ref target
float timer
Begin ScriptEffectStart
set target to getcombattarget
target.removeallitems TruheRef
set timer to (timer + getsecondspassed )
END
Begin ScriptEffectUpdate
if timer >= 120 (wenns 2min sein sollen)
TruheRef.reomveallitems target
set timer to 0 (muss noch eventuell hinzugefügt werden)
endif
End