Legends:Patches: Unterschied zwischen den Versionen

Keine Bearbeitungszusammenfassung
K (Änderungen von Scharesoft (Diskussion) wurden auf die letzte Version von Deepfighter zurückgesetzt)
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Nachfolgend eine Übersicht über die '''Versionshistorie und Patches''' von {{LG|The Elder Scrolls: Legends}}.
Nachfolgend eine Übersicht über die '''Versionshistorie und Patches''' von {{LG|The Elder Scrolls: Legends}}.
== 1.58.1.2420 ==
''01.09.2016''
'''Bugs Fixed'''
* Fixed exploit in Ranked: Battle: Players at the Legend rank can concede and not lose ELO or rank prior to turn 4
* Fixed exploit where player is able to reset the prophecy timer by attempting to play a prophesied creature into a full lane and canceling
* Fixed exploit where player is able to spam click the pack purchase with gold
* Fixed issue with Beta Agreement/EULA was re-presenting every time a player logged into the game


== 1.58.0.2321 ==
== 1.58.0.2321 ==

Version vom 10. September 2016, 20:54 Uhr

Nachfolgend eine Übersicht über die Versionshistorie und Patches von The Elder Scrolls: Legends.

1.58.0.2321

03.08.2016

Bugs Fixed

  • Various Minor Bug Fixes

New Features

  • Opponent avatar hitbox contextually grows to help targeting
  • Longer 30 card game history
  • New end of game flow
  • Audio continues while the game is inactive in the background

1.58.1.2367

24.08.2016

Bugs Fixed

  • Support for Smuggler's Haul, the monthly card for August
  • No mechanically identical quests from different guilds will be presented at same time
  • Various fixes to AI
  • Various fixes to Social
  • Various fixes to Localization
  • Improved matchmaking in Ranked Versus

1.58.1.2420

01.09.2016

Bugs Fixed

  • Fixed exploit in Ranked: Battle: Players at the Legend rank can concede and not lose ELO or rank prior to turn 4
  • Fixed exploit where player is able to reset the prophecy timer by attempting to play a prophesied creature into a full lane and canceling
  • Fixed exploit where player is able to spam click the pack purchase with gold
  • Fixed issue with Beta Agreement/EULA was re-presenting every time a player logged into the game