Ressourcen-Icon

Übersetzung Black Tower and Black Sacrament Armor pack DV 3.2

Swiper

Neuankömmling
Black Tower and Black Sacrament Armor Pack







Autor: AmethystDeceiver
Übersetzer: Troublecat (Swiper)
Version: 3.2
Sprache: Deutsch
Benötigt: Skyrim mit dem Aktuellem Patch
die EV der Mod (http://skyrim.nexusmods.com/mods/5696)

Beschreibung
=============

Black Tower and Black Sacrament Armor ist eine stand-alone Erweiterung der Assassinen Gilde.
Diese Mod fügt neue Rüstungen und einen Turm hinzu in dem es so einiges zu entdecken gibt.
Unter anderem viele verschiedene nützliche Räume, eine Schmiede, Mannequins, etc etc...


Installation
=============

Manuelle Installation:
----------------------
- Downloadet die Englische Hauptmod vom Skyrim Nexus (http://skyrim.nexusmods.com/mods/5696). Wählt entweder die HD oder die SD Version.
- NICHT DIE NMM VERSION
- Entpackt die 7-zip Datei in einen separaten Ordner
- Kopiert ALLE Dateien in den Skyrim/Data Ordner Außer den Options Ordner, bei der Frage ob etwas überschrieben werden soll, ja drücken.
- [OPTIONAL] Wenn sie einen female Body Type installieren wollen, öffnen sie den Options Ordner, dann den fembody Ordner und dann den Ordner
-welcher zu dem Body Type passt, den sie installieren wollen (CBBEcury, CBBEslim oder UNP) Wählen sie nur eine
- kopieren sie aus diesem Ordner den Meshes Ordner in ihr Skyrim/Data verzeichnis, falls aufgefordert Dateien zu überschreiben klicken sie ja.
-Downloadet die deutsche Übersetzung
-Entpackt alle im Installationsordner der deutschen Version enthaltenen .Esp's und Esm's in euren Skyrim/Data Ordner, außer die im Optionalen Ordner, bei der Frage ob etwas überschrieben werden soll, ja drücken.
- [OPTIONAL] Entscheiden sie sich ob sie die Rüstung der Dunklen Bruderschaft im Spiel ersetzen wollen.
- Wenn sie die Rüstung ersetzen wollen öffnen sie den Ordner DBReplacer und entscheiden sie sich für einen Farbstil.
- Kopiert die BlackSacramentDBReplacer.esp in euren Skyrim/Data Ordner


Hinweis
======
Da dies meine erste Übersetzung einer größeren Mod ist, gehe ich davon aus das es einige Fehler in der Übersetzung gibt oder das ich etwas komplett vergessen habe, also bitte ich euch mir alle Fehler die ihr gefunden habt zu melden, damit ich die Übersetzung, falls notwendig, nochmal überarbeiten kann.
Außerdem weiß ich bereits das einige Namen von Rüstungsteilen etwas lang sind, solltet ihr auch hier Verbesserungsvorschläge haben bitte ebenfalls sagen.
Danke schon mal im voraus :)

Original Readme:
=========
Installation Guide

For NMM users:

1. Download using the Download with manager button or manually (add it under the mods tab)

2. Press the install mod button and select your options in the installer.



For Manual download:


1. Download manually from Nexus. Choose either HD or SD version (do not install both). DO NOT DOWNLOAD THE NMM VERSION.

2. Extract the 7-zip file and open contents.

3. Copy everything into your Skyrim/Data folder EXCEPT the Options folder. Overwrite when prompted.

4. [OPTIONAL] If you wish to install a female body type, open the options folder, open the fembody folder, and open the folder matching the type of body you wish to install: CBBEcurvy, CBBEslim or UNP. Choose ONLY ONE.

- When you have opened the folder of your choice, copy the Meshes folder located inside and paste into your Skyrim/Data folder. Overwrite when prompted.

5. [OPTIONAL] Decide whether or not you want to replace Dark Brotherhood's Shrouded Armor in-game.

- If you choose to replace the Shrouded Armor, open the Options folder, open the DBReplacer folder and open the folder with the name of the color style you want. copy the BlackSacramentDBReplacer.esp file into your Skyrim/Data folder.


Make sure all the esm and esp files are active in the skyrim launcher under Data Files.

Refer to troubleshooting section if need be.




Uninstalling:

For a permanent uninstall (as in you don?t ever plan to use the mod again). This method will ensure a SAFE AND CLEAN uninstall process that will reduce your risk of having a corrupted save game.

1. First and foremost, remove anything from the Black Tower area that you want to keep (uninstalling will cause all of those items to vanish), including any followers you have hanging out in the area.

2. Release any and all of the Black Tower followers (dismiss them so they are no longer following you).

3. Exit the area into a safe location, such as a vanilla exterior in Skyrim. Wait in-game about 3-4 days. Save your game. Quit Skyrim.

4. Download and install the CLEAN UNINSTALLER FILES from the downloads section (This only applies to version 3.0-3.2)

5. Re-load your save game, wait an additional 24 hours in-game. Save and exit.

6. Delete all of the Black Tower/Black Sacrament esm and esp files. Delete the Blacktower and bsarmor folders in meshes and textures (inside the dcvrworks folder). DO NOT DELETE ANY SCRIPTS FROM SCRIPTS FOLDER. Deleting scripts from any scripted mod will cause permanent errors in your save game FOREVER (this goes for ANY mod)







FAQ's


What happened to my mannequins?

If you are upgrading from 3.0 to 3.1, you will notice that your mannequins are possibly missing from your suite. You must reset them by hitting the wall sconce located on the right hand wall (entering from the armory). There is also a wall sconce reset in the same spot in the Master Bedroom for resetting those mannequins as well.

Any time you have trouble with mannequins (such as sunken into the floor), you may hit this reset switch to reset their position. Do not over-use this switch as the script that runs is quite heavy and will bog down your processor temporarily (you will notice a significant slow-down and frame drop after hitting the switch).


How do I craft this armor?

Head over to the Black Tower Armory and use the Chroma Forge to start crafting the basic pieces in the color of your choosing (The Black Sacrament Key must be in your inventory for the options to appear in the forge).


Why do some armor parts have no armor value?

They actually do have armor value. It is a percentage based armor boost that increases depending on how many extra pieces you equip. Tempering your base armor set will increase the added amount of protection as well.


Why is my character clipping through the armor?

Facial hair will clip through the cowl. This currently cannot be fixed conventionally through the CK. Alternate scripting fixes are pending.

If you are using a custom body mod such as CBBE and UNP, the lower part of the leg will clip through the female gaiters. the cause of this is because those body mods do not have BSDismember data for the lower part of the leg (it's what lets the game know how to hide parts of the mesh when it is being overlapped by an armor piece)


I can't find the tower, where is it?

You should receive a quest marker immediately when you load the game (check your journal for new entries under misc). If this quest marker does not appear, something is wrong. Immediately exit the game. DO NOT play through the game without this quest properly working.

If you manually installed, make sure you followed the installation instructions exactly (this is extremely important because it could cause permanently corrupted game saves). Also make sure your game is patched up to date. It will not work properly with older patches.


My armor is invisible when worn.

Make sure you follow the manual installation instructions exactly. There are other mesh files that are not all included in the main meshes folder.


I'm noticing perfomance issues, is this normal?

Version 3 adds a lot of extra armor pieces which can be all worn simultaneously. This can put a strain on your graphics card. With HD texture installed, running all variants simultaneously with the maximum number of equipped pieces can possibly cause slowdown in performance especially when multiple other high-res texture mods are also installed. If you notice performance hits, reduce the number of simultaneous variant armor sets in-game or install the SD texture option.





Notes and known issues:

The BSA Shadow Armor conflicts with some mods that alter races when combined with an additional hair mod, resulting in bald character when uncloaking. Currently, there is no known fix for this (other than quitting to desktop and reloading save or typing "sexchange" twice in the console to reset character). Please use at your own risk.

Followers can sometimes get "stuck" in place when uncloaking from the BSA Shadow armor. This problem will generally fix itself after a short time or after fast-travelling.

Followers do not always update their skills and stats properly as the player advances level and skill (this is true for all followers, including vanilla Skyrim ones). One solution is to equip them with a BSA Shadow cuirass and activate the stealth cloak by going into sneak. When the follower uncloaks from stealth, it will be properly leveled.

Aephiah will sometimes aim "to the sky" when using her bow. The cause for this is unknown and is being looked into.

When using Followers Can Relax mod, dismissing a Black Tower follower before exiting "relax mode" can prevent all followers from being rehired. The cause of this is currently unknown, and is still being looked into.

When using a multiple hood/circlet mod or a hood+circlet mod, it will cause a bald head glitch if "DB" cowls are worn with other hoods. Do not equip DB cowls with hoods, use a Black Sacrament Cowl instead (craft from Chroma Forge).

A full set of all equippable pieces of Black Sacrament Armor may not show up properly on default skyrim mannequins due to limitations of 10 max items in their script. This does not apply to the mannequins in the Suite, however.

Black Tower Suite mannequins are semi-proprietary and are not affected by some mannequin mods.

If your mannequin shifts its vertical position (commonly sunken into the ground), you can reset its position by hitting the wall sconce reset switch located on the right hand side (entering from the armory).

Black tower interiors are currently affected by city retexture mods (Winterhold, Solitude and High Hrothgar), which can either be a blessing or a curse depending on how drastic the change. In the future, i will retexture all of the interiors myself so that everything matches and shows the color pallete i want.

Clipping issues with cowl still persist (the solution to this is an incredibly difficult one due to limitations of the CK software)

Clipping issues with female boots persist if you are using a body replacer, the cause of this is actually due to the female body mesh (both CBBE and UNP) not having BSdismember nodes for the lower part of the leg.

Overly excessive use of Wrath of Sithis power can cause strange things to happen (due to the craziness of havok physics). It may also cause frame drops/lag in areas that are already performance intensive.

Armor body slots may not be compatible with some mods (causing them to unequip due to taking up the same body slot even though they don't overlap). To help decrease this issue I created this thread back on Feb 8 (whether mod authors choose to follow this protocol is entirely their decision):
http://forums.bethsoft.com/topic/13...sed-biped-nodes-consensus/page__fromsearch__1

Loading a save that was previously using the DBreplacer (from version 2.7 and prior) will cause all your old color variants to disappear. There is no workaround for this unfortunately.






Troubleshooting.



Most errors are caused by faulty manual installs. You absolutely MUST follow every single step EXACTLY as it is described in the manual install guide. Failure to do so can permanently damage your save game.

Other more serious errors are caused by existing corrupted save game data.


If you do not get a quest marker right off the bat when first starting the game something is wrong (most likely caused by faulty install or corrupted save game data). Double check your quest journal in the Misc section for an objective ("Locate the Black Tower Entrance" etc.). You should also have received a Black Sacrament Crafting Key automatically (this key is needed in order to unlock the menu options to craft the armor at the Chroma Forge)


Cleaning a corrupted save can be a tedious and difficult process (and in some cases may not even be possible). This is how you test whether your save game is corrupted:

If you experience major glitches (such as fast-travel CTD's, interior or exterior loading CTD's, missing architecture, and the aforementioned missing quest marker), EXIT THE GAME IMMEDIATELY, do not save.

At the main menu open the console and type COC BLACKTOWERARMORY. If after you enter the the armory, everything is working fine, this means you may have a corrupted save game. Quit to desktop.

Uninstall ALL mods including this one (don't forget to clean out the scripts in the scripts folders, because those can still run without the mod installed). Relaunch Skyrim and load your old save with no mods active (absolutely none). save the game in both interiors and exteriors (after each save be sure to quit to desktop and then reload). Let the game elapse 1 week in game time (you can "wait" 24 hours 7 times) then do a final save. WARNING: this procedure will wipe everything from your save game including all your possessions and decorations in your custom homes.

Reinstall mods one at a time. You may want to install ESM based mods first such as this one. You can freely install any simple retexture mods as those are not likely to cause any game corruption.

The types of mods to keep an eye on are ones that alter vanilla data (scripts, actor values, perks, etc) because this data is stored in your save games even if the mods are not installed. Mods that do not alter vanilla data and only alter original mod content data usually disappear once the game is saved without the mod enabled. Depending on how severe the alteration to vanilla data, corruption from these kinds of mods can permanently corrupt save games forever with no way to fix them other than starting over on a new game.

It is also possible corruption may be caused by patch 1.5's infamous navmesh bug fix, which actually caused a new bug in its place. Mods that alter vanilla navmesh data are susceptible to this new bug (symptoms are: constant CTDs in between cell loads and fast travel, and random missing architecture).




For those of you who want to add the chroma forge to another house:

You can place these crafting furniture in any home using the console and type:

help "Chroma Forge" 0

this will give you the 8-digit furniture ID in the results


Then type:

player.placeatme ########

(replace # with 8-digit furniture code)


you can then use all the getpos, getangle, setpos and setangle console commands to reposition the furniture anywhere in the room.


Credits:
=========
All the beta testers for their input during the v3 beta.
Also to Newermind43 and Apachii for allowing me to use their hair meshes for NPCs in this mod. Please feel free to install their hair mods if you haven't already, and don't forget to endorse their files:
Coolsims hair
Apachii Skyhair
Eriko for translating to Russian.
SluckyD and GlitchFinder for pointing me in the right direction for locating the causes of the mannequin glitches.
Dak181 for providing me with a save game so i could finally work with the duping mannequins properly.


Download von Scharesoft

Download vom Skyrim Nexus
 
Zuletzt bearbeitet:
Ich auch, wenn auch nicht mit so einer Priorität... aber toll ist es absolut :)
 
Habe gerade gesehen das diesen Sonntag wohl die version 4.0 rauskommt, dort sind allerdings dann nurnoch Rüstung/waffen ohne den Tower enthalten.

Edit: Version 4.0 ist jetzt draußen, werde sie wohl je nachdem wie viel Zeit ich habe in dieser Woche übersetzen
 
Zuletzt bearbeitet:
Der Tower hat bei mir nicht wirklich funktioniert (keiner wollte mit mir sprechen). Da ich nur die Rüstung haben möchte, kommt mir 4.0 grade recht.

Außerdem hat er angekündigt, dass er eventuell den Tower als Einzelmod zu einem späteren Zeitpunkt rausbringen will.
 
Hätte auch Interesse an einer Übersetung zu V.4.1
http://skyrim.nexusmods.com/mods/5696/

Dumme Frage dazu:
Ist das bei Version 4.1 nur noch Black Sacrament, da der Tower auf dem Berg fehlt.
Bei Version 3.1 die ich noch habe, gab es auch noch den Black Tower, hoch oben auf dem Berg.
Könnte ja sein, dass dieser ähnlich einer Quest, im Laufe des Spiels entsteht?
Immerhin ist Version 4.1 runde 80 MB größer als es 3.1 ist.
 
Zuletzt bearbeitet: