[Mod-Übersetzung]Ghogiels Armor
So ich habe eben mal eine kleine, und meine erste, Übersetzung erstellt für Ghogiels Armor.Wie gesagt, es ist meine erste Übersetzung, bei Problemen, bitte mir per PN melden.Das einzige, was ich Englisch gelassen habe ist Man-At-Arms, also nicht wundern.
Nun zur Mod:
Kurze Beschreibung:
Die Mod fügt 6 komplette Rüstungssets, einige Einzelteile (z.B. Helme) von Rüstungen und 5 neue Waffen hinzu.
Benötigt wird:
EV der Mod wird benötigt
Screenshots:
Screenshots zu den Waffen und Rüstungen sind hier zu finden.
Auszug aus der ReadMe (EV):
Downloads:
Filefront
Rapidshare
Shareplanet
@schare: Kannst die Mod (bzw. die Übersetzung) hochladen.
So ich habe eben mal eine kleine, und meine erste, Übersetzung erstellt für Ghogiels Armor.Wie gesagt, es ist meine erste Übersetzung, bei Problemen, bitte mir per PN melden.Das einzige, was ich Englisch gelassen habe ist Man-At-Arms, also nicht wundern.
Nun zur Mod:
Kurze Beschreibung:
Die Mod fügt 6 komplette Rüstungssets, einige Einzelteile (z.B. Helme) von Rüstungen und 5 neue Waffen hinzu.
Benötigt wird:
EV der Mod wird benötigt
Screenshots:
Screenshots zu den Waffen und Rüstungen sind hier zu finden.
Auszug aus der ReadMe (EV):
Name: Ghogiels Armor
Version: 1.3
Date: 6/29/2007
Category: Weapons and Armor
Requirements: 7-Zip Archive Utility - http://www.7-zip.com
Author: LHammonds
Source: http://www.tessource.net/files/file.php?id=11417
RELz Thread: http://www.bethsoft.com/bgsforums/index.php?showtopic=707488
WIPz Thread: http://www.bethsoft.com/bgsforums/index.php?showtopic=703942
Homepage: http://lhammonds.game-host.org/obmm/
Description
===========
This mod incorporates all of Ghogiel's released mod resources as well as a few extras to round out the sets and makes them available for play in the game.
This project started off primarily for those people that want to play with what Ghogiel released but do not know how (or care) to use the Construction Set to add them into the game. As I started adding more and more to the mod, this became a much larger project. Here are the items that are in addition to Ghogiel's armor resources that are included in this mod:
- All weapons: Most were taken from other mods but were tweaked for this set.
- Knight Fine Armor set: This is steel armor with reflection FX applied to it with slight texture changes.
- Ice Shield: Glass shield tweaked to match the Ice armor.
- Dwemer Shield: Spell Breaker tweaked to match the Dwemer armor.
- Man-At-Arms Guard and Officer sets: Added padded textures and reflection FX.
Location
========
The armor can be purchased from Maro Rufus at The Best Defense in the Imperial City Market District.
The weapons can be purchased from Rohssan at A Fighting Chance in the Imperial City Market District.
Armor Details
=============
The Bear, Cephalopod and Deer Helmets are Light Armor and the stats are Leather quality.
The Bonemold armor is Light Armor and the stats are Mithril quality.
The Dreugh armor is Light Armor and the stats are between Elven and Glass but due to it being rare, the price is higher than most Glass armor. The vendor acquires additional sets over time.
The Dwemer armor is Heavy Armor and the stats are Dwarven quality.
The Ice armor is Light Armor and the stats are Glass quality.
The Knight Fine armor is Heavy Armor and the stats are slightly higher than Steel quality.
The Knight Helmet is Heavy Armor and the stats are Steel quality.
The Man-At-Arms Grunt is Light Armor and the stats are Chainmail quality.
The Man-At-Arms Guard is Light Armor and the stats are slightly higher than Chainmail quality.
The Man-At-Arms Officer is Light Armor and the stats are slightly higher than Man-At-Arms Guard quality.
Weapon Details
==============
The Bow of Bones stats are Glass quality.
The Dwemer Longsword stats are Dwarven quality.
The Ice Katana has the same stats as other katanas.
The Knight Fine Longsword stats are Fine Steel quality.
The Man-At-Arms Longsword stats are Steel quality.
Install
=======
This archive is distributed in 7-zip's .7z format which requires 7-zip (or other current archive utilities). The archive is what I call OMOD-Ready which simply means that it's a normal archive but with extra data contained in it to allow you to quickly convert it to an OMOD for use with Oblivion Mod Manager.
Pick which method you are going to use for installation:
Manual Installation
- = or = -
OBMM Installation
Manual Install
--------------
1. Extract this archive to any folder and then copy the contents to Oblivion's Data folder. You can ignore or delete the "omod conversion data" folder.
2. Start Oblivion Launcher, click Data Files, and enable the .esp file(s).
OBMM Install
------------
Create the OMOD (Do this section only once)
1. Copy archive to (install folder)\Oblivion\obmm\omod\
2. Start Oblivion Mod Manager.
3. Click the Create button.
4. Click the Add Archive button, find and select the archive, then click Yes.
5. Click the Create omod button, then click OK when it finishes.
Install the mod using OBMM
1. Start Oblivion Mod Manager.
2. Double-click the name of the mod in the right-hand side of the OBMM screen. (icon should turn blue)
Uninstall
=========
Pick which method you are going to use for uninstall based on how you installed it:
Manual Uninstall
- = or = -
OBMM Uninstall
Manual Uninstall
----------------
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file.
2. Delete the files/folders associated with the mod.
Oblivion\Data\omod conversion data\
Oblivion\Data\Meshes\Armor\GhogielsArmor\
Oblivion\Data\Meshes\Weapons\GhogielsArmor\
Oblivion\Data\Textures\Armor\GhogielsArmor\
Oblivion\Data\Textures\Weapons\GhogielsArmor\
Oblivion\Data\Textures\Menus\Icons\Armor\GhogielsArmor\
Oblivion\Data\Textures\Menus\Icons\Weapons\GhogielsArmor\
Oblivion\Data\Ghogiels Armor.esp
Oblivion\Data\Ghogiels Armor Readme.txt
OBMM Uninstall
--------------
1. Start Oblivion Mod Manager.
2. Double-click the name of the mod in the right-hand side of the OBMM screen, click Yes. (icon should turn green)
Upgrade
=======
If upgrading from 1.0 or 1.1, I recommend the following these steps:
1. Sell all armor and weapons related to this mod.
2. Save your game and exit Oblivion.
3. Uninstall old version.
4. Start Oblivion, load your game and re-save to remove all references to the old version. Exit Oblivion.
5. Install new version (see above section).
6. Start Oblivion, load your game and purchase the equipment you want.
Incompatibility
===============
None known.
Known Issues or Bugs
====================
Some helmets will have clipping issues with beast races. I tried using the Conformulator but I couldn't make it work effectively.
History
=======
1.3, 2007/06/29
- Fixed Female Bonemold Bracer/Guantlets that only showed Imperial hands. Thanks to Ghogiel who told me how to fix it. Thanks to McMuffin for pointing it out.
- "Back-Reved" the internal .esp version number to remove the Official 1.2 patch requirement.
1.2, 2007/06/10
- Added Man-At-Arms Sets (name changes and stat adjustments).
- Added Knight Fine Armor Set (Shiny and set quality slightly higher than steel).
- Added Knight Fine Sword (Shiny and set quality slightly higher than steel).
- Changed Bear, Cephalopod and Deer helmet stats from Glass to Leather.
- Replaced Ice Armor menu icons to make it look more like ice.
1.1, 2007/06/08
- Deer helmet ground mesh reacts a little better when dropped.
- Missing Man-At-Arms normal maps added.
1.0, 2007/06/06 - Initial release.
Future
======
None.
Contact
=======
You can find me on the official Elder Scrolls forums as 'Conan_Lon'
You can find me on TESSource.net as 'LHammonds'
Credits
=======
Thanks to Ghogiel for providing the modder's resource.
- Ghogiel's Dreugh Armor - http://www.tessource.net/files/file.php?id=10967
- Ghogiel's Armor Resource - http://www.tessource.net/files/file.php?id=10775
- Ghogiel's Bonemold Helmet (Ground Mesh) - http://www.tessource.net/files/file.php?id=10794
- Infrequent_Hazard's Female Exnem versions - http://www.tessource.net/files/file.php?id=10915
Thanks to Bound By Birth for converting the Dwemer Sword to Oblivion and to ProudFoot for creating it - http://www.tessource.net/files/file.php?id=9452
Thanks to Cryo for the Bonemold Helmet - http://www.tessource.net/files/file.php?id=6997
Thanks to RDjeke for the Templar Sword - http://www.tessource.net/files/file.php?id=4687
Thanks to Kaelis Ebonrai for the Duo katana - http://www.tessource.net/files/file.php?id=10601
Thanks to Pepsi for the Ice Katana texture used on the Ice Duo - http://www.tessource.net/files/file.php?id=10843
Thanks to Bethesda for creating Oblivion.
Thanks to TESSource.net for the a one-stop-shop resource for authors and players.
Thanks to God for creating us all.
Tools Used
==========
7-Zip - http://www.7-zip.com
Adobe Photoshop - http://www.adobe.com/photoshop
DDS Converter - http://www.tessource.net/files/file.php?id=8698
ESPPluginCracker - http://www.tessource.net/files/file.php?id=11680
NIFSkope - http://www.niftools.org
Oblivion Mod Manager - http://timeslip.chorrol.com/obmm.html
Paint Shop Pro - http://www.paintshoppro.com
TES Construction Set - http://www.theelderscrolls.com/downloads/updates_utilities.htm
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp
Licensing/Legal
===============
You can do whatever you want with this mod but don't complain to me if it doesn't work or your PC blows up.
Be sure to credit the original authors if you re-used any of these files.
Cryo requires permission before including his bonemold helmet.
Version: 1.3
Date: 6/29/2007
Category: Weapons and Armor
Requirements: 7-Zip Archive Utility - http://www.7-zip.com
Author: LHammonds
Source: http://www.tessource.net/files/file.php?id=11417
RELz Thread: http://www.bethsoft.com/bgsforums/index.php?showtopic=707488
WIPz Thread: http://www.bethsoft.com/bgsforums/index.php?showtopic=703942
Homepage: http://lhammonds.game-host.org/obmm/
Description
===========
This mod incorporates all of Ghogiel's released mod resources as well as a few extras to round out the sets and makes them available for play in the game.
This project started off primarily for those people that want to play with what Ghogiel released but do not know how (or care) to use the Construction Set to add them into the game. As I started adding more and more to the mod, this became a much larger project. Here are the items that are in addition to Ghogiel's armor resources that are included in this mod:
- All weapons: Most were taken from other mods but were tweaked for this set.
- Knight Fine Armor set: This is steel armor with reflection FX applied to it with slight texture changes.
- Ice Shield: Glass shield tweaked to match the Ice armor.
- Dwemer Shield: Spell Breaker tweaked to match the Dwemer armor.
- Man-At-Arms Guard and Officer sets: Added padded textures and reflection FX.
Location
========
The armor can be purchased from Maro Rufus at The Best Defense in the Imperial City Market District.
The weapons can be purchased from Rohssan at A Fighting Chance in the Imperial City Market District.
Armor Details
=============
The Bear, Cephalopod and Deer Helmets are Light Armor and the stats are Leather quality.
The Bonemold armor is Light Armor and the stats are Mithril quality.
The Dreugh armor is Light Armor and the stats are between Elven and Glass but due to it being rare, the price is higher than most Glass armor. The vendor acquires additional sets over time.
The Dwemer armor is Heavy Armor and the stats are Dwarven quality.
The Ice armor is Light Armor and the stats are Glass quality.
The Knight Fine armor is Heavy Armor and the stats are slightly higher than Steel quality.
The Knight Helmet is Heavy Armor and the stats are Steel quality.
The Man-At-Arms Grunt is Light Armor and the stats are Chainmail quality.
The Man-At-Arms Guard is Light Armor and the stats are slightly higher than Chainmail quality.
The Man-At-Arms Officer is Light Armor and the stats are slightly higher than Man-At-Arms Guard quality.
Weapon Details
==============
The Bow of Bones stats are Glass quality.
The Dwemer Longsword stats are Dwarven quality.
The Ice Katana has the same stats as other katanas.
The Knight Fine Longsword stats are Fine Steel quality.
The Man-At-Arms Longsword stats are Steel quality.
Install
=======
This archive is distributed in 7-zip's .7z format which requires 7-zip (or other current archive utilities). The archive is what I call OMOD-Ready which simply means that it's a normal archive but with extra data contained in it to allow you to quickly convert it to an OMOD for use with Oblivion Mod Manager.
Pick which method you are going to use for installation:
Manual Installation
- = or = -
OBMM Installation
Manual Install
--------------
1. Extract this archive to any folder and then copy the contents to Oblivion's Data folder. You can ignore or delete the "omod conversion data" folder.
2. Start Oblivion Launcher, click Data Files, and enable the .esp file(s).
OBMM Install
------------
Create the OMOD (Do this section only once)
1. Copy archive to (install folder)\Oblivion\obmm\omod\
2. Start Oblivion Mod Manager.
3. Click the Create button.
4. Click the Add Archive button, find and select the archive, then click Yes.
5. Click the Create omod button, then click OK when it finishes.
Install the mod using OBMM
1. Start Oblivion Mod Manager.
2. Double-click the name of the mod in the right-hand side of the OBMM screen. (icon should turn blue)
Uninstall
=========
Pick which method you are going to use for uninstall based on how you installed it:
Manual Uninstall
- = or = -
OBMM Uninstall
Manual Uninstall
----------------
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file.
2. Delete the files/folders associated with the mod.
Oblivion\Data\omod conversion data\
Oblivion\Data\Meshes\Armor\GhogielsArmor\
Oblivion\Data\Meshes\Weapons\GhogielsArmor\
Oblivion\Data\Textures\Armor\GhogielsArmor\
Oblivion\Data\Textures\Weapons\GhogielsArmor\
Oblivion\Data\Textures\Menus\Icons\Armor\GhogielsArmor\
Oblivion\Data\Textures\Menus\Icons\Weapons\GhogielsArmor\
Oblivion\Data\Ghogiels Armor.esp
Oblivion\Data\Ghogiels Armor Readme.txt
OBMM Uninstall
--------------
1. Start Oblivion Mod Manager.
2. Double-click the name of the mod in the right-hand side of the OBMM screen, click Yes. (icon should turn green)
Upgrade
=======
If upgrading from 1.0 or 1.1, I recommend the following these steps:
1. Sell all armor and weapons related to this mod.
2. Save your game and exit Oblivion.
3. Uninstall old version.
4. Start Oblivion, load your game and re-save to remove all references to the old version. Exit Oblivion.
5. Install new version (see above section).
6. Start Oblivion, load your game and purchase the equipment you want.
Incompatibility
===============
None known.
Known Issues or Bugs
====================
Some helmets will have clipping issues with beast races. I tried using the Conformulator but I couldn't make it work effectively.
History
=======
1.3, 2007/06/29
- Fixed Female Bonemold Bracer/Guantlets that only showed Imperial hands. Thanks to Ghogiel who told me how to fix it. Thanks to McMuffin for pointing it out.
- "Back-Reved" the internal .esp version number to remove the Official 1.2 patch requirement.
1.2, 2007/06/10
- Added Man-At-Arms Sets (name changes and stat adjustments).
- Added Knight Fine Armor Set (Shiny and set quality slightly higher than steel).
- Added Knight Fine Sword (Shiny and set quality slightly higher than steel).
- Changed Bear, Cephalopod and Deer helmet stats from Glass to Leather.
- Replaced Ice Armor menu icons to make it look more like ice.
1.1, 2007/06/08
- Deer helmet ground mesh reacts a little better when dropped.
- Missing Man-At-Arms normal maps added.
1.0, 2007/06/06 - Initial release.
Future
======
None.
Contact
=======
You can find me on the official Elder Scrolls forums as 'Conan_Lon'
You can find me on TESSource.net as 'LHammonds'
Credits
=======
Thanks to Ghogiel for providing the modder's resource.
- Ghogiel's Dreugh Armor - http://www.tessource.net/files/file.php?id=10967
- Ghogiel's Armor Resource - http://www.tessource.net/files/file.php?id=10775
- Ghogiel's Bonemold Helmet (Ground Mesh) - http://www.tessource.net/files/file.php?id=10794
- Infrequent_Hazard's Female Exnem versions - http://www.tessource.net/files/file.php?id=10915
Thanks to Bound By Birth for converting the Dwemer Sword to Oblivion and to ProudFoot for creating it - http://www.tessource.net/files/file.php?id=9452
Thanks to Cryo for the Bonemold Helmet - http://www.tessource.net/files/file.php?id=6997
Thanks to RDjeke for the Templar Sword - http://www.tessource.net/files/file.php?id=4687
Thanks to Kaelis Ebonrai for the Duo katana - http://www.tessource.net/files/file.php?id=10601
Thanks to Pepsi for the Ice Katana texture used on the Ice Duo - http://www.tessource.net/files/file.php?id=10843
Thanks to Bethesda for creating Oblivion.
Thanks to TESSource.net for the a one-stop-shop resource for authors and players.
Thanks to God for creating us all.
Tools Used
==========
7-Zip - http://www.7-zip.com
Adobe Photoshop - http://www.adobe.com/photoshop
DDS Converter - http://www.tessource.net/files/file.php?id=8698
ESPPluginCracker - http://www.tessource.net/files/file.php?id=11680
NIFSkope - http://www.niftools.org
Oblivion Mod Manager - http://timeslip.chorrol.com/obmm.html
Paint Shop Pro - http://www.paintshoppro.com
TES Construction Set - http://www.theelderscrolls.com/downloads/updates_utilities.htm
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp
Licensing/Legal
===============
You can do whatever you want with this mod but don't complain to me if it doesn't work or your PC blows up.
Be sure to credit the original authors if you re-used any of these files.
Cryo requires permission before including his bonemold helmet.
Downloads:
Filefront
Rapidshare
Shareplanet
@schare: Kannst die Mod (bzw. die Übersetzung) hochladen.
Zuletzt bearbeitet: