||
*Closing the friend challenge window no longer has an unsynced closing animation with the picture art. | |||
*Opening the Info menu in the options after receiving a new daily quest no longer causes a hitch. | |||
'''Profile''' | |||
*The Arrows Fired General Stat no longer increments by 2 when Allena Benoch fires an arrow. | |||
*When the player receives a quest, the quest giver’s portrait no longer appears stretched. | |||
*When the player dismisses a quest, they no longer receive a mechanically identical quest in its place. | |||
*The Ranked Season Countdown tooltip no longer displays when hovering on a friends profile. | |||
*The rank text no longer overlaps the line underneath of it when viewing another player’s profile. | |||
*The Stones Thrown General Stat now counts the Stone Throw card. | |||
*The numbers in the Collection Stats no longer overlaps the percentage symbol. | |||
*The season reward no longer displays debug text. | |||
*The Prophet title can no longer be earned by triggering 5 prophecies and not breaking 5 runes. | |||
*Changing the player’s title and then avatar no longer makes the changes made to the player’s title revert back to the previous title. | |||
*Titles that require the completion of other titles no longer display progress bars without numerical indication of completion. | |||
*Match History hangers and symbols now distinguish between Solo and Versus Arena. | |||
*Player can no longer cause the scroll bar to violently and rapidly move up and down. | |||
*Selected avatar no longer remains highlighted when paging through races at the Choose Your Avatar screen. | |||
*When choosing a new Avatar, the currently selected Avatar is now indicated. | |||
*When the player reaches Level 50, the level progress bar no longer remains empty. | |||
*The X next to daily quests now immediately appears when Profile is opened. | |||
'''Quests''' | |||
*The quests "Arrow in the Night", "Blood On Your Boots", "In Danger's Path", "Killing Them Softly", "A Dark Riddle", "A True Warrior", “Tournament of Champions”, and "Keeping Your Distance" no longer display deck colors backwards. | |||
*Missing apostrophe now replaced in the last sentence of the Silent Stalker starting quest text. | |||
*Three new daily quests can no longer be received after completing all old daily quests in profile. | |||
'''Ranked''' | |||
*When a player progresses to Legend rank, their constellation no longer stays at The Thief and a tooltip for Legend appears. | |||
'''Profile''' | |||
*Artifacting no longer seen when the player changes the Video Quality, then sets it back to its previous setting. | |||
'''Rewards''' | |||
*Shadow box now fills window of unchosen quest. | |||
*Text on the season rewards card is no longer hard to read. | |||
*When the player is revealing an earned title, the entire Title Scroll is now clickable. | |||
'''Social''' | |||
*Add, Delete, and Block Friend prompts can no longer be opened simultaneously causing them to overlap. | |||
*Accepting a Challenge request while at the drafting screen will no longer cause the "Waiting" queue box to briefly appear. | |||
*Collapsing the friends tab after closing a chat will no longer play the collapse SFX twice. | |||
*Sending a chat message no longer deselects the chat text field. | |||
*Text in chat will no longer display invisible when closing the social menu and viewing a profile then reopening the chat. | |||
*When the player’s friend goes offline during a chat, a new chat will no longer be created with a different friend. | |||
*A player will no longer be returned to the profile screen when attempting to view another plays profile. | |||
*The Magnifying Glass button for searching for friends in Profile now has a function. | |||
*The error message for attempting to perform a search with too few characters has been corrected. | |||
*Opening the Add, Delete, or Block Friend prompt and closing the social menu no longer causes the prompt to persist on screen. | |||
*Social window can no longer be opened over the General Stats/Titles/Match History window. | |||
*The text for Arena icons no longer displays over the icons when viewing another player’s profile. | |||
*Selection Highlight now changes targets appropriately after Blocking a friend. | |||
*Players with long enough usernames no longer overlap the Do Not Disturb button. | |||
*User is offline chat error message no longer includes a typo. | |||
*There is now a function to unselect a friend. | |||
*Deleting a friend on the friends list will no longer still leave the Delete and Block buttons active. | |||
*There is no longer an error message when attempting to add a friend name that is 1 or 2 characters long. | |||
*Opening the Social Menu for the first time in a section while the friends tab is collapsed will no longer briefly display the list as normal. | |||
*The display of Challenge buttons is no longer inconsistent depending on which player cancels or rejects the Challenge request. | |||
*The icon for the Social Menu can no longer be highlighted by a cursor that's not actually on the client window. | |||
*The mouse wheel can now be used to scroll the Social menu. | |||
*The search bar on a player’s profile now has functionality. | |||
*The user can no longer change their selection of friend when choosing Delete, Block, or Unblock. | |||
*When a Block, Delete, Refuse menu is dismissed with the Social menu, it will no longer briefly flash when the menu is reopened. | |||
*White box no longer briefly appears when player selects a second profile to view. | |||
'''Store''' | |||
*Founder title is now received if the Starter Pack is purchased prior to completing Chapter 7. | |||
*The Madhouse Collection offer no longer displays Arena ticket out of alignment. | |||
*Tile shadows will no longer disappear abruptly on screen after pressing the back button. | |||
*There’s now indication that the Special Offers can be scrolled. | |||
*Special Offers and Current Promotions no longer remain active after purchasing the last item until clicked on. | |||
*Special Offers/Starter Pack screen now has a red X button. | |||
*When selecting a quantity of packs to buy, the positioning of numbers is no longer inconsistent. | |||
*Clicking any of the legal document links on the real currency pages with the scroll wheel no longer opens illegible versions in game. | |||
'''Story''' | |||
*Chapter 19 High Elf Guard portrait is no longer of a Dunmer. | |||
*Buttons in Options menus no longer appear over Story text boxes. | |||
*Social menu graphic no longer briefly flashes when selecting a story chapter. | |||
*The player is no longer able to highlight multiple chapter icons. | |||
'''Text''' | |||
*Arbitrary backslashes are no longer present in words such as wounded in the game tips when locating an opponent. | |||
*Creatures with Guard will no longer overlap Hanger information. | |||
*Animal description is now included in the Glossary. | |||
*Card Anatomy now mentions the Attribute Icon found on the bottom left/right of cards. | |||
*Missing Letters in the titles of Plaques (versus battle, versus arena, redeem codes) are no longer missing. | |||
*Quest "A Deadly Assignment" no longer mentions crowns as a currency instead of gold or septims | |||
*Quest "Battling Oblivion" text now capitalizes Daedra. | |||
*The experience bar on the main menu no longer appears differently from the rest of the experience bars. | |||
*Message prompt for the player to deal damage now says "damage". | |||
*Soul Gem numbers now appear centered in the Rewards screen. | |||
'''Titles''' | |||
*Player titles during the match start animation no longer display the wrong banner. | |||
'''UI''' | |||
*Exiting out of the Collection no longer produces an unsmooth transition to the main menu. | |||
*4:3 and 16:10 resolutions will no longer misalign the Solo/Versus Arena title/header. | |||
*After leaving a menu page, the Deck Select menu no longer unexpectedly appears depending on how it was closed after the last match. | |||
*Clicking a mode in the Main Menu multiple times quickly no longer causes VFX to stutter. | |||
*Titles now appear when hovering over player names during battle. | |||
*Act Navigation arrow buttons no longer appear before an act is completed. | |||
*Choice after Chapter 16 between Tyr and Orb of Vaermina no longer has a blank background. | |||
*Click and dragging an Emote option will no longer have the selection remain highlighted. | |||
*Deleting an unlocked starter deck then relogging will no longer cause the starter deck to appear locked again. | |||
*Scrolling fast in the Collection menu no longer briefly displays placeholder cards. | |||
*Entering deck select no longer causes it to briefly flash an empty deck select window. | |||
*Auridon Paladin’s Drain ability hanger can no longer be received multiple times per turn. | |||
*Cursed Spectre now gives a hanger when silencing a creature. | |||
*Hangers with “x2” that appear to the left of the card no longer overlap the card. | |||
*An incomplete sentence is now complete in Thieves Guild's Nowhere to Run quest complete box. | |||
*Versus Battle is now specifically labeled at the Main Menu. | |||
*Mousing over a card the player is attempting to sacrifice another card for will no longer superimpose the card from the player’s hand. | |||
*Opening two or more packs will no longer initially show card glow but will disappear when mousing over and away. | |||
*Opponent's Hand tooltip no longer appears at the bottom left of screen before match. | |||
*Click and dragging the audio slider arrow will no longer move the slider to a min/max position. | |||
*Opening the Glossary from the Main Menu no longer causes a brief flicker in the Game Terms window. | |||
*Clicking and dragging off a selected avatar no longer leaves a glowing highlight. | |||
*Gold is no longer displayed in the Avatar selection menu of the profile. | |||
*Players can no longer click the season reward button when the Rank tutorial is present, causing overlap. | |||
*Selecting a title then browsing portraits will no longer display previously selected title. | |||
*When logging in, the displayed current quests on the main menu no longer briefly appear with full progress bars. | |||
*Sacrifice UI no longer remains on screen if player attempts to play a prophecy card into a full lane and the timer runs out before a card is sacrificed. | |||
*Clicking View Profile of a friend multiple times will no longer cause it to repeatedly open. | |||
*Spamming the Escape key to open the options menu no longer queues up the menu screen multiple times. | |||
*Back button no longer disappears when clicked during pack tutorial. | |||
*If the player attempts to purchase a pack from the Pack Opening Screen, they are now shown how much gold they have. | |||
*The loading bar on the splash screen can no longer be can be manipulated when the player clicks it. | |||
*The mouse wheel can now be used to scroll the deck list at the Choose a Deck menu. | |||
*A card with Guard that is being viewed by the opponent will no longer have its highlight/selection marker blocked by guard border around the card. | |||
*Playmat sparks will no longer disappear if the player clicks with a different method while simultaneously dragging. | |||
*Red outline no longer appears in the center of playmat when hovering over Blood Magic spells. | |||
*The spark VFX on the turn timer will no longer disappear as the player hovers over the Play History. | |||
*When opening packs, the text that shows the quantity of packs is no longer positioned off-center in its text box. | |||
*When the player first unlocks Solo and Versus Arena, the menu items now animate until the player actually enters the mode. | |||
*When the player's hand is minimized, clicking the buttons no longer interacts with the board. | |||
'''Versus Arena''' | |||
*Matching with an opponent no longer causes a small smudge to appear on the opponent’s player portrait. | |||
'''VFX''' | |||
*The victory screen no longer shows cards flying around the screen. | |||
*Crushing Blow no longer shows a visual obstruction when used to destroy a creature adjacent to another creature. | |||
*Hangers for buffed creatures now have centered portraits. | |||
*The experience bar spark VFX no longer disappears during progression. | |||
*When Abecean Navigator and the Ally cards fail, their VFX can no longer be covered by Fifth Legion Trainer and Bruma Armorer’s buff VFX. | |||
== 1.60.1.2725 == | == 1.60.1.2725 == |
Version vom 24. Januar 2017, 19:29 Uhr
Nachfolgend eine Übersicht über die Versionshistorie und Patches von The Elder Scrolls: Legends.
1.61
25.01.2017
Spieländerungen
Kartenänderungen
- When this update is live, Soul Summoned versions of Ungolim the Listener, Dark Rift, Gladiator Arena, Black Worm Necromancer, and Shrieking Harpy can be Soul Trapped for their full value until February 8.
- Dagi-raht-Mystiker: Gesundheit von 4 auf 5 erhöht
- Dunkle Spalte: Kosten von 2 auf 3 erhöht
- Gladiatorenarena: Kosten von 3 auf 4 erhöht
- Kreischende Harpyie: Gesundheit von 2 auf 1 gesenkt
- Reive der Schwertmeister: Macht von 2 auf 3 erhöht
- Schwarzwurm-Nekromant: Kosten von 5 auf 6 erhöht
- Ungolim der Lauscher: Macht von 2 auf 1 gesenkt
New Player Quest System
- New players will now receive a string of quests guiding them through some of the game's major features.
- Players who have already completed Chapter 8 of Story Mode are not affected by this change.
- Some of the early daily starting quests have changed.
Social
- The friends limit has been increased.
- Miscellaneous chat improvements.
Questgiver Guidance UI
- New UI element introduced to help remind players of active quests.
- If a quest can only be completed in a single game mode (for example "Win 3 games in play mode), the guidance UI will appear over that mode.
- If a player has a quest for a particular class, the guidance UI will appear over that class in Arena selections.
Story Mode Reward Messaging
- Players now see a preview of which rewards they will receive upon completion of the last game of an act in Story Mode.
Soul Gem Tutorial
- This tutorial has been revised due to its interaction with the New Player Quest system.
Collection
- Monthly cards will now be revealed five days in advance rather than ten. The game will still show ten days until after this update.
- Mousing over a deck tile reveals the new Deck Info button, which allows deleting, renaming, and copying decks from the Collection screen.
Deckbuilder
- The Magicka Costs chart now displays counts for cards by attribute and number of prophecies in the deck.
Bug Fixes
AI
- AI opponents will no longer waste attachments/items on creatures it already intends to “trade” with against guards.
- The AI opponent Sureshot no longer uses a 3-color deck.
Animation
- The mouse cursor VFX can no longer be separated on touch devices or partially remove VFX on PC.
- The summon ability animation from Cloudrest Illusionist no longer follows a card into the graveyard.
- When Farsight Nereid is played, the revealed card's shadow no longer stays on the screen after the card disappears.
- Creatures’ attacking animation now completes if a heal potion is cast during the animation.
- Creatures that are copied by another card no longer display a placeholder image briefly.
- The ward animation no longer appears pixelated even at high video quality.
Arena
- After beating an Arena boss, the scorch VFX no longer persists on the opponent select screen until rewards screen.
- The loss VFX in Arena no longer persists on the board when leaving the Arena after a loss.
- When a player wins a solo Arena, there is no longer a dark stain left behind the arena masters icon that disappears abruptly during a screen transition.
- At the Choose Your Prize screen, the announcer’s VO is no longer inappropriate given the player’s prize choices.
- In Solo Arena, the announcer’s VO for a player’s victory can no longer be heard immediately after the VO for starting a match.
- The rule “One of your opponent’s creatures gets the drop on you” now has VO.
- When the player advances their rank in Versus Arena, the Announcer no longer has two lines of VO that overlap each other.
- When the player defeats an Arena boss, the announcer no longer interrupts himself with his VO at the Arena Complete screen.
- Enemy creatures played into a Plunder lane no longer get the “Created by:” message when an item is attached.
- Completing the Versus Arena with losses no longer grants Champion of the Arena Title and progress towards Master of the Arena.
- When cards are being added to a deck, an empty premium frame no longer appears briefly in the decklist.
- Real money purchases are no longer disabled after purchasing entry into either Arena with real money.
- Class portraits no longer have distorted and smeared backgrounds on iPad 3 and iPad 4
- A noticeable hitch no longer occurs when transitioning to or from either Arena mode purchase entry screen.
- The transition between Arena Complete and Rewards no longer causes window to grow darker.
- The animation for the seventh win in a Versus Arena is no longer missing SFX.
- Keywords for special lane rules no longer have inconsistent bold font.
- Arena decklist colors are no longer partially obscured by a shadow.
- Arena opponent “He Who Slithers” no longer has an avatar that pulls from a pool containing a female portrait.
- Finding a match in Versus Arena while the View Deck screen is open no longer continues showing the cards until the match starts.
- King of the Hill lane in Arena no longer reads and functions differently from lane documentation.
- Opponent portraits can no longer be selected without closing the View Deck window.
- Arena opponent and player name text no longer appears before the nameplate.
- The AI opponent Swornsteel, the Mighty's name no longer extends outside the text box.
- The selection VFX on the decklist button on Opponent Select screen is now centered on the button.
- Opponent defeat VFX no longer persists on screen when navigating from Solo Arena opponent screen.
- Resigning in Solo Arena no longer triggers inappropriate victorious announcer VO.
Art
- A white square will no longer appear when loading the Icon that displays the player going first.
- Premium versions of Altar of Despair and Swindler's Market no longer contain artifacting/extra particles when the support is in play.
- Kvatch Soldier now wears Kvatch armor.
Audio
- When Conceding as certain races, their "Oops" emote VO that plays no longer overlaps with the Concede SFX.
- Master Volume and Music sliders now mute audio when turned all the way down.
- SFX for unlocking a new game mode can no longer occur on other screens.
- Royal Sage now has VO when attacking.
- The Keep Hand button no longer has inconsistent SFX.
- While opening packs, a “thud” sound can no longer be heard before the pack falls to the mat.
Battle
- A creature’s summoning VO can no longer be overlapped by its attacking VO.
- A discard pile’s contents will no longer display on top of Moment of Clarity’s UI.
- Player is no longer able to select playmat buttons when transitioning to Practice/Versus Battle deckbuilder.
- Briefly during the Mulligan stage of a match, the words Some Long Text will no longer flash over the Keep Hand/Redraw Cards button.
- Support cards can no longer be hovered through the OK and Cancel buttons when sacrificing a card in a full lane.
- Unmuting an opponent no longer displays as Unblock, instead of Unmute.
Beta Agreement
- The title on the beta agreement no longer extends above the window.
Campaign
- After a pre chapter scene ends, a static picture no longer remains on screen.
- Chapter cinematics will no longer play without SFX.
- Chapter 4 movie no longer has subjects cropped out of the frame.
- Chapter 1 background SFX will no longer play with the Prologue video.
- Chapter 16 background SFX now fits the chapter theme.
- Tyr’s VO line “Sorry, better your blood than…” in Chapter 1 is no longer cut off.
- Chapter 19 & 20: Chapter movies now fade to black at the end as the other cinematics do.
- Chapter 4: Story choice cutscene no longer has merchant's head cut off.
- In Chapter 15, Tyr’s dialogue no longer lacks continuity with the match rule.
- Reive's image on the playmat now matches image from cutscenes.
- The image for Warriors of Hammerfell no longer appears as a white box on the rewards screen.
- Campaign chapter completion reward cards are no longer misaligned from other rewards.
- The music in the Epilogue no longer ends before the movie does.
- Skipping the Interlude the first time it is played no longer prompts the choice of Tyr or the Orb of Vaermina.
- The pack opening tutorial no longer displays two back arrows after revealing the cards.
- The Chapter 11, 13, 15, 18, and 20 intro images are no longer pixelated.
- The end of the Prologue no longer has a large hitch/freeze towards the end of the cutscene with Tyr and Reive.
- Fast Forward button no longer persists if the player skips intro scene dialog by clicking elsewhere.
- Mouse hovering the Play button while entering the Chapter screen no longer results in no button VFX.
- The Chapter 1 and 16 Story images are no longer pixelated.
- The player emote VFX can no longer play simultaneously with the announcer and actor VFX.
Cards
- When Blackrose Herbalist heals a creature, there is now SFX.
- Cards no longer display Thieves Guild Recruit’s “Got the Loot” ability hanger if the effect wasn’t applied.
- Miraak’s summon ability no longer produces a hanger that describes it as a debuff.
- The premium version of Goldbrand no longer has a different animation while on the playmat than the card itself.
- The VFX for Falinesti Reaver's summon ability no longer produces sword VFX in the right side of the playmat.
- A premium Dunmer Nightblade now generates a premium Iron Sword upon death.
- Ring of Imaginary Might is now generated through cards that grant random items.
- Summoning then unsummoning the first creature every turn while Wrothgar Forge is in play will no longer summon a new random item every time.
- When Gardener of Swords gains an item while summoned to a Plunder lane, other Gardener of Swords cards now gain that item.
- While in play, Eastmarch Pillager and Flesh Atronach description will no longer change to reflect a non-existent buff.
- Creatures destroyed by Immolating Blast are now displayed in Play History.
- VO for Nahkriin, Dragon Priest is no longer inconsistent with lore.
- Ring of Chaos text no longer implies that only cards drawn from the deck are replaced instead of any card added to the hand.
- The word "Move" on Riverhold Escort refers to an in-game function that is now defined in the glossary.
- 0-cost Elusive Schemer created by Wispmother no longer appears as a 4-cost during summon animation.
- A card’s buff quantity indicator is no longer covered by its Magicka Cost indicator in right side lanes.
- Camlorn Hero now displays an information hanger for the word Summon.
- Silvenar Tracker now receives a hanger corresponding to its summon ability.
- The equipped item info icon of Staff of Sparks now fills up its hanger.
- The icon images of items with long descriptions now fill up their hanger after they are equipped.
- VFX for a card cost decrease no longer appears inconsistently.
- Whirling Duelist now produces VFX when equipped with an item.
- Text displaying multiple items attached to creatures is no longer partially obscured.
Chaos Arena
- Deck Type architype icons are now positioned properly.
- Crusader’s Chaos Arena art is no longer missing graffiti.
- Redeeming a Special Offer code after that special offer has been purchased no longer prevents reception of future entitlements.
- Debug text no longer appears on Chaos Arena Ticket redemption notification
- The lane description for the deck swap rule is no longer confusing.
Collection
- When Soul Summoning an un-owned Legendary card, the border no longer stays gray.
- Quickly mousing over cards in deck no longer displays a blank card image.
- Dark Harvester no longer displays Stoneshard Orc’s art in the player’s deck list.
- Adding a card to the deck no longer causes pixelated VFX in the Magicka curve.
- If a Legendary card is at the bottom of the decklist, the mouseover preview will no longer be cut off.
- The border of legendary cards no longer remain gray if all copies are added to a deck then removed.
- Searching for “Monthly” no longer displays Withered Hand Cultist, Staff of Sparks, and Mages Guild Retreat.
- Searching for numbers “0” or “9” will no longer display multiple cards that do not have either of these numbers on them.
- Using the mouse wheel to scroll through collection no longer causes a blue glow to persist between pages.
- Card Info screen now has a Tooltip text prompt for the Card Set icon.
- Card Set and Soul Gem Icons no longer appear before the Card Info modal is completely opened.
- Mechanical Ally can now be found by searching the term “Neutral”.
- Debug text no longer appears on Card Info pop-up for Madhouse Collection cards.
- Entering the Collection menu will no longer display two Attribute tabs as selected.
- Searching for Epic in the search field no longer brings up Ungolim the Listener.
- Selecting the Intelligence Attribute Filter once will now filter Intelligence cards.
- Long deck names with spaces now shrink and no longer become partially obscured.
- Unowned Legendary and Unique cards that the player Soul Summons no longer have their borders grayed out until the page is refreshed.
- The missing VFX for the Soul Trap button in the Collection is no longer missing.
Compatibility
- Menu navigation performance no longer decreases overtime as game uptime/memory usage increases.
- Game no longer hitches when auto-finishing a deck.
- During Battle, if the Discard Pile menu is opened, the FPS will no longer drop down between 10 and 16.
Deckbuilder
- If the player adds a card to a deck, then quickly drags a card that isn’t allowed in the same deck, page navigation will no longer fail.
Gameplay
- Action cards no longer pop on screen and now flow smoothly from the opponent's hand when played.
- The shadow VFX that occurs when a creature with Guard is played no longer has visible gaps in it between the border and the card.
- Cast Out’s summon text box is no longer cut off on the bottom of the screen.
- The summoned card of Dragon Priest no longer displays as 0 cost before entering the player’s hand.
- Turn timer tooltip no longer displays incorrectly while Merchant’s Camel and Moment of Clarity UI is active.
- Player is able to no longer click through the cancel button onto the card when using a summon ability.
- Keywords/icons no longer disappear when transforming a creature with a keyword into another with the same keyword, through Wabbajack or Zoo lane.
- Ring of Magicka no longer displays the activation VFX when returning to a current match.
- Playing a card as the turn ends will no longer make the card appear as in play until the opponent performs an action.
- Deck tooltips no longer display “1 Cards” instead of “1 Card”.
- The opponent’s concede text box will no longer move from its original position.
- Turn timer tooltip no longer displays “1 Seconds Left” instead of “1 Second Left”.
- The top half of the rightmost support slot is now able to be targeted.
Glossary
- The Game Terms tab in the Glossary now mentions “Unsummon”.
History
- Actions that summon creatures to a lane no longer show every creature in those lanes in the Play History.
- Moment of Clarity will no longer reveal to opponent what cards are shown to player.
- In 4:3 resolutions, when a single card affects a full lane or 7 to 8 creatures, cards are no longer truncated in the Play History.
- Play History now shows an arrow when damage is done by Last Gasp.
iOS/Android
- Press and dragging scroll bars are now always responsive.
- During Account Creation, the checkbox on the EULA acceptance screen is no longer difficult to select.
- The blue attack arrow now displays when tapping and holding on the playmat.
- There is now a message if player minimizes game while queued and comes back after the match has ended.
- The Profile tutorial prompt message is no longer very small.
- Resuming from a locked state no longer causes a player's card drawn per turn to be delayed until resumed.
- The error messages in the User Search window now updates if the player is hitting Done on the keyboard.
- User no longer receives broken message when searching for an account that does not exist when hitting Done on the keyboard.
- Pack opening is no longer delayed if the player presses the home button on their device.
- iPad 4 with iOS 10.0 no longer has missing audio in most parts of the game.
- Tapping on a title in game will no longer make the title blink.
- Tooltips for locked chapters no longer display the message "Profile will be unlocked after mission 8.".
- Player is no longer able to select multiple chapters simultaneously.
- Campaign Act navigation arrows buttons are no longer positioned really close to the Back Arrow and the Options button.
- A line no longer appears above the Magicka cost filter.
- Player can no longer highlight a second attribute filter.
- Upgradeable cards will no longer glow green when tapping and holding on the Soul Gems icon.
- When the player cancels an In-App purchase of a Special Offer item, the item is no longer removed from the store.
- Equipping a creature with an item that has a summon ability no longer causes target inconsistencies.
- The “Catching up to current game state” banner is no longer small and hard to read.
- Icons used for Prophecy, Last Gasp, Triggered Effects (star), and Support Use no longer appear pixelated.
- The Ranked circle icon will no longer be highlighted when Casual is selected.
- Attempting to purchase a Special Offer with an unverified email will no longer return a non-user friendly Error.
- Multiple pop-up menu borders no longer appear pixelated/low resolution.
- In Arena, the View Deck button is no longer unsmooth when opening.
- Selecting Avatar Select on Profile will no longer highlight the corresponding avatar on the next screen.
- Season Rewards preview screen no longer contains multiple pixelated art assets.
- Skipping story mode movies no longer causes a brief flash on screen.
- Large title fonts are no longer pixelated.
- Clicking the Exit/Reconnect button at the Class Select screen will no longer cause the Class modal to appear while disconnecting.
- Closing the Options Menu by clicking on the arrow that points to the Special Offers button no longer causes the Versus Arena tile to bounce.
- Collection UI elements are no longer blurry and pixelated.
- Options menu icon no longer appears blurry and low quality.
- Main Menu mist VFX now animates.
- Selecting outside of the Practice or Versus Battle windows no longer registers other game mode buttons as having been selected.
Localization
- Text is no longer truncated on the special offers "Buy now!" button.
- FR/DE/ES/IT: Missing audio during deck creation tutorial is no longer missing.
- Text in chat windows is no longer hardcoded when using emotes.
- FR: Wrong audio is no longer wrong in Interlude video.
- FR/IT/DE/ES/PL/RU: Audio no longer overlaps when the player ranks up in Chaos Arena.
- Madhouse Collection cards are no longer missing information in the Card Info modal.
- FR/IT/DE/ES/PL: The counting of Wins after completing an arena is now translated.
- BR: VOs for different avatars now match their emotes.
- BR: Morthal Executioner is no longer referred to as “Executor de Mortal”.
- DE: Missing space is no longer missing in the quest requirements for the Rescuing a Friend Quest.
- ES: Tyr's VO is no longer misaligned with the subtitles during the Interlude.
- FR/IT/DE/ES/PL: Searching no longer functions incorrectly when searching for the names of Attributes.
- FR/IT/DE/ES/PL/RU: The Mage Tower lane’s description now matches its actual functionality.
- FR/IT/DE/ES/PL/RU: The Madhouse Collection message is now localized in the Special Offer menu at the store.
- FR: Naarifin’s VO now matches parts of his subtitles during the Interlude choice.
- FR: Altar of Despair now has a space before the colon in its description in French.
- FR: High Rock Summoner no longer displays two colons in the description in French.
- FR: The word Silence now appears on Bone Bow in French.
- IT: Altar of Despair no longer appears to refer to itself as Dark Laboratory in its card text.
- FR/IT/DE/PL: There’s no longer an audio/text desync in the Epilogue.
- PL: Interlude Part 2 is no longer missing a line of Cassia's VO.
- RU: Quests that require the player to win 3 matches with a specific 2-color deck no longer display the deck attributes in an awkward spot.
- SP: The tooltip for the player’s discard pile no longer displays “Waiting for opponent to reconnect” in Spanish.
- FR: Exclamation mark no longer appears on its own line of text during Chapter 7 movie.
Login
- Reconnect button now allows a user to reconnect.
Menu
- Menu for Practice Mode no longer prompts when returning to the main screen.
- There are now SFX produced when the player selects the Ranked Season Reward.
- The menu items within the Info section of the Options menu now links the player to their corresponding web pages.
- In Practice, the Options button can no longer be used when not visible.
- The Social menu now has a text box pop-up following the profile tutorial.
- The red banner for the Chaos Arena entry screen will no longer display briefly when clicking Versus Arena.
- The locked Arena Ticket tooltip no longer appears differently from the other locked tooltips that say Story Chapter.
- Certain menus no longer can be navigated with the keyboard arrow/enter keys when pop-up menus are displayed.
- Clicking the OK button on the Ranked Season Countdown tutorial will no longer close the screen.
- The player is no longer presented with an error message when attempting to view Credits.
- Setting the Quality to “Auto” no longer defaults to High quality for all computers.
Options
- The check boxes for “Mute Music” and “Play Sound In Background” now align.
Performance
- Long hitch no longer occurs when attempting to view the Credits.
- Screen tearing and VSYNC issues no longer present for many instances of moving cards.
- The X button on the stats window no longer has un-synced audio.
- Entering the Avatar Select screen no longer results in an unsmooth transition.
- Closing the friend challenge window no longer has an unsynced closing animation with the picture art.
- Opening the Info menu in the options after receiving a new daily quest no longer causes a hitch.
Profile
- The Arrows Fired General Stat no longer increments by 2 when Allena Benoch fires an arrow.
- When the player receives a quest, the quest giver’s portrait no longer appears stretched.
- When the player dismisses a quest, they no longer receive a mechanically identical quest in its place.
- The Ranked Season Countdown tooltip no longer displays when hovering on a friends profile.
- The rank text no longer overlaps the line underneath of it when viewing another player’s profile.
- The Stones Thrown General Stat now counts the Stone Throw card.
- The numbers in the Collection Stats no longer overlaps the percentage symbol.
- The season reward no longer displays debug text.
- The Prophet title can no longer be earned by triggering 5 prophecies and not breaking 5 runes.
- Changing the player’s title and then avatar no longer makes the changes made to the player’s title revert back to the previous title.
- Titles that require the completion of other titles no longer display progress bars without numerical indication of completion.
- Match History hangers and symbols now distinguish between Solo and Versus Arena.
- Player can no longer cause the scroll bar to violently and rapidly move up and down.
- Selected avatar no longer remains highlighted when paging through races at the Choose Your Avatar screen.
- When choosing a new Avatar, the currently selected Avatar is now indicated.
- When the player reaches Level 50, the level progress bar no longer remains empty.
- The X next to daily quests now immediately appears when Profile is opened.
Quests
- The quests "Arrow in the Night", "Blood On Your Boots", "In Danger's Path", "Killing Them Softly", "A Dark Riddle", "A True Warrior", “Tournament of Champions”, and "Keeping Your Distance" no longer display deck colors backwards.
- Missing apostrophe now replaced in the last sentence of the Silent Stalker starting quest text.
- Three new daily quests can no longer be received after completing all old daily quests in profile.
Ranked
- When a player progresses to Legend rank, their constellation no longer stays at The Thief and a tooltip for Legend appears.
Profile
- Artifacting no longer seen when the player changes the Video Quality, then sets it back to its previous setting.
Rewards
- Shadow box now fills window of unchosen quest.
- Text on the season rewards card is no longer hard to read.
- When the player is revealing an earned title, the entire Title Scroll is now clickable.
Social
- Add, Delete, and Block Friend prompts can no longer be opened simultaneously causing them to overlap.
- Accepting a Challenge request while at the drafting screen will no longer cause the "Waiting" queue box to briefly appear.
- Collapsing the friends tab after closing a chat will no longer play the collapse SFX twice.
- Sending a chat message no longer deselects the chat text field.
- Text in chat will no longer display invisible when closing the social menu and viewing a profile then reopening the chat.
- When the player’s friend goes offline during a chat, a new chat will no longer be created with a different friend.
- A player will no longer be returned to the profile screen when attempting to view another plays profile.
- The Magnifying Glass button for searching for friends in Profile now has a function.
- The error message for attempting to perform a search with too few characters has been corrected.
- Opening the Add, Delete, or Block Friend prompt and closing the social menu no longer causes the prompt to persist on screen.
- Social window can no longer be opened over the General Stats/Titles/Match History window.
- The text for Arena icons no longer displays over the icons when viewing another player’s profile.
- Selection Highlight now changes targets appropriately after Blocking a friend.
- Players with long enough usernames no longer overlap the Do Not Disturb button.
- User is offline chat error message no longer includes a typo.
- There is now a function to unselect a friend.
- Deleting a friend on the friends list will no longer still leave the Delete and Block buttons active.
- There is no longer an error message when attempting to add a friend name that is 1 or 2 characters long.
- Opening the Social Menu for the first time in a section while the friends tab is collapsed will no longer briefly display the list as normal.
- The display of Challenge buttons is no longer inconsistent depending on which player cancels or rejects the Challenge request.
- The icon for the Social Menu can no longer be highlighted by a cursor that's not actually on the client window.
- The mouse wheel can now be used to scroll the Social menu.
- The search bar on a player’s profile now has functionality.
- The user can no longer change their selection of friend when choosing Delete, Block, or Unblock.
- When a Block, Delete, Refuse menu is dismissed with the Social menu, it will no longer briefly flash when the menu is reopened.
- White box no longer briefly appears when player selects a second profile to view.
Store
- Founder title is now received if the Starter Pack is purchased prior to completing Chapter 7.
- The Madhouse Collection offer no longer displays Arena ticket out of alignment.
- Tile shadows will no longer disappear abruptly on screen after pressing the back button.
- There’s now indication that the Special Offers can be scrolled.
- Special Offers and Current Promotions no longer remain active after purchasing the last item until clicked on.
- Special Offers/Starter Pack screen now has a red X button.
- When selecting a quantity of packs to buy, the positioning of numbers is no longer inconsistent.
- Clicking any of the legal document links on the real currency pages with the scroll wheel no longer opens illegible versions in game.
Story
- Chapter 19 High Elf Guard portrait is no longer of a Dunmer.
- Buttons in Options menus no longer appear over Story text boxes.
- Social menu graphic no longer briefly flashes when selecting a story chapter.
- The player is no longer able to highlight multiple chapter icons.
Text
- Arbitrary backslashes are no longer present in words such as wounded in the game tips when locating an opponent.
- Creatures with Guard will no longer overlap Hanger information.
- Animal description is now included in the Glossary.
- Card Anatomy now mentions the Attribute Icon found on the bottom left/right of cards.
- Missing Letters in the titles of Plaques (versus battle, versus arena, redeem codes) are no longer missing.
- Quest "A Deadly Assignment" no longer mentions crowns as a currency instead of gold or septims
- Quest "Battling Oblivion" text now capitalizes Daedra.
- The experience bar on the main menu no longer appears differently from the rest of the experience bars.
- Message prompt for the player to deal damage now says "damage".
- Soul Gem numbers now appear centered in the Rewards screen.
Titles
- Player titles during the match start animation no longer display the wrong banner.
UI
- Exiting out of the Collection no longer produces an unsmooth transition to the main menu.
- 4:3 and 16:10 resolutions will no longer misalign the Solo/Versus Arena title/header.
- After leaving a menu page, the Deck Select menu no longer unexpectedly appears depending on how it was closed after the last match.
- Clicking a mode in the Main Menu multiple times quickly no longer causes VFX to stutter.
- Titles now appear when hovering over player names during battle.
- Act Navigation arrow buttons no longer appear before an act is completed.
- Choice after Chapter 16 between Tyr and Orb of Vaermina no longer has a blank background.
- Click and dragging an Emote option will no longer have the selection remain highlighted.
- Deleting an unlocked starter deck then relogging will no longer cause the starter deck to appear locked again.
- Scrolling fast in the Collection menu no longer briefly displays placeholder cards.
- Entering deck select no longer causes it to briefly flash an empty deck select window.
- Auridon Paladin’s Drain ability hanger can no longer be received multiple times per turn.
- Cursed Spectre now gives a hanger when silencing a creature.
- Hangers with “x2” that appear to the left of the card no longer overlap the card.
- An incomplete sentence is now complete in Thieves Guild's Nowhere to Run quest complete box.
- Versus Battle is now specifically labeled at the Main Menu.
- Mousing over a card the player is attempting to sacrifice another card for will no longer superimpose the card from the player’s hand.
- Opening two or more packs will no longer initially show card glow but will disappear when mousing over and away.
- Opponent's Hand tooltip no longer appears at the bottom left of screen before match.
- Click and dragging the audio slider arrow will no longer move the slider to a min/max position.
- Opening the Glossary from the Main Menu no longer causes a brief flicker in the Game Terms window.
- Clicking and dragging off a selected avatar no longer leaves a glowing highlight.
- Gold is no longer displayed in the Avatar selection menu of the profile.
- Players can no longer click the season reward button when the Rank tutorial is present, causing overlap.
- Selecting a title then browsing portraits will no longer display previously selected title.
- When logging in, the displayed current quests on the main menu no longer briefly appear with full progress bars.
- Sacrifice UI no longer remains on screen if player attempts to play a prophecy card into a full lane and the timer runs out before a card is sacrificed.
- Clicking View Profile of a friend multiple times will no longer cause it to repeatedly open.
- Spamming the Escape key to open the options menu no longer queues up the menu screen multiple times.
- Back button no longer disappears when clicked during pack tutorial.
- If the player attempts to purchase a pack from the Pack Opening Screen, they are now shown how much gold they have.
- The loading bar on the splash screen can no longer be can be manipulated when the player clicks it.
- The mouse wheel can now be used to scroll the deck list at the Choose a Deck menu.
- A card with Guard that is being viewed by the opponent will no longer have its highlight/selection marker blocked by guard border around the card.
- Playmat sparks will no longer disappear if the player clicks with a different method while simultaneously dragging.
- Red outline no longer appears in the center of playmat when hovering over Blood Magic spells.
- The spark VFX on the turn timer will no longer disappear as the player hovers over the Play History.
- When opening packs, the text that shows the quantity of packs is no longer positioned off-center in its text box.
- When the player first unlocks Solo and Versus Arena, the menu items now animate until the player actually enters the mode.
- When the player's hand is minimized, clicking the buttons no longer interacts with the board.
Versus Arena
- Matching with an opponent no longer causes a small smudge to appear on the opponent’s player portrait.
VFX
- The victory screen no longer shows cards flying around the screen.
- Crushing Blow no longer shows a visual obstruction when used to destroy a creature adjacent to another creature.
- Hangers for buffed creatures now have centered portraits.
- The experience bar spark VFX no longer disappears during progression.
- When Abecean Navigator and the Ally cards fail, their VFX can no longer be covered by Fifth Legion Trainer and Bruma Armorer’s buff VFX.
1.60.1.2725
10.01.2017
Kartenänderungen
- Dünenpirscher: Fähigkeit geändert von Beschwörung: Bewege eine andere verbündete Kreatur. zu Beschwörung: Bewege eine andere verbündete Kreatur in diese Reihe..
- Dünenschmuggler: Fähigkeit geändert von Beschwörung: Bewege eine andere verbündete Kreatur. zu Beschwörung: Bewege eine andere verbündete Kreatur in diese Reihe..
- Hist-Hain: Fähigkeit geändert von Wenn du 15 oder mehr max. Magicka hast, opfere diese Karte, um einen 8/8 Sumpfleviathan in jeder Reihe zu beschwören. zu Wenn du zu Beginn deines Zuges 15 oder mehr max. Magicka hast, opfere diese Karte, um einen 8/8 Sumpfleviathan in jeder Reihe zu beschwören.
- Kristallturm-Handwerkerin: Von 2/2 auf 1/1 geändert.
- Plündernder Tribun: Fähigkeit geändert von Beschwörung: Gib verbündeten Kreaturen in dieser Reihe in diesem Zug Entzug. zu Beschwörung: Gib einer Kreatur in diesem Zug Entzug.
- Schlachterfisch: Kosten von 3 auf 4 Magicka erhöht.
- Schlachterfischschwarm: Kosten von 3 auf 4 Magicka erhöht.
- Schlangenzahnhalskette: Entzug entfernt, Fähigkeit Beschwörung: Gib dem Träger in diesem Zug Entzug. hinzugefügt.
- Seelenruh-Marschall: Kosten von 5 auf 6 Magicka erhöht, Fähigkeit reduziert nun Magickakosten um 6 statt um 5.
1.60.1.2700
15.12.2016
Chaos-Arena
- Die Chaos-Arena ruft! Sheogorath, der Daedrafürst des Wahnsinns, hat die Arena übernommen, um in ihr seinen Launen nachzugehen: in Form von verrückten neuen Szenarien und Reihen-Regeln. Seine Magie dauert fünf Tage an, der Irrsinn beginnt am 14. Dezember und endet am 19. Dezember! Stellt euch seiner Herausforderung und nehmt an seinen wahnsinnigen Spielen teil: Wenn ihr euch während des Events anmeldet, erhaltet ihr ein kostenloses Kartenpaket (das verteilt wird, sobald seine Magie nachlässt).
Spieländerungen
- Die Anzahl der verfügbaren Plätze für Unterstützung-Karten wurde von sechs auf vier gesenkt
- Ring der Magicka
- "Elixier der Magicka" wurde in "Ring der Magicka" umbenannt und ist nun ein 3D-Objekt ohne Kartentyp. Es nimmt ab sofort keinen Platz für Unterstützung-Karten mehr ein.
- "Ring der Magicka" kann jetzt nicht länger durch Karten entfernt werden, die Unterstützung-Karten zerstören. Genauso wenig löst er Karten aus, deren Effekte Unterstützung-Karten betreffen (wie zum Beispiel "Kargstein-Plünderin")
- Die Kosten von "Plündern und Brandschatzen" wurde von 6 auf 5 gesenkt und der Effekt der Karte betrifft jetzt nur noch eine Reihe
- Bisher hat "Plündern und Brandschatzen" Spielern zu oft die Chance genommen, ein schlecht laufendes Spiel noch herumzureißen. Auch wenn wir klare und effektive Folgen für das Zerstören von Runen bieten wollen, bereitete es uns Sorgen, dass man "Plündern und Brandschatzen" nicht kontern konnte. Die neue Funktionsweise passt besser zum Reihensystem und ermöglicht es trotzdem weiterhin, einen Gegner in die Schranken zu weisen, der mit einer aggressiven Strategie gewinnen will.
- Sammlung/Deckbau
- Die Suchbegriffe "Premium" und "Monatlich" können nun benutzt werden, um nur diese Karten anzuzeigen.
- Suchparameter werden jetzt beim Wechseln zwischen Fenstern gespeichert.
- Der neue Set-Filter lässt euch jetzt zwischen Basis- und Werbesets unterscheiden.
- Das Zurückverkaufen von Karten, die überarbeitet wurden, gilt jetzt nur noch für Karten, die mit Seelenruf erschaffen wurden.
- Die Positionen der Schaltflächen "Paket" und "Sammlung" wurden getauscht.
- Seelenfalle und Seelenruf können jetzt rückgängig gemacht werden.
Änderungen am Shop
- Die Tollhaussammlung und das Fürst-des-Wahnsinns-Paket sind jetzt im Shop erhältlich
- Beim Kauf von Sammlungen mit 15, 40 oder 60 Kartenpaketen enthalten diese jetzt zusätzliche legendäre Karten und legendäre Premiumkarten!
- Alle Spieler, die zuvor derartige Sammlungen von Kartenpaketen gekauft haben, erhalten entsprechend viele kostenlose legendäre Karten. Damit wollen wir euch für eure frühzeitige Unterstützung danken.
- Bonuskarten können eingelöst werden, indem ihr auf "Kartenpakete öffnen" klickt
- Die Shop-Banner "Sonderangebote" und "Aktuelle Aktionen" wurden aktualisiert, damit ihr die neuesten Ankömmlinge nicht verpasst
Behobene Fehler
- Ein Fehler, der verhinderte, dass Spieler ein Starterdeck nicht löschen konnten, wurde behoben. Alle betroffenen Spieler sollten nicht länger gesperrte Starterdecks sehen.
- Decks, die durch vorhergegangene Kartenänderungen ungültig wurden, sollten jetzt korrekterweise als ungültig angezeigt werden.
- Der Titel "Erfahrener Atromant" kann jetzt wie vorgesehen durch das Ausspielen von Fleisch- oder Eisenatronachen erhalten werden.
- Die optischen Effekte von "Verbrennungsstoß" geben nicht länger die vorherige Funktionsweise wieder.
- Wenn ihr euch nach dem Löschen eines freigeschalteten Starterdecks wieder anmeldet, sollte das Starterdeck nicht erneut als gesperrt angezeigt werden.
- Premium-Schlachterfischschwarm beschwört jetzt wie vorgesehen Premium-Schlachterfische.
- Wenn ein Spieler sich nicht vor dem Rechner befindet, wird das Zeitlimit nicht mehr zurückgesetzt, wenn der Gegenspieler eine Rune verliert und eine Prophezeiung auslöst
- Nutzer können nicht länger andere Spieler durch fortwährendes Drücken der Eingabe-Taste spammen und ihnen dadurch die Nutzung der "Hinzufügen"-, "Löschen"- und "Blockieren"-Schaltflächen unterbinden.
- Der Ton, der bei erfolgreicher Anwendung des Effekts einer verbündeten Karte erklingt, ist jetzt hörbar.
- "Schlachtenvogt der Abenddämmerung" (sic) verstärkt sich jetzt zuverlässig selbst, wenn er in einer besonderen Arena-Reihe beschworen wird.
Undokumentierte Änderungen
- Im Spiel wird nun unter dem Namen eines Spielers auch sein Titel angezeigt.
- Die Darstellung des Ablagestapels im Spiel wurde verändert. er wird nun ähnlich der Deckübersicht in den Arenen angezeigt.
- Im Shop wurde eine Schaltfläche Kampagne hinzugefügt, die derzeit ohne Funktion ist.
- Beim Sammlungsstatus in der Charakterübersicht werden nun zusätzlich zu den Prozentzahlen auf die absoluten Zahlen (wie viele verschiedene Karten man besitzt) angezeigt.
- Es gibt zwei neue Titel: Der Fürst der Verzweiflung und Der geniale Gärtner
- Das Artwork der selteneren Titel wurde geändert.
1.59.7.2610
16.11.2016
Bugs Fixes
- When playing Earthbone Spinner, Shadowfen Priest, or Cursed Spectre, tapping on the card will no longer cancel its summon ability.
- Addressed performance and stability issues with lower-end iPads
- Creating an account in Russian, Mexican Spanish, or Brazilian Portuguese should no longer give an error message.
- Militant Chieftain no longer appears as a string of random characters.
- Dawnbreaker and The Monster Hunter titles are now incrementing correctly.
- Master of Thieves effect will no longer persist for one turn after a thieves den is destroyed.
- For a full list of bug fixes please review our latest Letter from the Devs.
Updates
- Chat is implemented for PC players but only in Beta Test form. iPad users may get chat messages from PC players but the feature is not yet supported and you will not be able to send messages.
- The Russian language and store is implemented. You can change your language in the launcher settings.
Known Issues
- Deckbuilder: Soul Trapping all of a card added and removed from a deck will show "unowned" without Soul Sight on
- In-App Registration: Users don't receive error message for invalid fields
Card Balance Updates
- Wrothgar Artisan: Changed from 2/2 to 2/3
- Allena Benoch: Can now damage anything, not just enemy creatures
- Volendrung: Gained Breakthrough
- Morkul Gatekeeper: Gained Prophecy
These cards will trigger Sell Back (Users will receive full value back when using Soul Trap option for the cards below)
- Twilight Werebat: Changed from 4/3 to 4/2
- Moonlight Werebat: Changed from 4/3 to 4/2
- Brilliant Experiment: Changed from 2 cost to 3 cost
- House Kinsman: Changed from 3/3 to 3/2
- Elusive Schemer: Changed from 4/1 to 3/1
- Divine Fervor: Changed from 4 cost to 5 cost
- Tazkad the Packmaster: Changed from 8 cost to 9 cost
- Dunmer Nightblade: Gives Iron Sword instead of Steel Sword
- Apprentice's Potion: Changed from 1 cost to 2 cost
- Healing Potion: Changed from 1 cost to 2 cost.
- Nahkriin, Dragon Priest: Changed from 10 to 9 cost and text changed to "Summon: Draw a card and reduce its cost to 0.
1.59.3.2536
29.09.2016
Bugs Fixed
- End of Season – Problems with the end of season properly rolling over have been fixed
- Legend Matchmaking – Issues with Legend matchmaking have been addressed
- End of Game – Losing player’s avatar properly “explodes” now
- Hanging Card – First card played will no longer hang in the air (this was happening on lower end / slower internet connections)
- Hist Grove – Now properly appears in play with its correct artwork
- Sell Back –Correct version of the card properly displays in the Sell Back window when eligible for Sell Back
- Goldbrand – Goldbrand will no longer appear in packs
- Social – Fixed bugs related to adding blocked users
- Cards in Hand – Scrubbing through cards in hand has been fixed
- Prophecy Cards -- Now properly play to playmat instead of moving back to the prophecy zone
Balance Changes
Card Changes
- Rarity Swaps
- To Rare: Intimidate, Fiery Imp, Evermore Steward, Shrieking Harpy, Blacksap Protector
- To Common: Valenwood Huntsman/Valenwood Trapper, Fortress Watchman, Niben Bay Cutthroat, Farsight Nereid, Voracious Spriggan
- Reason: In order to continue improving the Arena experience, we are changing rarities on some low-rarity cards. The goal is greater class diversity in Arena, where Intelligence and Agility are currently overrepresented, and Strength is underrepresented.
- Shocking Wamasu: Now deals damage to enemy creatures only, instead of creatures or the enemy player.
- Reason: This change is meant to reduce the incidence of Intelligence decks dealing large amounts of damage to the enemy player in one turn, and to increase the number of interactive games.
- Mantikora: Now kills an enemy creature in the same lane as Mantikora, instead of either lane.
- Reason: Mantikora is one of the most dominant high-cost cards, and is capable of stabilizing the board even if the enemy spreads their forces out. This change is meant to increase counterplay against Mantikora, while making it less likely that a Mantikora can completely halt the enemy offense.
1.59.2.2493
21.09.2016
Starter Pack Now Available! – The new Starter Pack is available as a one-time purchase. It includes 10 packs of cards (at least one guaranteed Legendary card), a special Title, and three alternative art cards.
Main Menu Flow – New menu flow for easier navigation.
New Card Sellback System – If a card you have gets nerfed, you will have a limited time to sell back the card for its full crafting cost.
Changes to the Ranking system
- Loss protection ends at The Lord
- Ascending to next constellation requires a win at the topmost star
- No bonus matches at The Warrior and beyond
Soul Gem Cap for Practice Mode - Instituted daily cap of 300 soul gems for Practice Mode rewards.
Wording Updates - Many cards have had their game text wording improved. These changes were made for clarity and consistency.
- The most noticeable templating change is for cards that draw created cards like Plunder. Instead of "Draw two random items," it says, "Put two random items in your hand." This helps clarify that you don't need items in your deck to play this card.
Creature Types - Two large creature types, Animal and Undead, have been split up for flavor and gameplay reasons.
- Creatures that used to be "Animal" are now Beast, Reptile, Spider, and Mudcrab. Formerly "Undead" creatures are now Spirit, Vampire, Skeleton, and Mummy.
- Dawnbreaker still targets the same group of Undead, and Wild Beastcaller still gets the same range of Animals.
- However, Bone Colossus now is a Skeleton that boosts your Skeletons, which is a gameplay change.
Card Bugs Fixed –
- Rift Thane – Back to 4/2 with Breakthrough when you and your opponent are tied on life. This was an unintended change in the last patch.
- Wispmother - Does not copy itself even if it has cost 2. It will continue to work with other cards that have their cost reduced.
Bugs Fixed
- Numerous AI fixes
- Numerous localization fixes
- Added error messaging to Friends system
1.58.1.2420
01.09.2016
Bugs Fixed
- Fixed exploit in Ranked: Battle: Players at the Legend rank can concede and not lose ELO or rank prior to turn 4
- Fixed exploit where player is able to reset the prophecy timer by attempting to play a prophesied creature into a full lane and canceling
- Fixed exploit where player is able to spam click the pack purchase with gold
- Fixed issue with Beta Agreement/EULA was re-presenting every time a player logged into the game
1.58.1.2367
24.08.2016
Bugs Fixed
- Support for Smuggler's Haul, the monthly card for August
- No mechanically identical quests from different guilds will be presented at same time
- Various fixes to AI
- Various fixes to Social
- Various fixes to Localization
- Improved matchmaking in Ranked Versus
1.58.0.2321
03.08.2016
Bugs Fixed
- Various Minor Bug Fixes
New Features
- Opponent avatar hitbox contextually grows to help targeting
- Longer 30 card game history
- New end of game flow
- Audio continues while the game is inactive in the background
1.57.2.2284
26.07.2016
Bugs Fixed
- Solo Arena pick list updated
- Fixed issue with players seeing broken pack tutorial after account reset
- Fixed issue with players not being properly presented their first quest
1.57.2.2261
20.07.2016
Feature Work:
- Introduced Friends/Social system
- Implemented Campaign movies
Bug Fixes:
- Numerous bug fixes throughout the game
- Thorn Histmage changed from 4/5 to 2/5 and gained Guard (Thorn Histmage defending you while you ramp to big exciting plays is a better fit than its previously more attack-oriented stats)
- Shocking Wamasu changed back to being able to deal damage to the enemy player (Wamasu wasn't part of the problem with general burstiness, and for 8 magicka he deserves to deliver the finishing blow from time to time.)
- Abecean Navigator changed from 3/2 to 3/1 (This already took place in the previous patch, but we missed it in the notes. Playing against an Intelligence deck, it can feel like they have a constant stream of cards in their hand from cards such as Crown Quartermaster, Telvanni Arcanist, and the Navigator. This change gives Intelligence opponents an opportunity to equalize some of that disparity, by enabling cards that gain an advantage when destroying a one health creature.)
- Soulrest Marshal now makes any 6 or less cost card free instead of just creatures (This will open up deckbuilding choices in a deck with Soulrest Marshal and increase its diversity of play.)
- Artaeum Savant changed from 2/4 to 1/4 (Tuned to increase counterplay and prevent future issues when the arrival of new Action cards increase options for this deck.)
- Dwarven Centurion now draws the Dwarven Spider instead of randomly summoning it to a lane (This gives players more reliable defense while Dwarven Centurion decimates their enemy's forces.)
- Brilliant Experiment change to only be able to copy friendly creatures (This better supports building fun combos by removing the incentive to simply match your opponent's best creature.)
- Rampaging Minotaur change from 4/2 Charge to 3/2 Breakthrough, Charge (We want to preserve the identity of Strength decks being aggressive and fast, but also expand the experience of playing with and against the archetype, through tuning cards that often function as uninteractable damage.)
- Bone Bow change from 3 cost +1/+1 to 2 cost +1/+0 (To spread out the magicka cost of items.)
- Fifth Legion Trainer change from 1/4 to 1/3 (This will give opponents more of an opportunity to deal with Fifth Legion Trainer before he teaches all the Grunts to put down their rocks and pick up swords.)
- Orc Clan Shaman now only gives Breakthrough to cards in his own lane (A more natural counterpart to Orc Clan Captain, this change also reins in the combo with the next card.)
- Stampeding Mammoth changes from 3/6 that gets +3/+0 for each other Breakthrough creature to a 4/6 that gets +2/+0 (The stat output change is for the aforementioned Orc Clan Shaman, while also making the baseline size of Mammoth larger, to encourage its inclusion in decks with a medium amount of Breakthrough.)
- Heirloom Greatsword changed from 5 cost to 6 (Part of the general tuning of cards that deliver big chunks of damage to the enemy player.)
- These cards have swapped rarities to more evenly distribute Legendaries among deck archetypes:
- Relentless Raider has changed from Epic to Legendary
- Wood Orc Headhunter has changed from Epic to Legendary
- Burn and Pillage has changed from Legendary to Epic
- Wrothgar Forge has changed from Legendary to Epic
- Descendant of Alkosh has changed from Epic to Legendary
- Haafinger Marauder has changed from Epic to Legendary
- Pillaging Tribune has changed from Legendary to Epic
- Mantikora has changed from Legendary to Epic
- Thieves' Den has changed from Epic to Legendary
- Spider Lair has changed from Legendary to Epic
- Wabbajack changed from Intelligence to Colorless (This change makes a fun, wacky card available to more decks.)
- Staff of Sparks becomes Intellience and changes from Epic to Legendary (The combo with Lethal creatures can feel oppressive, and this change reduces how many different decks have access to it.)
- Dragon Priest changed his name to Nahkriin, Dragon Priest and became Unique (Making Dragon Priest Unique still allows for incredibly powerful interactions, some of which would be dangerous if they happened game after game.)
- Tome of Alteration has changed from 3 cost to 4 (In the same category as Abacean Navigator, this is part of an overall nerf to card draw in Intelligence).
Known Issues
- Users that play and exit the game before completing chapter 7, will be forced into a pack-opening tutorial with no text and no VO the next time they login.
1.57.1.2209
11.07.2016
Bug Fixes:
- Soul Trapping prevented until after Chapter 8
- Arena card selections now have consistent rarity
- Corrected Quest Rewards
Card Changes:
- Dragon Priest to 5/5 (Stat change to give Intelligence more of a range of stats at high rarity.)
- Flesh Atronach to 6 cost (Now that Flesh Atronach only counts your discard pile, it’s no longer the feared finisher it used to be. This cost reduction will make it more playable and let players feel rewarded for building decks around it.)
- Night Patrol, Night’s Shadow, and Night Predator to +1 cost, +1/+1. (These are moving to 6 cost to spread out costs more.)
- Skywatch Vindicator to 6 cost (The stats to cost ratio for Vindicator was too efficient.)
- Vicious Dreugh to 3/4 (Having good support kill leads to a healthy and interactive environment, so making Vicious Dreugh slightly better will push more in that direction.)
- Lion Guard Strategist to 2/3 (Slight buff to make Strategist more appealing.)
- Hackwing Feather to +1/+3
- Lowland Troll to 4/8 (The change to Regenerate (happens only at start of your turn) made these cards weaker than intended, so we are increasing their health.)
- Red Bramman to 9 cost
- Tree Minder to 1/1 Guard (These buffs will help bring Argonians in line with some of the other player races, which is desirable.)
- Orc Clan Shaman to 3/2 that grants all Orcs Breakthrough
- Wrothgar Artisan to 2/2
- Wrothgar Kingpin to 2 cost
- Militant Chieftain to 5 cost (We’ve found Orcs to be a very strong deck, based on playtesting and player feedback, and a large part of that is the magicka advantage gained via Orc Clan Shaman. Games where the Orcs player draws one or two Shamans are substantially different than other games, and gives Orcs starts that outpace every other deck. This change to Shaman will still leave Orcs as a deck with a strong mid/late game, but will reduce the unfair draws where it plays 6-8 magicka worth of creatures on turn three or four. The changes to Wrothgar Artisan, Wrothgar Kingpin, and Militant Chieftain are further efforts to reduce the rate at which Orcs build an enormous board presence in early turns.)
- Triumphant Jarl to 6 cost
- Firebolt deals damage to creatures only
- Shocking Wamasu deals damage to creatures only
- Afflicted Alit deals 2 damage to each player
- Sentinel Battlemace (formerly Rihadi Battlemace) lost Breakthrough (Triumphant Jarl is increasing in cost by one to give opposing decks one more turn to mount a comeback against aggressive Strength decks. We’re concerned about how frequently players at high health totals are getting killed by burst damage. We’re tuning some damage cards to reduce how often this occurs.)
- Golden Saint to 6-cost 4/4 (Golden Saint was lagging behind other cards in this cycle, and we’ve found the play pattern they promote to be very fun. Buffing it gets it closer to their counterparts.)
- Blackrose Herbalist to heal at start of your turn instead of end of your turn (This change lines up Herbalist with the previous change to Regenerate timing.)
- Elixir of Vigor to 2-cost that grants +0/+1 (Moving Elixir down in cost/ability to give support decks a 2-cost support and make this feel more different from Bruma Armorer and Chieftain’s Banner.)
- Daring Cutpurse to gain Prophecy (Pilfer decks felt like they fell behind too easily, and adding an aggressive Prophecy cards will help them play better when they are being attacked.)
- Dark Rift: Instead of “Last Gasp: Summon a Storm Atronach”, new text of “Activate: Deal 1 damage. If Dark Rift has dealt 5 damage, sacrifice it to summon a Storm Atronach”. (Removing Last Gasp from Dark Rift makes it interactable with support kill, which lines up with player expectations.)
- Leaflurker to 4/3 (While an essential card in Agility and Strength’s wounding theme, Leaflurker was just a little stronger than we want it to be.)
- Imprison now requires four Willpower creatures to destroy an enemy creature (Both a more natural design with four-wide lanes, and function better as a heavy Willpower incentive.)
- Hero of Anvil to 5 cost
- Warcry to 4 cost (Two more changes to lower the overall rate at which decks can build an enormous board presence or burst you out from high health totals.)
- Stone Throw to 3 cost (Super powerful in Orcs, Stone Throw was generally too punishing to players using creatures to defend themselves against Strength decks.)
1.56.2.2184
29.06.2016
New Features
- Quest choices are now always from different guilds to increase quest diversity.
- Players now gain XP on losses.
- Turn timers have changed to 80 seconds (55 seconds plus a 25 second visualized countdown).
- Text boxes now size dynamically based on the amount of text.
- Iterated on Legendary frames based on feedback.
- Glossary updates.
- Continued balancing the economy.
Bug Fixes
- Arena “Feature Matches” now have appropriate avatars.
- Profile Titles updated for accuracy.
- Various UI/UX issues have been addressed throughout the game.
- Various SFX issues have been addressed throughout the game.
- Numerous other bugs have been squashed.
1.56.0.2111
Unbekannt
New Features.
- Regenerate rules change: Units with Regenerate now heal at the start of their owner’s turn. Based on user feedback, we are changing Regenerate to only heal at the start of the owner’s turn, giving the enemy player the opportunity to finish the Regenerate creature off on their turn. This reduces the risk of hopeless situations, and will lead to a better play pattern.
- Fonts have been updated for greater readability. (Indeed, there were a lot of complaints for readability, before.)
- Legendary cards now have new card frames. (Now such cards have received a more expressive appearance, but this design likes far not the all players.)
- Ranked Constellation Scene has been updated.
- Implemented a more easily-recognizable guard border.
- Quest presentation has been redesigned.
- Players are no longer matched consecutively.
- Players will be matched with players of similar ELO.
- Sped up inter-scene progression.
Bug Fixes:
- Lucien Lachance now has correct game text.
- Silence “X” is present on silenced cards.
- Legendary cards can be soul summoned.
- Skilled Blacksmith and Orc Clan Shaman cost reduction ends when they are killed.
- Rarity symbols on cards in Deck Builder are no longer covered by “Unowned” tags.
- Players who have not unlocked Arena are no longer gated at the Store.
- Updated text so that the voiceover and audio for emotes match.